02-19-2016, 05:41 PM | #31 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Useless is this conversation
Of course it will get better.
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02-19-2016, 10:53 PM | #32 |
Master
Join Date: Jul 2009
Location: Poland
Posts: 472
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Keep going... make useless abilities useful
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
02-22-2016, 07:31 AM | #33 | |
Initiate
Join Date: Dec 2011
Location: Poland
Posts: 160
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Quote:
Maybe add physical and magical damage resistance instead of armour points. Many ppl claim that resists > hp > armour points
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Kyle Katharn (knight) Darth Malgus (barb) Marka Ragnos (Hunter) |
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02-22-2016, 03:31 PM | #34 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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Quote:
IMO they added it for lv 30-49 to be able to go to the "War zone" and participate in wars and thus level up by war, instead of killing mobs. Grinding in "war zone" is also an option indeed (killing mobs), but for that that extra 30-40 dmg and +HP and mana won't be much of a help if you get killed within 20 sec by a lv 60 WM who wears WM jewells. Armour bonus, resist phisical and magical dmg, doesn't matter which one(s), but Vigilant spirit needs something more than just mana, HP and main class attribute so it will be worth for low(er) levels to level up by war faster. |
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02-22-2016, 11:04 PM | #35 |
Initiate
Join Date: Dec 2011
Location: Poland
Posts: 160
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Adrian said that armour bonus is problem to code, thats why i proposed resist boost, maybe it will be easier, no idea, i am geologist not IT guy.
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Kyle Katharn (knight) Darth Malgus (barb) Marka Ragnos (Hunter) |
02-29-2016, 03:23 PM | #36 |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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01.02 - 29.02.
Shouldn't be there an update today? Shouldn't you have opened up ~last Friday Amun to let us test out stuff? Just asking. |
02-29-2016, 03:30 PM | #37 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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We're planning to open Amun this week and release next week. Those dates are estimates and we're right on schedule. Some times we prefer making more polishing and taking care of other issues as well.
This year, some updates will come earlier and some a bit later, but always in a reasonable time and related to the estimate. EDIT: Moved some replies to new threads in the correct section.
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Last edited by Adrian; 03-01-2016 at 02:20 PM. |
03-01-2016, 08:11 PM | #38 |
Apprentice
Join Date: May 2013
Posts: 62
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Why when Amun is open (green button on the launcher), I can not login? Error_code_C012
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03-01-2016, 08:33 PM | #39 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Private testing right now. When it's open to the public it will be announced, as always.
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03-07-2016, 09:44 PM | #40 | |
Banned
Join Date: Nov 2008
Location: México.
Posts: 838
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