01-21-2010, 10:08 AM | #31 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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For a marksman to be hit at a distance higher than their maximum range, the marksman must be directly behind the primary target. By avoiding the main group, the warlock has two options: waste his terror on the marksman (in which case the marks gets what he wants anyway) or terror the main group while putting himself in range of the marks. The additional area effect should not be added onto the max range of terror and used as a balance argument because it can very easily be avoided.
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01-21-2010, 10:33 AM | #32 | |
Apprentice
Join Date: Apr 2008
Location: Czech Republic
Posts: 71
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Quote:
Last but not least the range of terror isn't a problem, the fact that canceled spells don't get on cooldown is. But this isn't the point of this thread. |
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01-21-2010, 11:30 AM | #33 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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What was said was "if the marks stands away from the group", not standing in the middle of a group in a fight.
The fact that canceled spells don't get on cooldown is unintended behaviour (and confirmed by Kailer), yet it still hasn't been fixed over 3 hotfixes after 1.0.8. |
01-21-2010, 04:35 PM | #34 |
Pledge
Join Date: Dec 2009
Posts: 6
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Marks are definitely support. This only works when we give a crap about who we're playing with. If I am thrown to the dogs more than once by the same group, expect the same in return. More than once I have been killed by guards when others more suited stand around...and yeah, I run. I don't run from battles. I will turn and fight, and usually die, but I won't leave my mates.
A marks just can't do well alone. We NEED everyone else. I can hit stuff an awful long ways away, but don't hold up so well when a barb is smacking me around. Mana is an issue, but it is for everyone. I just have to learn to manage it more effectively. When we are getting farmed by huge gelf presence at samal, it is incredibly easy to start pointing fingers. I have gone repeatedly into battle against huge forces there and died dozens of times at one battle. When there is no cohesion, we all die. To me, it's not about the weaknesses of the individual classes, or the inability of the players. It's about leadership. I will latch on to an older player and try to do what he or she does. That's how I learn. When some snooty bitch starts talking about how archers suck, or conjus suck, it just makes me type in /ignore and chalk it up to another spoiled baby that wants to blame everyone else in the world for their own inability to form a cohesive unit. Of one thing you can usually be sure...when you see an Ignis zerg, there is death coming to someone. When it clicks, it clicks quite nicely. When it doesn't, that same epic zerg will die embarrassingly fast. It's not about 'you suck' or 'they suck.' |
01-21-2010, 05:02 PM | #35 |
Apprentice
Join Date: Jul 2009
Posts: 90
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1. Marx aint support. I dont wanna see a marx spam cc spells. IM FED UP WITH STUPID MARX FREEZING THE TARGET I AMBUSHED!!!. If marx want cc spells use dizzy arrow, but I emphasize. DO NOT USE FREEZE unless you are running away from the target.
2. Hunters are support. Hunters aint useless in fort fights. BUT. Most hunters on horus (dunno about ra) ARE usless. They just run around under SOTW shoting with their stupid bow, doing pathetic damage. And thats what marx are for. 3. Dupa is half right, and I would like to ask him to post a list of cc spells he as a warrior would like to see from a hunter/marx. ________ MALE ADVICE FORUMS Last edited by Dome; 04-13-2011 at 01:25 AM. |
01-21-2010, 05:16 PM | #36 |
Apprentice
Join Date: Dec 2006
Location: United Kingdom
Posts: 92
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/me facepalms after reading Dome's reply...
Marksmen ARE support - our main job is to defend warriors in battles, and that is why Dupa wants more marksmen in Ignis. I can only agree, but I must say Alsius needs more marksmen than Ignis - you have more marksmen then them, much more. And, you have lots of good marksmen too. Problem with Ignis is, I suppose, that everybody wants to be Efrendi, so You have many barbarians. (OK, that was partially a joke ) |
01-21-2010, 05:18 PM | #37 | ||
Count
Join Date: Jun 2007
Location: Philippines
Posts: 1,244
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Quote:
Regnum's main damage dealers are supposed to be warriors and NGD is hoping to bring balance to that direction. They are the ones to deal the finishing blows. Ranged classes are meant to make warrior rushes possible and soften up their enemies to make warriors' jobs easier. A well timed Winter Stroke can be a life saver. Don't blame the idiots that freeze targets for no reason. It's a perfectly good spell. Quote:
You should see how Marksmen like Minamoto, Xia, Lune, Anpu and Enio protect their allies through well a timed Winter Stroke, Burst of Wind, Ambush and other spells.
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01-21-2010, 11:08 PM | #38 | |
Banned
Join Date: Dec 2007
Location: Poland
Posts: 489
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Quote:
I see! Very painfully. Last edited by Dupa_z_Zasady; 01-21-2010 at 11:18 PM. |
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01-22-2010, 06:31 AM | #39 | ||
Baron
Join Date: Nov 2007
Location: Not where it looks like, to either of us.
Posts: 706
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Quote:
Marks have some very useful CC spells, such as Lightning Arrow. Quote:
All CC spells. Used properly. At the right time. On the right targets. It always depends on the flow of the battle.
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01-22-2010, 09:03 AM | #40 |
Initiate
Join Date: Apr 2009
Posts: 126
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I think Marksman are not only "support".
Yes Marksman have cc and range, so they are helpfull, like hunters (yes when they don't hide some targets with their stupid toltar). But here, hunters have more advantages, as said before. Note that barbs are support too, in the same way, since they have cc spells. Marksman have too a lot of damaging spells, and a lot more than cc spells ! They can't spam them because of mana limitation, but they can kill fast when needed. They are marksman ! Well, i have too grind my marks now
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