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11-15-2010, 08:26 PM | #21 |
Count
Join Date: Nov 2007
Location: Infinite Improbability Drive
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11-16-2010, 08:28 AM | #22 |
Apprentice
Join Date: Feb 2009
Posts: 79
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I did a 4265 crit on a door.
How big is my E-peen?
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Adelle - Volari
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11-16-2010, 02:19 PM | #23 | |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
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Quote:
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11-16-2010, 04:18 PM | #24 |
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Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
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I think Canada just lowered 50 ft below sea level due to the weight or your e-peen.
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MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven? |
11-16-2010, 06:00 PM | #25 | |
Self-called retired user
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
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11-16-2010, 09:31 PM | #26 | |
Apprentice
Join Date: Feb 2009
Posts: 79
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Quote:
So really the critical the hard mob does to him, could be due to low armor rating (slashing, blunt, ect.) on his part, plus the fiddling they were still doing to to damage/damage resists in general.
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Adelle - Volari
The shadows followed by the stars have turned to gold. |
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11-17-2010, 03:21 PM | #27 |
Apprentice
Join Date: Mar 2010
Posts: 54
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11-17-2010, 04:06 PM | #28 |
Self-called retired user
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
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there was no one else around. back when onslaught stacked, i did 3922, that was with 5 onslaughts, off with their heads, all my own buffs, and conju buffs. so this is obviously some sort of awesome bug or something.
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11-17-2010, 04:37 PM | #29 |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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The best sc that has ever been made on a german server was something between 6 and 7k with the old sc and ds. The dmg on amun must have been made when NGD was changing the armor and damage of all classes.
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11-18-2010, 08:48 AM | #30 |
Baron
Join Date: Jul 2007
Location: In Nekoko's lap ;)
Posts: 768
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It seems like NGD's original plan was to somehow make all the numbers in the game bigger (e.g 100s -> 1000s). I imagine that if they did have such a plan it was abandoned due to the work required in fixing all the spells.
Instead they opted to reduce APs to compensate. With the old APs we would be reducing like 500+ damage per hit.
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