07-15-2010, 05:09 PM | #31 |
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Nerf on cast speed could be replaced by:
a) Cast speed debuff - maybe a new confuse? or b) Cap it. These are reasonable solutions to the current problem caused by the +Cast speed bonus gear you NGD, created and brought to the game. About Arcane Devotion, I don't know how the nerf will be done, but if it's done to duration, maybe it'll only hurt Warlocks as Conjurers have Insightful... |
07-15-2010, 05:41 PM | #32 |
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07-15-2010, 05:43 PM | #33 | |
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As for everything else, I'm pleasantly surprised, it really looks like NGD has been listening to our requests after all The only thing that worries me a bit is the devotion nerf and how it will afect conjurers. Besides that, I can't wait for this balance update
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07-15-2010, 05:55 PM | #34 |
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Also make Boss drops equal for all realms, Don't like that ignis has Excelent resist to fire and alsius has Excelent resist to cold... There are very few cold spells and many fire spells..
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07-15-2010, 05:58 PM | #35 | |
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Alsius setting=cold means they are more use to it, Ignis setting=hot so they are more use to it |
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07-15-2010, 05:58 PM | #36 |
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I agree about almost everything, finally you took in consideration the multiple requests of the community, and really I'm very glad of it and I can't wait to see the new balance updates.
Except for : - Arcane Devotion nerf Tell me who will play Support Conjurer again, currently even with high devotion level, it already takes forever to cast some Conjurer spells, and the fact that they have to stop to cast and the short range of these spells don't make it easy too, this nerf, coupled with GCD nerf will just make Conjurers life even more harder because they will be as slow as turtles, or be forced to put the max points into devotion and seek for uber CS items to have a decent casting speed... This won't resolve the big imbalance between the mages having uber CS items and those who don't. A CS cap would have been much more reasonable, and would have mostly solved these imbalances due to uber items too. But I understand that NGD can't set a CS cap, because it could have an impact on gem boxes sales, so at least for god's sake, reduce the casting time of most of the Conjurers spells, make heals instant like before, show them some love, because as it is now, this update is yet again a new nerf for them, and they really don't need this. Anyways this is mostly good, I hope you will take a look on other issues like Low Profile, and show to some class, some love instead of nerfing-only, like Marks who really need improvement, actually without uber stuff they can just be a lame version of hunters, Knights' support role has been reduced to uselessness, their auras need to be back to 360 degrees radius, and the 3-auras limit must be abolished... etc...
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07-15-2010, 06:01 PM | #38 | |
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Im not sure how It could be done well with dragon armour but for the superboss's at least each should have a varient of each drop available, for example Dean Ra could have a version of Evendims hammer just paint it red rename it and swap the element damage to fire.
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07-15-2010, 06:05 PM | #39 |
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07-15-2010, 06:06 PM | #40 | |
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