09-25-2008, 02:03 PM | #31 | |
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but I had it in mind when I was posting, |
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09-25-2008, 02:49 PM | #32 |
Count
Join Date: Oct 2006
Posts: 1,093
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Disable Sc
Disable Spell Elude Disable Dodge Disable Strategic Position Disable precise Block .... It would be better if weapon buffs (berssek,Acurate swings, Brutal impacts,Agile maneuvers) didn't affect in the damage of SC |
09-25-2008, 03:23 PM | #33 | |
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09-25-2008, 03:41 PM | #34 | |
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09-26-2008, 02:51 AM | #35 | ||
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Location: Everywhere but nowhere
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i one hit a lvl 12 today with ripost i suppose its over powered too
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sc gives this game something to be feared, if it wasnt there to make you worry about being killed in one hit then whats the point this is the first rpg i've played with such layed back pvp and now you wanna take away something that makes it a little exciting and im sure this has been talked about more than once and NGD still hasnt taken it out whats that tell you? i dont talk on a subject unless i know about it leave the personal attacks at your kindergarten, thank you Quote:
Last edited by SmUrV; 09-26-2008 at 03:36 AM. |
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09-27-2008, 02:28 PM | #36 | |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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A, very cheap, trip, balestra, ribs breaker, sheild bash, jaw breaker, repeat till dead B, very very lucky and block/evade/resist every SC thrown at me, that or the "half hit" I cant recall a time were I beat a SC monkey without one of these scenarios, 1.5k is not far of half my hp (3.6k on current set-up) Such powerfull spells need longer cooldowns, but I guess we will winge about ripost next, untill eventualy we complain that lvl 2 wepons are overpowered because thry can kill us in 4000 hits...
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
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09-27-2008, 02:32 PM | #37 |
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Join Date: May 2007
Location: Serbia
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NGD listened to community about horses. So i have hope they will solve this problematic SC too. We just need to be patient.
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09-27-2008, 03:05 PM | #38 |
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Be patient for how long?another year?
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09-27-2008, 03:17 PM | #39 | |
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i love it :P
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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09-27-2008, 06:46 PM | #40 | |
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Join Date: Jul 2007
Location: In Nekoko's lap ;)
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I'm joking of course, but let's take a serious look at piercing resistance of Hunters and Marksmen: Hunter: 700 * 1.75 * 1.30 = 1592.5 (resist damage: 265) Marksman: 700 * 1.75 * 0.85 = 1041.25 (resist damage: 173) These calculations are shown using Evasive tactics(5) only. So I wish people would not complain about Marksman protection so much. Strategic position should be weaker, but remain strong enough to compete with Hunters in this area. All archers expect Piercing damage more than anything. Regards,
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