Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Closed Thread
 
Thread Tools Display Modes
Old 09-19-2009, 07:47 AM   #31
Pabl0_Esc
Pledge
 
Pabl0_Esc's Avatar
 
Join Date: May 2008
Location: Poland, Poznan
Posts: 11
Pabl0_Esc is on a distinguished road
Default

Quote:
Originally Posted by Kailer View Post
Intuition: Cast time 1 sec.
I gotta ask. What's Intuition, cause I couln't find it in any char spells
__________________
Pablowar Alsius - Horus Knight 47lvl
Pablo War - Alsius Horus Barb 35lvl
Pabl0_Esc no ha iniciado sesión  
Old 09-19-2009, 08:03 AM   #32
e30G
Count
 
e30G's Avatar
 
Join Date: Jun 2007
Location: Philippines
Posts: 1,244
e30G will become famous soon enough
Default

Quote:
Originally Posted by chilko View Post
We are actually conceding that some spells are almost instant with 0.5.

Also, now weapon speed is almost 100% faster, take that into consideration also... there are situations in the game where ranged classes DOES NOT need to move that much (defending forts) we need to make a balance between RVR and PVP.

Also, we want to be over with insta-cast for attacking in order to balance between Hardcore and more casual players, High ping and low ping users... It is something that you will need to live with. Please test before complaining.
There has been some improvement. Congratulations!

However, I still feel that support spells should be instant. 0.5secs is enough to be canceled, and I've had it cancel twice. Also, with my ping, it feels FAR LESS than instant. I do not see how cast times for those spells help people with high ping like me.

The cooldown timer isn't that visible. I suggest the cooldown timer turn the icon into black and white, with the portion of the timer that is done into color.
__________________
I N Q U I S I T I O N
On Regnum Sabbatical
e30G no ha iniciado sesión  
Old 09-19-2009, 08:12 AM   #33
Mashu
Master
 
Mashu's Avatar
 
Join Date: Sep 2008
Location: Stockholm
Posts: 541
Mashu is an unknown quantity at this point
Default

Quote:
Originally Posted by Lord_Latem View Post
I have had the opportunity to experiment with the new combat system with my marksman and my general impression is that implementation of the system, as it currently exists, causes the game to lose the fluidity I have come to know and love. Overall there is a very static feel to the game play.
Fight is a bit slower, due to cooldowns, as long as cooldowns are only to block parrarel skill casting and dont affect buffs, I am fine with it. But speed items should lower this cooldown imho, it feels slower and less dynamic, but I can live with it.

If there is limit for speed that we can fight, this is nerf to Ignis which use speed with ring of lighting.
Then there should be also limit to range. I am not sure what Syrits ring is doing, is it range ?

Quote:
Originally Posted by Lord_Latem View Post
I am of the opinion that new players, archers in particular, will have a difficult time becoming accustomed to how things work. That is, it is not intuitive that the archer has to remain motionless when attacking. There have already been numerous complaints regarding the inordinate amount of time spent grinding to achieve level 50. Implementation of the new combat system is very likely to extend that time.
Normaly archer don't run and shoot. This is intuitive.
The problem is that archers became adepts in close range fight, while they should stay behind warriors in combat. This is shown by the numbers of hunters that people started playing.

Quote:
Originally Posted by Lord_Latem View Post
I guess I am not that good of a marksman because it does not seem that barbarians have any difficulty killing me. I suspect that what I am saying is that I have never been witness to the class imbalance, which is often mentioned. I cannot believe that anyone would consider my hits to be overpowered, or my ability to evade an attack above and beyond their combat capabilities.
We tested with duel banner and I had around 100-200 hp left.
Seems not like "any difficulty" I would call it luck
Mashu no ha iniciado sesión  
Old 09-19-2009, 09:07 AM   #34
Inkster
Count
 
Inkster's Avatar
 
Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
Inkster has a spectacular aura aboutInkster has a spectacular aura about
Default

Quote:
Originally Posted by chilko View Post
We are actually conceding that some spells are almost instant with 0.5
I'll give you that one (sort of)

What would be useful as mentioned if a player is on autorun, after casting something the run continues.


Side note: i noticed no horses can be obtained with in game gold & the premium mounts don't state a duration anymore.

Does this mean that the premium mounts will not be rented but owned outright?
__________________
Follow me on facebook https://www.facebook.com/lomgom/
Inkster no ha iniciado sesión  
Old 09-19-2009, 09:20 AM   #35
Vythica
Pledge
 
Vythica's Avatar
 
Join Date: Dec 2008
Location: In the closet.
Posts: 40
Vythica is an unknown quantity at this point
Default

Well Vyth has been turned into jell-o pudding. So I ran to the refuge of the one toon that seemed to have escaped the nerf bat, as there's no WAY they could have been made any weaker; my knight. Imagine how shocked I was to see the CD raised on Troll's Skin! Why? What purpose does that serve? Making knights even more crap? Seriously. Put down the nerf bat and step into the realm of fixing things. I'm sad to see the (literal) $100s of dollars I've spent on this game go down the commode. I'm not saying that as your friend, I'm saying it as a paying customer. Either give me my knight back, or my money.
__________________
Resurrected.

