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General discussion Topics related to various aspects of Champions of Regnum

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Old 09-17-2011, 06:36 AM   #21
AariEv
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How about a very hard achievement....

Hero of Syrtis(Ignis/Alsius) : collect rp from 200 players without dying

and...

Slayer of Dragons: successfully kill vesper/tenax/alastor (did I spell that right?)
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Old 09-17-2011, 08:23 AM   #22
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Quote:
Originally Posted by Aarisewan View Post
How about a very hard achievement....

Hero of Syrtis(Ignis/Alsius) : collect rp from 200 players without dying

and...

Slayer of Dragons: successfully kill vesper/tenax/alastor (did I spell that right?)
Erm 1st one will be pretty hard but 2nd.... only if solo
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Old 09-17-2011, 09:03 AM   #23
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Yea I have the same question as others, what will be the "rewards" for completing achievmenpts ?
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Old 09-17-2011, 09:03 AM   #24
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Originally Posted by Zixmundx View Post
Yea I have the same question as others, what will is the "reward" for completing achievmenpts ?
Achivement points aka nothing
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Old 09-17-2011, 09:47 AM   #25
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Quote:
Originally Posted by NSer View Post
Achivement points aka nothing
As i told before, these Achievement points are useless as RP ones. It's just like a "who has bigger penis" contest between players
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Old 09-17-2011, 11:17 AM   #26
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Achievements:

Oldschool - hit 10 players with sultar's terror
Dead mans salute you - kill player from your realm (arena)
That sucks - get killed by vampirism
Complainer - use word "NGD" five times
Frustrate - use word "NGD" twenty times
Ready for action - get full wm armour
Did you guys saw that - hit dev character
Tigeriousin' - to be defined
Fire on the dancefloor - dance for 30min like that back + autorun way
Take that! - kill top player on server in that week
Vesp is my bitch - loot 3 main items from vesper
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Old 09-17-2011, 11:20 AM   #27
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Allow achivement points to be traded in for experience (for players < level 60), or gold (for players = level 60). This would massively help alleviate some of the gold problems archers and warriors have. Perhaps we could even award magnanites for the harder ones, re-enable magnanite weapons and add magnanite armors.

They would be something like Warmaster armor except could be attained from PvE rather than 2+ months of constant camping, I mean war.
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Old 09-17-2011, 11:48 AM   #28
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Yes, each achievement (each "farming" achievement, to be specific, not those like "fall xxx down) should have an easier version of it, but some really hardcore ones as well.

Runner: Reward for running when low on HP. Could be made with a counter going up when you're low on hp and have been attacked by players within the last 30 seconds and you're really running. Rather hard to be made properly I guess, but it would be great.

Leeeroy Jenkins. Really, this one is soo badly needed. :P

Army of One/Hulk/<insert_sparta_name>: Counter going up when you manage to kill one enemy while being surrounded by enemies and without allies.

A tank title would be nice, too. Points for every hit you take. Something for knights to brag about, "hey, I've endured 500kkk damage!" "Nice, I'm at 700kkk"

Other than that... Yeah, class specific achievements, something for healing conjurers, etc.
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Old 09-17-2011, 01:06 PM   #29
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Default Achievement improved ui

Progress bar and counter
max_0557367629.jpg
http://www.weebow.com/_data/g/group/...0557367629.jpg
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Old 09-17-2011, 01:36 PM   #30
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Quote:
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Absolutely.
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