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General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: What question would you ask NGD?
Will there be some sort of auction system or any other kind of enhancement to the trading system? 44 22.45%
Will the GUI be re-designed from scratch or only incrementally improved? 21 10.71%
Do you plan to enhance the Clan system? 11 5.61%
What changes are you planning for Invasions? 23 11.73%
Will you introduce any kind of craft system apart from magnanite weapons? 20 10.20%
I there any plan to re-work the arena to make it able to set up team fights? 5 2.55%
Will NGD publish non-sensitive formulas that run game mechanics? 30 15.31%
Any plan on revealing the Ximerald secret? 6 3.06%
Will you complete the Runic Stones series? 2 1.02%
Will there be Dungeons? 16 8.16%
Is there anything planned to resolve the problematic of boring grinding? 16 8.16%
Will we see any new quests/additions to the lore of Regnum in the near future? 2 1.02%
Voters: 196. You may not vote on this poll

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Old 01-17-2011, 05:00 PM   #21
Maddie
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Will there be any changes in the mechanics of invasions?
Expansion of parties?
Teams in Arena?
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Old 01-17-2011, 05:09 PM   #22
R_of_WWT
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Will there be:

1: crafting. using dragon scales / worm hide to improve armor like gems. only no sockets needed. possable incremental improvments with a max you can add on.

2: dungoin would be amazing and add alot of life back into the game.

3. an acution site would help alot or even a built in trading board for clan mates to read at mearchants.

4. make a major party of 30 max for dragons / worm kills. each player would have his own cool down until he could try again. this would help everyone have a chance to kill the worm / dragon (limit may need to be 50) party leader would start the dragon spawn by talking to a npc and you would be taken to a "dungan" where you have 1 hour to try and kill him with a save inside a proper distance away. this would allow everyone to use dean rhas drops, eves drops and thorkys drops with out camping the bosses.
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Old 01-17-2011, 05:11 PM   #23
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Quote:
Originally Posted by R_of_WWT View Post
4. make a major party of 30 max for dragons / worm kills. each player would have his own cool down until he could try again. this would help everyone have a chance to kill the worm / dragon (limit may need to be 50) party leader would start the dragon spawn by talking to a npc and you would be taken to a "dungan" where you have 1 hour to try and kill him with a save inside a proper distance away. this would allow everyone to use dean rhas drops, eves drops and thorkys drops with out camping the bosses.
I hope this never happens. This is not WoW. Bosses should be moved into WZ in general.
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Old 01-17-2011, 05:13 PM   #24
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Quote:
Originally Posted by Miraculix View Post
Will there be some sort of auction system or any other kind of enhancement to the trading system and/or economy of the game?
I want that so badly. I can't even reach people that would want items for free, I have so much in stock and there are so many players having this very same problem, even the dedicated traders.

Another question: will there ever be a complete guide to the game, containing all possible useful data relative to it?
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Old 01-17-2011, 05:26 PM   #25
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Quote:
Originally Posted by Mellion View Post
Magna weapons are very weak for the effort it takes to acquire them: Will they be revisited or will it be possible to add a third socket?
I just wanna break mag weapons so I can reuse mags again, will it happen any soon?
Any plans for a premium/non premium item to do it with?
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Old 01-17-2011, 05:54 PM   #26
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I must say, I do like the idea of crafting for things like dragon scales and maybe Thorky spikes. I don't know how they'd be implemented, but I think it'd be pretty cool.

I also like bigger parties, the current limit of 8 seems really small to me.
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Old 01-17-2011, 06:04 PM   #27
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Quote:
Originally Posted by Mellion View Post
Magna weapons are very weak for the effort it takes to acquire them: Will they be revisited or will it be possible to add a third socket?
Also ill ask my question again: Will there be an option to change races? (premium)
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Old 01-17-2011, 06:13 PM   #28
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Does NGD have any plans on changing some spells that most players see them as useless?
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Old 01-17-2011, 07:23 PM   #29
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Any plans to remove the chance element from spells, as in this thread ?
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Old 01-17-2011, 07:23 PM   #30
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Quote:
Originally Posted by Miraculix View Post
Will there be Dungeons?
Will the GUI be re-designed from scratch or only incrementally improved like it was until now?
Well, UI was not improved since a long time (apart few bits in merchant/trade), so i guess "
only incrementally improved like it was until now" will lead us to the worse UI ever in a game around 2027.

Will you start to update User Interface soon?

I don't mean any major re-design but just implementation of few suggestions many players did in this thread.
If you implement 20% (12 UI improvements) per year of those very reasonable suggestions we made there, we'll have a decent UI in 5 years....

Most important are related to keyboard/mouse shortcuts, party dialog and spellbar imho.
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