Vythica no ha iniciado sesión  
Old 09-19-2009, 09:30 AM   #36
chassor
Banned
 
chassor's Avatar
 
Join Date: Feb 2008
Location: pb2
Posts: 66
chassor is on a distinguished road
Default customer management !

give them a crappy product , when they are not happy adjust it a bit and then again and again , customers will be more happy even if at the end they will get a crappy product anyways !

all customers will not fall in the trap and keep there money in there pockets anyways !
chassor no ha iniciado sesión  
Old 09-19-2009, 09:35 AM   #37
Bladnoch
Initiate
 
Bladnoch's Avatar
 
Join Date: Nov 2007
Location: England
Posts: 199
Bladnoch is on a distinguished road
Default

Small bug with attack animation...
I tried some attacks on a werewolf and by the time I finished him off, my character still had the animation of 'Im about to cast another spell'. Even when I started running around then stopping, it was still there. Only when I switch out of attack mode does it go.

http://i36.tinypic.com/oab3h1.jpg
__________________
Ra Sytris - Starpulse Lvl 25
Horus Syrtis - Bladnoch Lvl 20
Horus Alsius - Goatus Lvl 37
Bladnoch no ha iniciado sesión  
Old 09-19-2009, 09:35 AM   #38
Inkster
Count
 
Inkster's Avatar
 
Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
Inkster has a spectacular aura aboutInkster has a spectacular aura about
Default

Quote:
Originally Posted by Vythica View Post
Either give me my knight back, or my money.
Although i sympathize with you there is a problem with this request. As it clearly states on the obtain premium page



But honestly, I think this new update is ok for the melee class but not for the ranged classes
__________________
Follow me on facebook https://www.facebook.com/lomgom/
Inkster no ha iniciado sesión  
Old 09-19-2009, 10:25 AM   #39
Mattdoesrock
Count
 
Mattdoesrock's Avatar
 
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
Mattdoesrock will become famous soon enoughMattdoesrock will become famous soon enough
Default

Warlock:

VASTLY IMPROVED! The new GCD is actually fantastic, combat is very fluid now... Apart from the dodgey animations.

Warrior:

It can still be VERY hard to attack. SOmetimes the autoswing can screw you over. At times it just Will. Not. Fire. Then other times, it'll attack when you don't want to and REALLY scew you over; e.g. With Retaliation.

Also there is still the 2 / 2.5s attack speed bug with warriors, if you draw your weapon and charge towards the enemy, it'll be 2 / 2.5s before you can start to attack with your autoswing.

I really have to agree with Vyth and the Troll Skin issue..

PLEASE can you explain the reasoning behind this? In my opinion Knights are currently the worst class and this just cripples them even more.

I mean seriously, what can a Knight do that a Barb can't? Sure they don't have Blocks (But do Knights?) and they don;'t have Aoo, but Barbs can tank a decent amount with the right setup - even more so with the insane new Beserk - They do far far more damage, they have more speed, they have the same CC that Knights do.. Seriously... This change is SO SO un-needed. Please reconsider this.
__________________
MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven?
Mattdoesrock no ha iniciado sesión  
Old 09-19-2009, 10:27 AM   #40
Dupa_z_Zasady
Banned
 
Dupa_z_Zasady's Avatar
 
Join Date: Dec 2007
Location: Poland
Posts: 489
Dupa_z_Zasady is an unknown quantity at this point
Default

For the time being:
Precise Block animation doesn't work.
Confuse icon appeared after loooong delay(while confuse was working).
EDIT: confuse works now, i'll report after further testing treat this as false alarm.

I don't understand something about canceling.
Example: on live server canceling of aqantis's multiple thrust is easy: i see delay in normal attack, or even aquantis starts to swing his trident i cast kick or feint, animation continues, but aqantis falls down and there is no thrust shown i the log. On Amun, thrust is always shown (if my kick/feint seems to be casted on time) as blocked or resisted and i don't know if i really canceled or no. How it works?

Staff Mastery. I urge you to reconsider touching that. Note: these are mostly archers who whine about it. There where mostly archers that where whining to nerf warriors's defence skills and you know how it ended. IMHO, conjus just recieved a lot of nerf, you're going to lose them as you lost warriors.

Last edited by Dupa_z_Zasady; 09-19-2009 at 12:01 PM.
Dupa_z_Zasady no ha iniciado sesión  
Closed Thread

Tags
balance, phase, spells, testing


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:03 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved