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Old 12-11-2007, 09:16 PM   #31
Valorius
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I'm glad to see that there is consensus among the hunters that this is a BAD change.

Hopefully NGD will fix this mistake soon.
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Old 12-12-2007, 05:17 AM   #32
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Quote:
Originally Posted by misaccc
Yo refe did slim quit or just making a long brake?
I think his new job is taking up much of his time now. I miss Slim too. Nice fellow and great player!

Quote:
Originally Posted by Valorius
I'm glad to see that there is consensus among the hunters that this is a BAD change.

Hopefully NGD will fix this mistake soon.
Val like I said in another post, moving the mobs around seems like a preparation for realm invasions being implemented. I doubt this was a mistake.
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Old 12-12-2007, 01:17 PM   #33
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Yeah, I simply wanted to know what you hunters are going to to now. I really think there is a sense behind this change and I like the idea behind it. But I cannot imagine that this is the whole change. Something else must change, too^^ Wow, imagine PvP at Rasius ^^
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Old 12-12-2007, 02:10 PM   #34
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I'm gonna do the same - just smarter and faster. I dropped pets some time ago and now since this patch I'm glad I did...
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Old 12-12-2007, 06:58 PM   #35
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Hutners could be veeeeeeery annoying after an invasion is over. Gate is clsoed and army kileld, but still some hunters inside. Imagine a hunter who is active inside an inner realm a weekl after an invasion. Yea, then you need high lvl players inside.
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Old 12-12-2007, 07:16 PM   #36
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Actually a hunter, with all the little places to hide in any middle zone of any relam, can stay there almost indefinitely, half limited only by the amount of arrows he´s carrying. Also do not forget that there are teleports in all inner relams that lead outside, so if you know them you can also escape with the gate closed. When invasions are enabled we´ll see the hunters at their best.
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