09-15-2010, 06:03 AM | #21 |
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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Mass Resurrection still rezzes with 0 hp and gives no sanctuary to rezzed people !!!
I hope it's not intended, because one attack/area is enough to instakill the rezzed people...
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09-15-2010, 06:52 AM | #22 |
Master
Join Date: Jun 2010
Location: Germany
Posts: 309
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agree, it's nonsense to ress someone could get killed by a lvl 1(0) player in one hit
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09-15-2010, 07:03 AM | #23 | |
Banned
Join Date: Jul 2010
Location: Land of the free, home of the dead
Posts: 125
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Quote:
If you want points then choose a subclass, simple as that. |
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09-15-2010, 07:15 AM | #24 | |
Pledge
Join Date: Dec 2009
Location: ALEXANDRIA IS KNOWN
Posts: 30
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Quote:
this is even more horrible better restore it to 15 seconds 15 seconds was acceptable we could cast 2 areas outside fort with 15 seconds but with 10 we can only 1 |
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09-15-2010, 07:52 AM | #25 |
Initiate
Join Date: Apr 2010
Posts: 234
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I believe that would actually add more fun while defending a fort instead of buffing to the max and area the shit out of everyone. However forts, and in particular doors, should be improved a lot, which is probably NGD's plan after this update.
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09-15-2010, 08:53 AM | #26 |
Baron
Join Date: Nov 2007
Location: Not where it looks like, to either of us.
Posts: 706
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And why would you need to cast more than one? Make it a CC area.
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09-15-2010, 10:21 AM | #27 |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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I still dont understand why marks still have -25 speed debuff on focus, its not in pair with all speed reduction.
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09-15-2010, 10:50 AM | #28 |
Count
Join Date: Feb 2009
Posts: 1,445
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09-15-2010, 11:13 AM | #29 |
Apprentice
Join Date: Apr 2010
Posts: 68
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Yea, the door are bugged with targets behind it. You just cannot choose door
And, ye, with 5sec on um1 i can run 20m. Even if it is "one way ticket", it not cover the distance of winter stroke, not countering kiting. And its always fail around of 1/2 CCs even on 5 level (if i would be so lucky in drop as UM failings id already have full epic equip). Need "other" mechanism for Ao1 and UM, not destroying fun. I already suggested "fixed number of first CCs in row 100% resisted with UM" and "fixed damage up to 2xHP - 10xHP soaked under Ao1 / increase health-constitution". But dont need such a short durations with such a short duration ratios ~1/4. What player will do in other 3/4 time? And, fix constitution please. It SUPPOSED to reduce time under kick/stun. The player with 120 const should be in kicked state x2 time less then with 60 const. (but if i developed game, id made 60-95 decreasing it twice) Last edited by Barya; 09-15-2010 at 11:41 AM. |
09-15-2010, 11:39 AM | #30 |
Count
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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Yes fort doors are bugged and annoying:
- you often can not get in or out, because you select targets inside or outside, BUT not the door. Most ppl click upper corners of door to select it. It is very annoying and hard to make it if there is crowd on door. - preselecting - partitialy caused by previous bug. If you are in fort and you go outside some enemy can select you. You can go inside very fast, so he will not attack you. When you are inside his selection on you stays. Next time you go out he can attack you INSTANTLY without need to select you. This is widely used by every realm to eliminate defenders of forts. To remove preselection some ppl go in and out very fast or make round inside or around fort tower. Still this bug is annoying and widely used. Fort doors have to be more solid and easier to select. Preselecting an enemy have to be removed too.
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