08-26-2010, 10:14 PM | #21 |
Count
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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Can we have some support summons - like mana or hp ones? Or if not support summons then something like ward that is placed on land and regens hp or mana in some area. This will help conjus for sure. Wards can be destroyable and can have not so big duration.
Multiple summons are cute
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
08-26-2010, 10:15 PM | #22 | |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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Quote:
If they don't play support it has to do with the fun factor and the broken reward system. We will fix that too after this update. |
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08-26-2010, 10:16 PM | #23 |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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08-26-2010, 10:18 PM | #24 | |
Apprentice
Join Date: Sep 2009
Location: Europe
Posts: 86
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Quote:
So: this new madness it is not an improvement to "cover distances" because the previous was doing the same job and it lasted longer. Of course the resistance to "cannot attack" and the lower mana cost help a lot but TEN SECONDS is ridiculous. Fifteen seconds is already more reasonable. With these new spells like fulminating and this new UM the barb will spend his time buffing without do anything... I also think that a resistance of 40% at the first level is too low. Make it begin from 60% would be better. The new resistance could make you think that this is an improvement but after a while I see another NERF for the barb. I am not happy...
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Ayexeyen (in phonetic word "aiεkzεiɱ"): Ignis Barb 60 |
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08-26-2010, 10:19 PM | #25 | |
Baron
Join Date: Jan 2007
Location: United States
Posts: 947
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A lot of us remember when the reward system was too generous to conjurers though.
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Refetan 60 barb, Schlong 59 lock - Haven Syrtis |
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08-26-2010, 10:44 PM | #26 |
Apprentice
Join Date: Mar 2010
Posts: 54
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I cant agree with this, why do you want to make lvling conju as horrible as other classes?
No one likes grinding (at least most of the people dont) and it kills much fun in my opinion. I didnt try it, but did you give more xp to support conjus? When you didnt i fear there wont be new conjus because of the horrible grinding with only mental and IF there is someone you can support you still get nearly 0 xp. |
08-26-2010, 10:51 PM | #27 | |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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And 2nd, I doubt they would do it without mention, as im sure they know alot of people will praise them for it ^^ |
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08-26-2010, 10:53 PM | #28 | |
Initiate
Join Date: Jun 2008
Location: Portugal
Posts: 245
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Quote:
I speak for Syrtis/Horus that there's more than 15 conjurers camping bosses like Vesper and Evendim and only log in once in 2 days or 4 days (whatever the spawn time is) to kill it... some I've never seen at war. I know Conju's grinding speed is too fast, but please dont mistake bosswhores with real supporting conjurers. |
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08-26-2010, 10:54 PM | #29 |
Master
Join Date: Mar 2009
Posts: 450
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Just read the changes and the no resist, evade, block when knocked almost made me cry out of joy I think that is such a cool idea!! btw I mentioned implementing this in last thread soon before it closed Now less chance will be involved and this I like greatly, even if it means sometimes getting pwnd by a barbarian who has knocked me. Now when i knock someone I know my dlimb will land on them or any debuff for that matter, it makes me really happy. And in wars if you get knocked now, knights can help you out with the new spell, and since we fall the least due to steadiness and other things we now get a new major role: dispel knocked conj's If a sulter hits and everyone falls, conj can mass dispel, if he fell, knight can dispel conj to mass dispel everyone else ^^ I love this change!
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08-26-2010, 11:13 PM | #30 |
Apprentice
Join Date: Feb 2009
Posts: 79
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I dont know if this is intended.
But you can summon multiple things at once. Like the golem and imps, or a demon and zombies. still though the new system is really cool.
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Adelle - Volari
The shadows followed by the stars have turned to gold. |
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