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General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: Central save or 3 save-system
Central save 43 38.74%
3 saves system 68 61.26%
Voters: 111. You may not vote on this poll

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Old 10-07-2011, 10:35 AM   #21
Nekudotayim
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Personally I can live with both systems. I am still trying to figure out, what's so special about the central save system and why people avoided to play RO while the central save system was gone.
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Old 10-07-2011, 10:38 AM   #22
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Quote:
Originally Posted by Umaril View Post
Its a pain running back to Algaros from CS if you all get killed.
And what about the running from gate to the fort every time??
i dislike that too
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Old 10-07-2011, 11:11 AM   #23
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=))))This thread made me to laught a lots =))))

"Wee don't like like new saves put back even one central save back..."...after old central saves aare back..."wee like more oldest saves than old saves ..wee want them back..." =))))))))
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Old 10-07-2011, 11:28 AM   #24
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There needs to be a "Better than nothing" or "It's a step in the right direction now move onto something more important, we're fine with this" option.

Honestly, give us an inch and we take a mile.
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Old 10-07-2011, 02:37 PM   #25
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I prefer the unique central save more.

I remember almost no one was using efe/alga saves because to get to efe it's almost as fast by rezzing at gate then using teleport and saving alga was always a pain if you didn't save back to cs after the battle, and anyways most of alga battles were short (usually just a small group of players, so no need to save at all)
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Old 10-07-2011, 03:47 PM   #26
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Quote:
Originally Posted by Quincebo View Post
And what about the running from gate to the fort every time??
i dislike that too
As do I, which is why I preferred the 3 save system
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Old 10-07-2011, 04:20 PM   #27
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Quote:
Originally Posted by Shining-Scias View Post
I prefer the unique central save more.

I remember almost no one was using efe/alga saves because to get to efe it's almost as fast by rezzing at gate then using teleport and saving alga was always a pain if you didn't save back to cs after the battle, and anyways most of alga battles were short (usually just a small group of players, so no need to save at all)
This, basically.

Back then I even felt the need to make alternate characters just to save at Meni. It was really frustrating having to go all the way from Orc Camp(where the old old samal save was) to Menirah's save altar, capture Menirah fort in less than 5 minutes sometimes and then waste more time to go back to samal save... and in some cases... "iMenirah Fort is under attack!"... thus repeating the whole boring process again...

I don't really see why more than 1 save altar in the war zone is needed besides grinding alts.
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Old 10-07-2011, 04:40 PM   #28
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Quote:
Originally Posted by Vroek View Post
Call whatever you like, im sure there was more reason to it that just save position and the map, but it definitely not only a map issue, especially since the original save position didnt have as bad effect on game even if they had some side effects as well.
Best and easiest fix was to remove the secondary saves, if you want them back, yes there probably need to be huge landscaping work.
You still didn't explain what is the problem with old 3 saves non-deactivatable.

And please don't bring back the ping-pong issue or any lame pretext related to Ra.
More than 80% of people on Ra prefer the old 3 saves non-deactivatable, as all other servers.
> http://www.regnumonline.com.ar/forum...ts&pollid=3732
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Old 10-07-2011, 04:51 PM   #29
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Quote:
Originally Posted by PT_DaAr_PT View Post
...
You assume that every time you fight at Meni it only last 5 mins? I some fights there going for hours.

Sure its annoying to run there, save, fight for 5 mins, then run back to your main save.

But isn't it also, possibly more, annoying to run there, see its heavily camped, die, run back from CS, die, run back from CS, die then give up/rage quit from having to run so far all the time?
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Old 10-07-2011, 04:56 PM   #30
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Quote:
Originally Posted by Umaril View Post
You assume that every time you fight at Meni it only last 5 mins? I some fights there going for hours. (...)
Stopped reading your post there.

Quoting myself:
Quote:
Originally Posted by PT_DaAr_PT View Post
(...) capture Menirah fort in less than 5 minutes sometimes(...)

EDIT: Felt bad. Re-reading your post.

Quote:
Originally Posted by Umaril View Post
(...)
But isn't it also, possibly more, annoying to run there, see its heavily camped, die, run back from CS, die, run back from CS, die then give up/rage quit from having to run so far all the time?
Taking into account that we have now a better regroup point, our Samal save(now called Central Save) being much near our Secondary fort like all other Realms and now having a teleport to the bridge to stop incomming, it's definately way much better than before. In every fight you always die and run back a lot of distances, the difference now is that it's worth to do it because we're not scattered all over the place therefore not taking too much time to regroup like it used to happen before.
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Last edited by PT_DaAr_PT; 10-07-2011 at 05:07 PM.
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