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#21 | ||||
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Join Date: Dec 2008
Posts: 29
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![]() Well, to be honest i can hardly meet Tiger's requirements for heals and mana ![]() Quote:
![]() Often i got killed when i'll get couch by warrior without mana (which was used on synergy and heals)... bit more mana for conju would be nice ![]() THE SPICE MUST FLOW... sry, what i meant is THE MANA MUST FLOW :P Quote:
![]() Most interesting fights situations i've always found during open fields... and considering it conju must be time limited tank... from time to time my log shows 10+ attackers (idk why i am just innocent conju ;P ).... if sanc is on cd (ie after rez'ing someone or since previous attack) i need to have any means to defend myself... or ill be dead in ~5sec. My fellow warriors will not help my in 5 sec... especially if enemy attack is suicidal one. IMHO Long open field fight is what RO best fun is Quote:
![]() what i can say more 100% right +1 to Ieti Syrtisa. ah btw... its not important... but am I so lazy nowadays , or rp's flow is 1/2 comparing to what it was before...? +1 to NDG for supporting support conjus which needs bit support ![]() +1 to NDG for "Conjurers are one of the most important classes in Regnum" (but still it should goes: "Conjurers are the most important classes in Regnum :P) Last edited by londo79; 07-27-2010 at 04:45 PM. Reason: ah btw... |
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#22 | |
Count
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Location: Philippines
Posts: 1,244
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I also disagree with moving Mana Communion from Staff Mastery. It will be too easy to setup a Conjurer if you do that. I'd rather see better support spells on the Staff Mastery tree. Even with Protection Dome nerf, SM still has Static Field which does help quite a bit in assisting your army get away from an impending warrior rush.
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#23 |
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#24 |
Count
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There is a difference between making things easier and making things too easy. Besides, if you do that, you will end up with cookie builds with little variation between player setups. That makes a stale class IMO.
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#25 |
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I would play a 'cookie build' anyday if I could. Heck I'd enjoy it immenssely
You have a problem with people supporting everyone's ass enjoying themselves? |
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#26 |
Count
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Limiting classes to be effective only in very limited builds takes away a lot of fun from an MMO. Having diverse possibilities for setups gives a game depth and will keep it from going old because players will always have something new to try for their characters. If you truly believe that cookie build setups are good then you might as well ask NGD to remove /reset_powers for it will no longer be useful.
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#27 |
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#28 | |
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more conjurers are needed to do the same work. For some reasons this "didnt work as expected". These reasons are obvious and discussed in numerous threads on the forum, some of them started by yourself. Maybe i would be more positive if you managed to outline somewhat more precisely what you have in mind. But judging from the other ad-hoc implementations of the comming update I doubt your plans are further evolved than a general "we plan to rework the summon tree". Z.
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#29 | |
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#30 | |
Initiate
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Posts: 111
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as coincidence, i have about eight lvl50 support conjurers in clan, some more experienced, some less, but a common thing is shared: they prefer warlocks over conjurers, because support conjurer now has been nerfed to point of being completly frustrating, and this has nothing to do with warjurer builds. imho warjurers exist just because they don't have time or patience to level up another char high enough. |
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