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Old 10-19-2009, 06:21 PM   #31
gaduga
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Linux Mandriva 2009 spring
AMD 64 3000+
Nvidia Gforce 6200 256Mb
Nvidia Drivers - 180.51

The client crashes after character selection with this crash backtrace:

libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x64) [0x7f8dacec9524]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x8) [0x7f8dacec99c8]
/lib64/libc.so.6 [0x7f8da8e3aab0]
libs/libopengl_api.so(_ZN8Engine3D10RendererGL14render_ drawsetEPNS_14RenderOpParamsER13CSmartPointerINS_8 GeometryEERS3_INS_7DrawSetEE+0x1f) [0x7f8dab5ebe1f]
libs/libopengl_api.so(_ZN8Engine3D10RendererGL6renderEP NS_12RenderOpListE+0x14c) [0x7f8dab5edecc]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11rende r_listERNS_17RenderOpListViewsE+0x2b7) [0x7f8dab609917]
libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_ sceneEv+0x3ac) [0x7f8dac19dd4c]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1bc) [0x7f8dac37e28c]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x133) [0x7f8dac356ba3]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x178) [0x7f8dac356be8]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x178) [0x7f8dac356be8]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x178) [0x7f8dac356be8]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoor dE+0x178) [0x7f8dac356be8]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x87) [0x7f8dac356f27]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_nex t_frameEv+0x53) [0x7f8dac6ee293]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x40 ) [0x7f8dad5e8bb0]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0xd) [0x7f8dacedc00d]
./game(main+0x298) [0x401288]
/lib64/libc.so.6(__libc_start_main+0xe6) [0x7f8da8e27446]
./game(__gxx_personality_v0+0x5a) [0x400efa]

Error_log.txt:

[20/10/2009 20:08:34] [.][=?(0)] (game_core:0) Required "setup_ui" handler not found for interface: game_control
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Last edited by gaduga; 10-20-2009 at 07:03 PM.
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Old 10-19-2009, 08:05 PM   #32
chilko
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Quote:
Originally Posted by rugerstein View Post
Stange for me: when I use post process fps is better a little.
this has to be because you are forcing Anti-Aliasing (AA) from the driver configuration
(our post process effects disable AA)

no AA = better performance
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Old 10-19-2009, 08:16 PM   #33
Cuchulainn
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Arch Linux, AMD Phenom II X2 545 3.00 GHz, ATI Radeon HD 4650

Overall a very great new graphic, but the mornings have maybe a bit too bright colors and at night i have at certain areas (e.g. at imperia save to imp castle) graphic errors like in the third screenshot.

The water effect is awesome.
Attached Images
File Type: jpg screenshot 2009-10-19 22_21_07.jpg (86.4 KB, 69 views)
File Type: jpg screenshot 2009-10-19 23_19_03.jpg (62.4 KB, 61 views)
File Type: jpg screenshot 2009-10-19 23_42_45.jpg (118.8 KB, 66 views)
File Type: jpg screenshot 2009-10-20 00_00_28.jpg (88.7 KB, 60 views)
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Old 10-19-2009, 08:55 PM   #34
Bladnoch
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I tried again and saw that NGD has downloaded some more resources, and I can confirm that I still have the same problem (and graphic statistics) as the last time I posted.
Same problem being that I cannot get into Amun whatsoever.

I've also just discovered i use Direct3D, but you clever people might have already figured that out (someone mentioned it about a week ago to me :P) I tried switching to OpenGL but no dice.
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