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Old 04-29-2012, 11:45 PM   #21
gluffs
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Quote:
Originally Posted by surak View Post
I wonder if everyone having crashes have Intel video cards :-\ (seems like that by looking our stats)
I am using an nvidia card and i get crashes with the latest drivers in D3D, after i
switched to OpenGL the crashes stoped. So now i havto choose, bad fps with
stable client or high fps with random crashes.

I have tried to figure out when and why i crash but there dont seem to be any
specifik pattern. I can stand all alone in the middle off nowhere and crash or i
can get the crash during big fort war.

Im running a Nvida GT8600 512 Mb card on win7 pro 64
Shader 2.0
All fancy stuff on minimum (textures shades etc)
Max view distance
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Old 04-30-2012, 05:34 AM   #22
Nekoko
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Crashing a lot here don't really see any pattern.

Distro: Debian GNU/Linux wheezy/sid
CPU: Intel Core i7 CPU Q 740 (-HT-MCP-)
GLX Renderer: GeForce GT 330M/PCIe/SSE2
GLX Version: 3.3.0 NVIDIA 295.40 Direct Rendering: Yes

Shader Model: 4
Everything max except:
View Distance: Min
Terrain view distance: Min
Shadows: Disabled
Terrain Detail: Disabled

Weapon Trails: Disabled (causes Linux client to crash).
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Old 05-02-2012, 01:06 PM   #23
Tamui
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My issue has been resolved after 1 week or 2 playing with OpenGl, I don't crash any more except when changing characters after playing a long time on one character, or in battles.
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Old 05-02-2012, 04:06 PM   #24
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Nvm...it's back again :/
I just can't stay longer than 10seconds in Fisgael...
That city must hate me...
EDIT: Just noticed now
When I enter Fisgael, the game stops working. It is not an exactly crash, so it doesn"t send me a report for me to do so. Could it be something from my computer?
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Last edited by Tamui; 05-02-2012 at 07:00 PM.
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