Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Closed Thread
 
Thread Tools Display Modes
Old 09-10-2010, 08:35 PM   #21
Barya
Apprentice
 
Join Date: Apr 2010
Posts: 68
Barya is on a distinguished road
Default

Guys, there was also bug in which already resurrected person could get cremated, i.e. resurrection casted not cancel cremation. If it still persists, can you fix it? THX

PS about damages. Instead of nerfing dmg i see increasing health points (still slight but im in hope!). Right way, NGD!

Last edited by Barya; 09-10-2010 at 09:38 PM.
Barya no ha iniciado sesión  
Old 09-10-2010, 08:58 PM   #22
Winds
Pledge
 
Winds's Avatar
 
Join Date: Aug 2008
Location: Horus War Zone
Posts: 40
Winds is on a distinguished road
Default

Quote:
Originally Posted by chilko View Post
UPDATE: Mana Regeneration change.

We've finally understood your concerns with being in and out of combat mode.
To prevent ridiculous control pressing and thus possible reasons for carpal tunnel syndrome we are taking away control of your mana regeneration
from now on being out of combat mode does not imply any change in mana regeneration.

So, mana regeneration will depend of the following three states:

Under attack: fast
Normal: faster
sitting down: fastest


We will take a decision on auto combat mode switching in a following update
[*]BUG FIX: an error was fixed that made some DOTs to generate less damage
First of all thank you for listening to the community regarding the combat mode and mana regeneration issue.

On other topic:
I did a bit of testing of warlock DOTs against mobs. Here's few opinions:
- Frozen storm does ridiculously low dmg. 4 dmg per tick to wild lions for example.
- Sultars devouring mass isn't worth the cooldown, mana cost nor high position in the tree. Surely it does a nice total dmg, but comparing to lightning this just isn't worth the points.
- Ice blast is still clearly inferior to lighting. A dot with smaller dmg per tick, but longer duration should do more dmg then the other in total for the spells to be somewhat balanced balanced.
- Splinter walls dmg fluctuates a lot, from very small ticks to some what decent ones, leaving the total dmg rather small.
__________________
Winds no ha iniciado sesión  
Old 09-10-2010, 09:14 PM   #23
Gabburtjuh
Baron
 
Gabburtjuh's Avatar
 
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
Gabburtjuh is on a distinguished road
Default

Quote:
Originally Posted by Barya View Post
Guys, there was also bug in which already resurrected person could get cremated, i.e. resurrection casted not cancel cremation. If it still persists, can you fix it? THX

PS about damages. Instead of nerfing dmg i see increasing health points. Right way, NGD!
what health points increase, i only got the like 200ish bonus that we had from the beginning of the update.
__________________
EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52

One Bite Snack, 60 barb / Wang King, 60 knight
Gabburtjuh no ha iniciado sesión  
Old 09-10-2010, 09:27 PM   #24
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Quote:
Originally Posted by chilko View Post
  • BUG FIX: reveal does not remove stun
Bug:
Stun now only breaks on normal hits.

Damaging spells aswell as non-damaging spells do not break the stun effect anymore.
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión  
Old 09-10-2010, 09:48 PM   #25
ieti
Count
 
ieti's Avatar
 
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
ieti is on a distinguished road
Default

Since you fix old bugs and annoyances here are more:

- Old horse bug - when you summon a horse and start to run with it sometimes it teleports you back. It is pretty annoying and enemies can catch and kill you.

- Ambitios Sacrifice necrostacy bug. Ambitious Sacrifice check usually your HP before you cast it. In some cases you are in very low HP. for example you got 380hp and AMB(4) check for 375, sooo it casts. If you get hit in a moment of cast you actually die from AMB damage and suicide. Result is 5% necrostacy which is a real pain to clean for a support conjurer. This happened to me and more other conjus alot of times. It will be best AMB to check for HP in the moment it is actually cast and fail if hp is less, not in start of casting. In this 1s when it casts you can die, because of being hammered, because of lag etc.

- Resurection dizinness eats first spell. If you get ressurected you get usual diziness and can not be hit. If in that time you cast a spell it is cast, but spell effect do not apply. Spell goes into cooldown which is pretty annoying. Usually i get mad at this on my warlock when i try to buff Archane Devotion right after being ressurected and loose speed for a minute. Most people do a simple workaround - they wait diziness to end OR cast a useless spell(Mind Push) which is not a waste. Next spell after this is cast just ok.
__________________
RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK
Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE

Last edited by ieti; 09-10-2010 at 10:15 PM.
ieti no ha iniciado sesión  
Old 09-10-2010, 10:18 PM   #26
Znurre
Marquis
 
Join Date: Jan 2007
Location: RA
Posts: 1,897
Znurre will become famous soon enoughZnurre will become famous soon enough
Default

Quote:
Originally Posted by chilko View Post
Changes:
Fulminating: reduced damage 10% to 50% from level 1 to 5.
Thank you. Best change this iteration for me.
__________________
Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg
Znurre no ha iniciado sesión  
Old 09-10-2010, 10:19 PM   #27
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Quote:
Originally Posted by Znurre View Post
Thank you. Best change this iteration for me.
Sadly still too high imo..
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión  
Old 09-10-2010, 10:21 PM   #28
IgnisGlomp
Pledge
 
Join Date: Mar 2010
Posts: 23
IgnisGlomp is on a distinguished road
Default

Warriors still do not have an appropriate level of power points and discipline points at level 50.

IgnisGlomp no ha iniciado sesión  
Old 09-10-2010, 10:22 PM   #29
Znurre
Marquis
 
Join Date: Jan 2007
Location: RA
Posts: 1,897
Znurre will become famous soon enoughZnurre will become famous soon enough
Default

Quote:
Originally Posted by _Enio_ View Post
Sadly still too high imo..
I would prefer it to be max 30% at lvl 5 but with greatly reduced mana cost...
__________________
Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg
Znurre no ha iniciado sesión  
Old 09-10-2010, 10:35 PM   #30
theotherhiveking
Count
 
Join Date: May 2007
Posts: 1,452
theotherhiveking has a spectacular aura abouttheotherhiveking has a spectacular aura abouttheotherhiveking has a spectacular aura about
Default

Fulminating its fine now, what i believe its broken its thirst for blood, and maybe the magnifications, but thats affects the knights too.
__________________
⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺
theotherhiveking no ha iniciado sesión  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:29 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved