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Old 01-30-2009, 10:26 AM   #31
SmUrV
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Perhaps you guys simply don't realize how hard it to actually invade. The guards if not tended to emediately can easily kill one to two players. The door regineration rate must over taken by damage.(note: even a slight amount of time off the door can let it heal from 1/4 to above half) Protecting the entire army from enemy areas has been the hardest task to find a solution for. However, I do agree that something needs to be done. It may not be as easy as stated here to invade and im sure you can all realize that since you haven't had such success.

Quite bluntly, I'm tired of winning all the time. Its boring when there no threat of it happening back or risk of dying. Lately my clan and I ahve resorted to simply fort warring and hunting, which has turned out to be quite a bit more fun at this point.

By the way, next time you say we aren't using tactics look at how many times we've tried and failed and now look at how well we do. Try to come up with somethin yourselves, some way of attacking the gate. I've watched interesting approaches and terrible ones from both Alsius and Syrtis and it seems like you guys need to plan it out a little better.

The easier something looks is explainable by how well its done.
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Old 01-30-2009, 01:38 PM   #32
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Quote:
Originally Posted by SmUrV
Perhaps you guys simply don't realize how hard it to actually invade. The guards if not tended to emediately can easily kill one to two players. The door regineration rate must over taken by damage.(note: even a slight amount of time off the door can let it heal from 1/4 to above half) Protecting the entire army from enemy areas has been the hardest task to find a solution for. However, I do agree that something needs to be done. It may not be as easy as stated here to invade and im sure you can all realize that since you haven't had such success.

Quite bluntly, I'm tired of winning all the time. Its boring when there no threat of it happening back or risk of dying. Lately my clan and I ahve resorted to simply fort warring and hunting, which has turned out to be quite a bit more fun at this point.

By the way, next time you say we aren't using tactics look at how many times we've tried and failed and now look at how well we do. Try to come up with somethin yourselves, some way of attacking the gate. I've watched interesting approaches and terrible ones from both Alsius and Syrtis and it seems like you guys need to plan it out a little better.

The easier something looks is explainable by how well its done.
We've all tried to invade SmurV, we know how hard it is. There is no way at all you can argue that your invasion success is down to how you are playing. Bored of having no risk of dying? Then stop trying to invade in the same time period.

I'm really not sure how you can claim anything to do with tactics when a group of 20 to 30 Igneans fight against say.. This defense.
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Last edited by Gravat; 01-30-2009 at 01:53 PM.
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Old 01-30-2009, 04:36 PM   #33
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He we dont understand how hard it is to invade, classic.

Your bored of winning? Good because we are bored of trying to win, as such we have also mostly gone back to good ol' hunting and fort wars for fun, Hence recent takeings of shana-samal-pinos-Aggers etc...

Its also Nice that Als are takeing alga now and then, realy helped with the kill 20 als quest which otherwise would have taken forever trying to find you guys running around wz :P
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Old 01-31-2009, 07:04 AM   #34
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Quote:
Originally Posted by Gravat
We've all tried to invade SmurV, we know how hard it is. There is no way at all you can argue that your invasion success is down to how you are playing. Bored of having no risk of dying? Then stop trying to invade in the same time period.

I'm really not sure how you can claim anything to do with tactics when a group of 20 to 30 Igneans fight against say.. This defense.
Well thats when the rest Ignis wants to invade and last time I checked its a bit impossible to do it alone.

However, agreed Alsius is absolutely no challenge to get through what so ever.
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