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Old 01-12-2008, 10:29 AM   #31
NightTwix
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the new thirst is actually better than the old

and to the item switching:
i suggested that every weapon and armor should have a "casting time" call it equipment time or whatever.
Theres a lot of crazy weaponswitching going on and 1-2 seconds casting time gonna reduce it.
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Old 01-12-2008, 11:14 AM   #32
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Quote:
Originally Posted by Valorius
And that seems even remotley realisitic to you?

1 weapon change per second is presumably to stop the sort of -imo- abuses you list above.
With the fix you could switch to hammer, but you'd then have to wait 1 full second before going back to spear. I personally don't think that wait time is long enough....1 second is not a long time at all.
does summoning a meteor out of sky seem realistic?and if u wait 1 sec the next hit is done with dmg of the hammer...and now its much lower then my spear dmg and i dont like it

Quote:
Originally Posted by BlooD
And all that in less than a second? Man you are the best warrior i have been seen.
heh thx
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Old 01-12-2008, 11:39 AM   #33
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I guess we are talking about confuse and not about weapon switching here
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Old 01-13-2008, 01:27 PM   #34
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Quote:
Sometimes barbs don't even get to the enemy.
Muhahahahaaa!

It's true barbarians sometimes don't reach the enemy, but when they do....
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Old 01-14-2008, 06:42 AM   #35
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Quote:
Originally Posted by misaccc
does summoning a meteor out of sky seem realistic?
Sure, in a world with warlocks -like regnum- meteor spells seem perfectly reasonable. However insta-change armor does not.
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Old 01-14-2008, 07:15 AM   #36
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Quote:
Originally Posted by Valorius
Sure, in a world with warlocks -like regnum- meteor spells seem perfectly reasonable. However insta-change armor does not.
Well does having a sword on your back with no strap seem realistic? No, in the same way instant armour changing doesn't.
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Old 01-14-2008, 10:32 AM   #37
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I think, like NightTwix that equiment time like casting time should be Ok. Not too much time, 2s seems good to me (per item).
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