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General discussion Topics related to various aspects of Champions of Regnum |
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10-09-2010, 01:18 PM | #21 |
Count
Join Date: Feb 2009
Posts: 1,445
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The cast speed of items was reduced 1/2 according to the new formula.
I think the damage and attack velocity of items should be reduced to 1/2. Also damage bonus depends a lot on attack velocity, the bonus should be variable with weapon speed. |
10-09-2010, 04:27 PM | #22 |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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The nerf to CS was needed, the nerf to damage isnt really.
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10-09-2010, 04:54 PM | #23 |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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Archers and warriors are allowed to get an unfair high advantage by gear, locks are not? Imo all those dragon- and bossitems should be only slightly better than normal stuff everyone can get, its hard to do this with bossweapons cause there are so many different boni on weapons that also the stuff dropped by normal mobs can be imbalanced and of course bossitems should not be worse than those but at least rings and amulets could be balanced. look at the dragon amu, it has 2,5 times the hp bonus of the best hpamulet you can get by a quest and 5! times the dmg of the best dmg amus.
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10-09-2010, 05:35 PM | #24 |
Master
Join Date: Jun 2007
Location: Damn, I'm lost again!... but now I have a map, wiii!
Posts: 389
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I'll take my chances.
Because with all honesty they are not more unbalanced then facing an adversary with complete dragon armour set, or high quality platinum box weapons, or mag weapons on AS sets, or knights loaded with gear from the +7 constitution drop times (I miss those), or whichever combination you can come across (and there are some pretty scary). Now I tell you what and dragon amu doesn't do, and that is, all else being equal, a marks with a dragon amu can't beat an equivalent marks receiving timed knight auras. It's a silly example but point is it is a co-op game. Furthermore, if you are sick of it give it to me!
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The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind. -- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation |
10-09-2010, 08:01 PM | #25 | |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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I don't possess it, I just borrowed it for some days. Along with uber rings, my bow already is very good. 500-600 normal hits from a hunter, yay. (dirty fight ftw) But that was some updates ago, don't know what it would look like now.
Initially I borrowed the amulet for about a week, but I returned it after a few days :S (And stopped playing for half a year, hehe) Quote:
It isn't cheating, of course, but I felt like I had an unfair edge over other players. Especially as I played a hunter - hunters are probably the most gear-based class. |
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10-09-2010, 09:56 PM | #26 |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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Id say marksmen are the most affected, due to RA being a % of all damage, including all bonuses and jewelry.
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10-10-2010, 01:50 AM | #27 |
Initiate
Join Date: Aug 2007
Posts: 244
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After that you gonna want the super boss weapons to give stats close to the store bought etc... Its a realm vs realm game it doesnt matter that someone in the zerg makes 50-100 more dmg per hit.
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10-10-2010, 05:19 AM | #28 |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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10-10-2010, 05:33 AM | #29 |
Master
Join Date: Oct 2007
Posts: 334
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Simple solution, don't get hit my Enio Or HIT HIM BACK!!
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10-10-2010, 05:56 AM | #30 |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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