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General discussion Topics related to various aspects of Champions of Regnum |
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#21 | ||
Initiate
![]() ![]() Join Date: Oct 2010
Posts: 112
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In any event, most of the time a mob is killed with a mixture of spells and normals, so I haven't found this to be an issue. I'll test when I next grind my conj. Quote:
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#22 | |
Initiate
![]() ![]() Join Date: Feb 2010
Location: United States
Posts: 144
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@Geev
Very nice guide and though it's nothing really new to me, it should be shared to others. Concerning spells and xp, you should try supporting a warlock one of these days, Geev. Then you'll see how much xp you get (or how much xp you don't get). Auras are the only way I'm able to leech xp from mages and classes who use spells during grinding. This is the bug that I described here: Quote:
Lastly, like I said above, I don't think I should have to reskill to a "leech setup" just to get support xp/rp when with my normal setup, I actually help players more. I should be able to group grind using my chosen support spells....and still get points. Unfortunately, this is not the case because of the bug we've been talking about. Test it if you need evidence. Last edited by Aarisewan; 03-10-2011 at 11:27 AM. |
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#23 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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With levels maybe after 52-54 it gets easier to have a leech - grind setup. Right now i got:
- Bless, Bless Weapon, Bear Strength, Heals, Regenerate, Life Saver, Ress to support parties or single targets. Usually i cycle 3 enchants on all targets and get a good XP. - If there are no good parties to leech from i use Arcane Missle, Blaze, Picking Ivy,Beetle, Mana Burn to grind. Some parties are good only to buff and support. In others if there are already conjurers you can use mental to land a spell to get XP too. Dunno for Ignis or Alsius, but only place i see to be possible to leech with auras is Stone Henge. At Orc Camp and Falls party got to move constantly, so it gets harder. Enchants are sometimes too busy to use and you miss alot of XP because of cooldowns and mana problems. As Galynn sayed it is preferred to use normals without buffs and every party member to make 1 hit. This way everyone gets XP from every mob and GRP is good. Yes lately good parties are more rare, so it gets harder.
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
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#24 |
Initiate
![]() ![]() Join Date: Oct 2010
Posts: 112
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Aarisewan,
I will attempt to verify the bug you describe. However, whenever I grind my warlock with a conj I always ask if they are getting good xp and they always say yes. I don't use barrier, aggro a ton of mobs and let them kick my butt, and don't CC. As for the lack of large grind groups with syrtis/horus, I can't help you there. Usually in the swamp there are a few iggies at any time of the day. Stop using the word "leeching"! ![]() |
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#25 | |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Sure its frustrating to be killed while grinding. Evryone has to roam around to get their quests done when theres no war or not enough mates up for a fortwar. Get your hunters to spot those roaming groups and it can be quite fun. |
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#26 |
Initiate
![]() ![]() Join Date: Aug 2007
Posts: 244
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Enio once you camped me 2 hours at Imperia beach stop lying that you move away. :P
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#27 | ||
Master
![]() ![]() ![]() Join Date: Jun 2007
Posts: 451
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The bug he is talking about is present in the game for about as long as levelling exists, you will find multiple reports of it on the forums, with plenty of ppl confirming it. It is in fact not the xp distribution routine that is flawed in disfavour of conj, its this very bug stealing lots of xp. Z.
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Based on facts, as I choose to see them.
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#28 | ||
Banned
![]() ![]() ![]() ![]() Join Date: Dec 2009
Posts: 843
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My solution it's to give a extra +XP for conj that heals partys and not to lich from grinders cose they will reject me. Example: If a mob give usual 200 XP conj to recive:30XP +100XP GRP+50XP CONJ And healed to recive 80XP + 100 GRP.... (ofc this values can be others was just a random ex) Maybe this will need a new feature..but... but..better like actual that is usual +60 XP for conj... Also i don't want warjurers back and this can be best option. |
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#29 | |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Best group setup i found so far was: 1 Marks: Does the pulling job, 1 hit on each mob around, whole group will sit at his butt. Best is to let the marks with highest dmg do this so he'll have them aggro till theyre dead, makes it easier for the conj. He will tank the mobs. 2 random DD: barbs/knights/hunters/marks doing each 1/2 hit on the mobs, make sure to do just minimal amount needed for xp (barbs no berzerk / 1h/low weapon.. 1 Knight: Aura leeching 1 Conj: Auras heals Key is to balance the xp gained so you end up with the maximum grp XP for the whole group, if you see theres not max grp xp you should try to do less dmg/aura. with 200% scoll 450k+ / 60 mins at lvl 58-60 monsters at Imp Beach. |
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#30 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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There is no reason for parties to reject you. You provide buffs and heal, mana them. As Enio says if everyone hits normal XP is not so big, but GRP is maxed. Mob killing speed is maxed too. So party do not benefit from normal XP, but from GRP and mob kills. Grinding speed is fast, and it is fun. There is no XP stealing.
Player that aggros can be conjurer / warjurer too. He have better defense and can sustain more damage.
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
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