02-15-2012, 12:42 AM | #21 |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
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I'm not going to waste previously expended effort on this subject.
However, Horn of the Wind does not need yet another nerf. The Offensive Beacon needs tweaking not removing. Also take into account that we do not want to render the war master status redundant.
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Psy Dizzy thumbs, itchy fingers
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02-15-2012, 02:21 PM | #22 |
Initiate
Join Date: Aug 2011
Posts: 162
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In my opinion, not favouring any classes, the passive should be more on the top. That will kinda seprate a bit from a warmaster and a lvl 60, just my opinion ^^
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02-15-2012, 02:37 PM | #23 |
Pledge
Join Date: Nov 2010
Posts: 16
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Hi all
I have 3 lvl 60pj's in moment and noone use Wm Spells because i know I'm good enough without!!!With horn and Beacons all idoits can Win a Fight that's really unnormal!!! We never can get Good and Long Fort ore Open Field Fights while using this beacons ore Horn! It will be better to Delete the Crap of Wm and maybe bring better aned more usefull Spells for all Classes My 2 cent's |
02-15-2012, 02:54 PM | #24 |
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Join Date: Feb 2009
Posts: 45
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if wm powers/skills were to be kicked out i would be kind of annoyed. cause it took me forever to become wm, its really hard for an alsius player to become a wm, partly cause we have to rely on ignis to invade syrtis for noble, and rely on syrtis to invade ignis for noble. secondly, we rarely ever have a good grp to farm for dailys, and as a knight its kind of hard for me to kill people with out a grp.
yes, i completely understand why you guys want wms to be removed, but honestly, i would be really annoyed if ngd removed it. Kartor |
02-15-2012, 08:56 PM | #25 |
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Join Date: May 2011
Location: Kingdom of the Netherlands
Posts: 141
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removed? no. tweaked? yes.
I'm quite convinced by all the threads and posts i've read and my own experience that WM offensive beacon needs to be changed. But how? should the effect be changed? or CD? or... whatever. today i thought that it might be interesting to add the possibility for players of the enemy realm to click on the beacons to make them disappear. nog a huge thing, but this would make it possible to stop beacons from being used in the middle of a fight, result: no more endless duration beacons for everyone and maybe even some tactics in the use of beacons... anyway, just a thought. |
02-16-2012, 04:27 AM | #26 | |
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Join Date: Feb 2009
Posts: 45
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Quote:
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02-24-2012, 09:16 AM | #27 |
Initiate
Join Date: Jan 2011
Location: Bosnia,The Netherlands
Posts: 147
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+100000000000
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https://www.youtube.com/user/MrEminRO |
02-24-2012, 11:59 AM | #28 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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If your 'tweaking' involves removing and completely altering the functionality, I agree.
Which shows once again how overpowered that spell is.
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02-24-2012, 12:37 PM | #29 |
Apprentice
Join Date: Aug 2008
Location: france
Posts: 77
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+1
for example, I have absolutely no regrets of roar spammers at castle doors and solo barbs killing a guy and escaping freely because they are the fastest class. The fact that WM skills are widely hated bye people posting films of themself is finally a proof that it was a good implementation
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Haven syrtis/ Lune d'or lvl 60 marks - Requiem lvl 60 hunter - tinuviel lvl 60 conju |
02-24-2012, 06:11 PM | #30 |
Banned
Join Date: Mar 2011
Location: Morocco
Posts: 286
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Hahah seriously? This is your argument? I could name 10 people, just in alsius alone who would love to see the War Beacons get removed. With me that's 11. Casting beacons is just killing tactics more than it already has been killed so far, ambushing(not the spell) a group while they have beacon powers? Impossible, nice timed sultar by a lock? Impossible, Nice timed Master of Doom by a lock? Impossible.. Regnum was way more fun before WM, I think it's prime was exactly when hunters were not so Underpowered and Knights got a buff... Yep, had the best times then.
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