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General discussion Topics related to various aspects of Champions of Regnum |
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04-16-2008, 04:27 PM | #31 |
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i agree with your suggestion Cumeri. better one
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04-16-2008, 05:08 PM | #32 | |
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The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind. -- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation |
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04-16-2008, 06:57 PM | #33 |
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I like your suggestions Cumeri.
As it is now, Conjurers and Knights have auras to protect their allies, like Protection Dome. Would be nice if there was some kind of counter for it, like a +hitchance aura...
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04-16-2008, 08:46 PM | #34 |
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Love the increased accuracy suggestion. It's my single biggest frustration that marksmen have atrocious accuracy. I've played an archer in 6+ other games, and archery is byt far most frustrating in this game. To see 20+ shots in a row evaded and/or blocked is beyond belief. The marksman accuracy passives actually hurt accuracy, and I have ditched all of them. I would love a shield bypass skill.
I use a shortbow, because a longbow is an exercise in sheer frustration. Miss rates double. Fix this now, please.
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04-16-2008, 09:49 PM | #35 | |
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04-17-2008, 01:58 AM | #36 | |
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I agree with the Hit Chance aura; I dont see why this couldn't be implemented. +1.
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04-17-2008, 02:43 AM | #37 |
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I suggested the Hit Chance aura for Hunters on a separate thread because I feel it makes more sense for them to be the ones to have it because they are essentially scouts. Even then, I don't mind Marksmen getting an area buff, but I wish it were something else other than Hit Chance. Maybe after a few cups of coffee I can think something up.
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04-17-2008, 04:58 AM | #38 | |
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Columba, Noob Marksman |
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04-17-2008, 05:19 AM | #39 | |
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The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind. -- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation |
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04-17-2008, 07:53 PM | #40 | |
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I often see literally 80% of my arrows blocked. If only 1 in 5 attacks even lands(and if im shooting a marksman, that attack will be for about 40 dmg), then what's the point in playing fort battles at all? This needs to be rectified. |
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