08-18-2014, 03:01 PM | #321 |
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Join Date: Aug 2009
Location: United Kingdom, England
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08-18-2014, 05:26 PM | #322 |
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Join Date: Jun 2011
Posts: 347
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Amun is online now.
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08-18-2014, 06:46 PM | #323 |
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Join Date: Jun 2007
Posts: 375
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I like the new mind blank animation, should give UM the same one in red.
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08-18-2014, 06:56 PM | #324 |
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Join Date: Oct 2008
Location: Sofia, Bulgaria
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There is bug i noticed with Sanctuary animation. Steps to reproduce:
- activate Mind Blank - cast Sanctuary What happens is Sanctuary is casted, all spells are dispelled, but no Sanctuary animation is shown. This happens only with mind Blank active. If no MB active Sanctuary is casted fine. ------------------ Skit's idea for Madness is really nice.
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08-18-2014, 07:08 PM | #325 |
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Join Date: Oct 2008
Location: Sofia, Bulgaria
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I noticed a pretty bad thing about Mind Blank no damage powers effect. It stops spells like Mana Borrow. This spell is used alot and helps mana balance of mages.
As i see MB 120 seconds is too much. 30 - 40s cooldown is pretty reasonable.
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08-18-2014, 07:43 PM | #326 | |
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I like this Mind Blank and I would play conjurer eagerly. |
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08-18-2014, 07:53 PM | #327 | |
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Join Date: Jun 2011
Posts: 347
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08-18-2014, 08:02 PM | #328 | |
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Join Date: Jun 2007
Posts: 375
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I get your point with it being more tactical, but for that the cd is just way too long imo. Since situations where you have to disable it, which isn't just energy borrow are way to frequent. I don't even want to imagine Def stance having 120 sec cd. |
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08-18-2014, 08:03 PM | #329 |
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Join Date: Oct 2008
Location: Sofia, Bulgaria
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120 is too much if you need to turn it off to cast beetle, ivy, borrow, mana burn. True you can cast Steel Skin deactivate do all this and activate, but this will negate the income you can get from borrow for example. You will bush tons of mana to do this - our mana is already short.
I like the "activable" attribute on Mind Blank, but for me cooldown need to be relaxed, so more active gameplay is provoked. Now to do something offensive you need to sacrifice alot. Whole activation / deactivation process is too slow too. I do not want god mode spells, but giving more freedom makes thing more interesting. I will use MB again and adapt to changes, but to give more chance without need to put too drastic defense you need to relax cooldown a little. As i see it now if barb rushes me MB is gone. Next i will stay 120s without MB which in a fort war will be unpleasant. Will not be a problem if i stay at back in general, but this will make "front lines conju" life alot harder.
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08-18-2014, 08:07 PM | #330 | |
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