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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: What question would you ask NGD? | |||
Will there be some sort of auction system or any other kind of enhancement to the trading system? | 44 | 22.45% | |
Will the GUI be re-designed from scratch or only incrementally improved? | 21 | 10.71% | |
Do you plan to enhance the Clan system? | 11 | 5.61% | |
What changes are you planning for Invasions? | 23 | 11.73% | |
Will you introduce any kind of craft system apart from magnanite weapons? | 20 | 10.20% | |
I there any plan to re-work the arena to make it able to set up team fights? | 5 | 2.55% | |
Will NGD publish non-sensitive formulas that run game mechanics? | 30 | 15.31% | |
Any plan on revealing the Ximerald secret? | 6 | 3.06% | |
Will you complete the Runic Stones series? | 2 | 1.02% | |
Will there be Dungeons? | 16 | 8.16% | |
Is there anything planned to resolve the problematic of boring grinding? | 16 | 8.16% | |
Will we see any new quests/additions to the lore of Regnum in the near future? | 2 | 1.02% | |
Voters: 196. You may not vote on this poll |
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01-17-2011, 05:00 PM | #21 |
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Join Date: Dec 2009
Location: United States
Posts: 10
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Will there be any changes in the mechanics of invasions?
Expansion of parties? Teams in Arena?
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Everyone is an idiot.... just some people are more idiodic than others Last edited by Maddie; 01-17-2011 at 06:51 PM. |
01-17-2011, 05:09 PM | #22 |
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Join Date: Sep 2008
Posts: 15
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Will there be:
1: crafting. using dragon scales / worm hide to improve armor like gems. only no sockets needed. possable incremental improvments with a max you can add on. 2: dungoin would be amazing and add alot of life back into the game. 3. an acution site would help alot or even a built in trading board for clan mates to read at mearchants. 4. make a major party of 30 max for dragons / worm kills. each player would have his own cool down until he could try again. this would help everyone have a chance to kill the worm / dragon (limit may need to be 50) party leader would start the dragon spawn by talking to a npc and you would be taken to a "dungan" where you have 1 hour to try and kill him with a save inside a proper distance away. this would allow everyone to use dean rhas drops, eves drops and thorkys drops with out camping the bosses.
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R - WWT- |
01-17-2011, 05:11 PM | #23 | |
Banned
Join Date: Jun 2007
Location: Germany
Posts: 288
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Quote:
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01-17-2011, 05:13 PM | #24 | |
Baron
Join Date: Jun 2007
Location: Not studying
Posts: 675
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Quote:
Another question: will there ever be a complete guide to the game, containing all possible useful data relative to it? |
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01-17-2011, 05:26 PM | #25 | |
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Join Date: Aug 2008
Location: Outside of the Matrix
Posts: 166
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Quote:
Any plans for a premium/non premium item to do it with? |
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01-17-2011, 05:54 PM | #26 |
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Join Date: Oct 2008
Location: USA - Pennsylvania
Posts: 5
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I must say, I do like the idea of crafting for things like dragon scales and maybe Thorky spikes. I don't know how they'd be implemented, but I think it'd be pretty cool.
I also like bigger parties, the current limit of 8 seems really small to me.
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Horus Alsius Sekken Level 50 Conjurer |
01-17-2011, 06:04 PM | #27 |
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Join Date: Mar 2008
Location: Groningen, The Netherlands
Posts: 226
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Also ill ask my question again: Will there be an option to change races? (premium)
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Rhaegar - Barbarian ________________ Daenarys - Conjurer The White Company
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01-17-2011, 06:13 PM | #28 |
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Join Date: Dec 2006
Location: Poland
Posts: 29
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Does NGD have any plans on changing some spells that most players see them as useless?
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Elvamp(51) - marksman, Horus, Ignis | Koniu(48) - conjurer, Horus, Ignis http://piotrkoninski.pl/ http://www.miastoszkolen.pl/#p879s770 |
01-17-2011, 07:23 PM | #29 |
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Join Date: May 2007
Posts: 135
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Any plans to remove the chance element from spells, as in this thread ?
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01-17-2011, 07:23 PM | #30 | |
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Join Date: Jun 2009
Location: France
Posts: 1,024
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Quote:
only incrementally improved like it was until now" will lead us to the worse UI ever in a game around 2027. Will you start to update User Interface soon? I don't mean any major re-design but just implementation of few suggestions many players did in this thread. If you implement 20% (12 UI improvements) per year of those very reasonable suggestions we made there, we'll have a decent UI in 5 years.... Most important are related to keyboard/mouse shortcuts, party dialog and spellbar imho.
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Annavilya / War-Luck (Haven)
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