04-09-2008, 11:32 AM | #31 | |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
|
Quote:
and you rather want lottery? Pah, chess can't be played like that. Besides this is a teamgame and you argue pvp, warlocks are easy, if he dizzies you run behind the nearest object, if he does a cannot move you dizzy him, will domain, precast ambush. It's about timing your spells correctly. If you fight a warlock without wind wall and you don't use chance spells and you die, it's because he was better |
|
04-09-2008, 11:39 AM | #32 | ||
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
|
Quote:
Quote:
|
||
04-09-2008, 11:43 AM | #33 | ||
Master
Join Date: Jun 2007
Location: Damn, I'm lost again!... but now I have a map, wiii!
Posts: 389
|
Quote:
- well, it's a bit dangerous address such large modification since I don't have a perfect knowledge of the game mechanism (better ask it to Megrim). - I understand your concern, I think it's a bit too much... specially when I don't play barb! But I would vote for a casting time change... prolly 2 sec with a fancy animation (a I'M CASTING SC over his head, in purple neon, would be enough)... hell but what do I know?! It can be countered, and to be "overpowered" you have to max slashing, and since you also need maxed warcries there isn't much room for many-other-useful-stuff. In the end you have to rely on it, and if it fails you'll die... Red pawned twice a barb with maxed slashing and maxed warcries 4 lvls above him, the only thing he has maxed is shields and he used ripost at 3... once you get your bum kicked for a couple of times you learn how to avoid it... sometimes. - yes I thought so. - for me "the heavy armored" hindering features make all sense... there's no fun on roleplay if your knight suddenly starts casting fireballs or ice blasts or... unless he's an "Eldritch Knight", or a "Red Dragon Disciple"... or... sorry (btw in both cases you won't be able to use a shield and you'll have penalties for using a heavy armor). - mmm, I could suggest (if anyone hasn't done it before) a power that lowers protection but converts on mana the dmg soaked... or a "steal safe" mana passive (it has been suggested)... or a knight "mana pool"... or a passive intelligence, darn, wait, that was what you proposed! Anyway yeah, it would be nice but the problem would be... where? (on the skills tree) Quote:
P.S. I took too much time to write the reply... bah...
__________________
The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind. -- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation |
||
04-09-2008, 11:45 AM | #34 | ||
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
|
Quote:
Quote:
|
||
04-09-2008, 11:46 AM | #35 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
|
What if the warlock kills you with a ton of dmg spells while you're knocked down? For example all your buffs wear off, you take a Golem Fist, Fireball, Lightning and Meteor? Dead.
|
04-09-2008, 11:52 AM | #36 |
Count
Join Date: Jul 2007
Location: France
Posts: 1,416
|
Yoshi, I think Barbs should be able to kill fast, but SCs around 2k on a Knight (like I got by Maton yesterday) are totally out of proportion. My idea is rather to change Knights than Barbs (ie, a damage reduction passive for all damage types in Vanguard). Btw I didn't have the slashing resist, but I used to have it and even with it I got 2k barb's hit (with armor very good on slashing). I think Knights need more damage reduction so they can survive a melee... They're truly easy kills right now.
I really hope that after NGD's reorganization they will look (1) into Knights (2) into the whole absolute chance craziness.
__________________
|
04-09-2008, 11:52 AM | #37 | |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
|
Quote:
|
|
04-09-2008, 11:54 AM | #38 | |
Count
Join Date: Jul 2007
Location: France
Posts: 1,416
|
Quote:
__________________
|
|
04-09-2008, 12:06 PM | #39 | |
Master
Join Date: Jun 2007
Location: Damn, I'm lost again!... but now I have a map, wiii!
Posts: 389
|
Quote:
__________________
The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind. -- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation |
|
04-09-2008, 12:11 PM | #40 | |
Count
Join Date: Jul 2007
Location: France
Posts: 1,416
|
Quote:
But what I'm saying is that I think there should be a passive like Acrobatic in Vanguard, 30% resist *all* damage at level 5. With the other passive resists, a Knight could get up to 50% resist for some damage types (but not all).
__________________
|
|
|
|