04-18-2008, 08:15 AM | #31 |
Initiate
Join Date: May 2007
Location: Roma Caput Mundi
Posts: 200
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I use only a weapon per time. Yes, I'm a pt, proud of it, but at least I can't be blamed in how I do my job =P
I feel like buffing acurate swings, brutal impacts and the other one with different weapons type is like cheating. I feel like switching weapons is a loss of time when you can combine a good tactic with one weapon and TACTICS (look at the name ). I feel like casting balestra and return to slash can be good for the range, but totally unuseful with lag. I feel like I can replace this combo with another one. I feel like I miss only mind squasher in my setup that anyway is unreliable if not maxed and a bit too powerful (can make a knight totally unusefull in one hit). I feel like I'm playing the way that best fits me. For all these reasons I'm a pt
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04-18-2008, 10:16 AM | #32 | |
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Join Date: Jul 2007
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So where are our melee weapons for close combat? You're all pt's. |
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04-18-2008, 12:24 PM | #33 |
Marquis
Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
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So archers should get daggers, mages swords and warriors bows. Would be nice.
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
04-18-2008, 12:33 PM | #34 | |
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04-18-2008, 12:34 PM | #35 | |
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Location: France
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04-18-2008, 12:41 PM | #36 |
Marquis
Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
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I suggested things like this before and I think ti will be Megrim's nightmare, but it would be incredible nice if you could select which weapons you could use.
Free access to all skill trees for all classes.
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
04-18-2008, 12:47 PM | #37 |
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Location: Belgrade!!!
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Imagine a barb with trained evasion and necromancy wielding a 2h axe^^
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04-18-2008, 12:50 PM | #38 |
Count
Join Date: Jul 2007
Location: France
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Well it is incompatible with Regnum's design obviously. In the old and good Ultima Online, you had a skill cap of 700. Meaning the sum of the 49 skills available in game was 700, you could be grandmaster (= 100.0) in only 7 skills, but other combinations were open if you liked. Then there were stats which also had effects on fighting and other stuff...
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04-18-2008, 01:12 PM | #39 | |
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Location: Toulouse
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Now I'm pretty convinced that camouflage is a skill that should be removed it's lame, and it's too much used as a get out of prison for free card.
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04-18-2008, 05:19 PM | #40 | ||
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The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind. -- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation |
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