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Old 04-01-2008, 09:32 AM   #31
makarios68
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Quote:
Originally Posted by octopus
I almost never take my support conjurer on hunts, because invariably it goes the same way:

I think this is one of the reasons there are so few support conjurers anymore. There are so few good fort wars now, it just isn't fun for them. With bugged fort doors, bugged guards, and incredible lag, most activity is just hunting. Sucks for support conjurers and defensive knights. Now the mix seems to be about 30% hunters, 20% barbs (and offensive knights), 20% marks, 20% warlocks/warjurers, 7% defensive knights and 3% support conjurers.
Yeah, after being in the WZ only a few times with my support healer i have already started to feel the same way as other healers: forget playing the healer, the experience of it sux - play my fighting chars instead.

I tried getting xp from giving support so i could level up - soon gave that up, as i got hardly any points.

I lag too much at forts, so i usually avoid them.

So i tried to get involved in group fights at the pp - but as other healers have testified, it is easy to get left behind by your team mates as they get rp crazy and chase after one low lvl hunter.

This is particulary annoying, because moments earlier you saved some of these people from the brink of death during a fight.
And now they leave you behind without a care for your fate...

My thoughts when this happens: "I wish i was playing my main char right now so i could fight back."

So i do...
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Old 04-01-2008, 11:06 AM   #32
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Quote:
Originally Posted by Valour
I got darkness casted on me and died a few times just now as I ran through my allies with the warlock chasing me through also :/ Good job Jevus but ouch ^^
Hi Valo!, sorry but i need to kill you to winn ^^.
So protect the Support Healer! of course! i try all the time whith the syrtis comjurers.
Nice to "kill you" Valo! ^^
it´s just ironic.
Cya.
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Old 04-01-2008, 01:01 PM   #33
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As a hunter When I'm in a group I have two option. Being the scout of the group, so going ahead and keep tracking, or I escort healers at the back of the group (using ensaring arrow, hinder, ambush to protect us, and call for help).

But to me it's the jobs of the barbarians to keep everybody in the group and to OnSlaught the slow mages.

As a noob warlock I really appreciate people of my clan protecting me from guards in fort wars for example.
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Old 04-01-2008, 08:16 PM   #34
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AwD,

I didn't mean that /all/ teammates suck, just most of them.

Do the 2-3 times out of a hundred that people actually remember to look out for their conj mean something? ...
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Old 04-02-2008, 06:41 PM   #35
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Quote:
Originally Posted by magnet
These days Alsius really needs more support Conjurers online...
Lvl up one for me and I'll be there. lvl42-43 is enough.

(I'm joking but I'll use it if someone lvl its for me, I've got enough leveling the warlock)
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Old 04-02-2008, 07:32 PM   #36
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Quote:
Originally Posted by takolo
Lvl up one for me and I'll be there. lvl42-43 is enough.

(I'm joking but I'll use it if someone lvl its for me, I've got enough leveling the warlock)
Hehe I'm leveling a char already sorry . Maybe after .
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Old 04-02-2008, 07:52 PM   #37
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Quote:
Originally Posted by makarios68
I tried getting xp from giving support so i could level up - soon gave that up, as i got hardly any points.
a solution could be:
summon to max you can/mental to 0/healing at max you can. this way you don't help very well with mana and you can't really level alone but in a group you're bound to get your share. in fort wars and in hunts you can leave you zarkit and concentrate on healing, or use it if you're in a very small group.
i used to do that when i was leveling my conjurer but it was a long time ago so i know it's harder to get xp now.

Quote:
Originally Posted by makarios68
So i tried to get involved in group fights at the pp - but as other healers have testified, it is easy to get left behind by your team mates as they get rp crazy and chase after one low lvl hunter.
it happens sometimes but you just have to know who you can trust. noobs or stubborn players often make that kind of mistake, just as they go too close to the save in fort wars. once you know who you can rely on, it's ok. just don't follow the others.

the real problem is that the group often don't notice you're disabled by confuse because the spell has almost no visual effect. in this case you often die without getting any support but that's the game. when you're high level enough you can protect yourself and most of the time you are the last man standing.
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Old 04-03-2008, 10:20 AM   #38
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Quote:
Originally Posted by Reuhman
a solution could be:
summon to max you can/mental to 0/healing at max you can. this way you don't help very well with mana and you can't really level alone but in a group you're bound to get your share. in fort wars and in hunts you can leave you zarkit and concentrate on healing, or use it if you're in a very small group.
i used to do that when i was leveling my conjurer but it was a long time ago so i know it's harder to get xp now.
I think the way i'll do it is to go to the inner realm and grind for a couple of lvls at a time with a full lvling set up.

When i get fed up of the grind i'll reset to supprt and go back to the WZ.

Quicker, safer and free from the frustration of being pestered by hunters who interrupt my grinding then run away when they lose some HP.
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