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#21 |
Pledge
Join Date: Jan 2009
Location: Canada
Posts: 25
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WAR IS PEACE - FREEDOM IS SLAVERY - IGNORANCE IS STRENGTH
Terekon|52 Onuris|50 Peccavi|WM|60 Beaver Cheese|41 Aletron|32 |
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#22 |
Initiate
![]() ![]() Join Date: May 2009
Location: Roaming the snow
Posts: 247
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This Warmaster crap sucks -.- Those beacons are ridiculous. At least make them an AoE instead of a 'buff'. Btw, haven't checked, are they destructible?
Until Alsius gets a few warmasters (which the closest ones I know of were banned ![]() ![]()
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Meatshield, Seinvan, Sunday, Smash \ Sex Machine
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#23 |
Banned
![]() ![]() ![]() ![]() Join Date: Sep 2009
Location: The Netherlands 8-D
Posts: 653
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Well I actually begin to hate the Warmaster update.
- NGD doesn't show up when we ask for change - Invasion system sucks, Ignis can invade us with small groups when almost no one is here to defend. - Noble kill quest should be monthly, but absolutely NOT every day, by this there are already around 9 Warmasters at Ignis (from what I've heard) - The beacons are far too OP, soon every person at a fort war will use the beacons, where do we have kick, feint, ambush etc. for then!? - Not to talk about the gate which a lvl 50 marks can get down! Have you ever seen the Troyan walls come down because of one good archer!? Ridiculus! Please NGD I just ask you to change a few things asap because maybe this is working at Ra, but Horus is also a server you have to take care off, and things aren't going as they should be. |
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#24 | |
Apprentice
![]() Join Date: Feb 2009
Location: Canada
Posts: 64
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Sorry for the -xp. ![]()
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Haven|Ignis|Apocalypse
Jenny from the Block | Naughty Nymph | Naughty Vixen | Camilla | Atomic Betty | Dixie Queen It's the end of the world as we know it and I feel fine. - REM |
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#25 | |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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I cant imagine they didnt realize that additional 10k wc per day would be a bit overkill, if not intended.. |
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#26 |
Initiate
![]() ![]() Join Date: Oct 2008
Posts: 111
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trying to defend agains warmasters without warmasters is bit hardcore
![]() so there is this red zerg in aggers, and we decide to see trelly as time runs out. we run/horse there and guess what. the same aggers zerg is there. ![]() |
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#27 | |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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The buffs design gives the bigger zerg an advantage. Tactical cc is shut down, more hack 'n slash with buffs on both sides will inevitably result in the higher numbers to succeed. The smaller group gaining advantages by smart use of CC is no more. Sad fact about the offensive beacon is, while designed to give a new tactical tool in fights it will, by too high uptime given some time, result in the opposite by shutting down tactical play. |
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#28 | |
Initiate
![]() ![]() Join Date: Nov 2006
Posts: 205
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#29 |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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When not everyone has the same chances to gain these it is a too big advantage imho.
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#30 |
Baron
![]() ![]() ![]() ![]() Join Date: Jun 2008
Location: Brazil
Posts: 622
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WM update was a good thing at my point of view it kind of left every class and every realm at same position.
But Nobles quest was introduced to early in the game, NGD should have wait for things to settle down between realms before introducing this kind of quest. |
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