Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 07-02-2011, 02:54 AM   #31
Llayne
Initiate
 
Llayne's Avatar
 
Join Date: Nov 2006
Posts: 205
Llayne is on a distinguished road
Default

This '70%' resistance is bs. They changed the base rate and didn't tell anyone. I know I am not the only barb experiencing a new UM that fails much more than it did before the update. I am not really complaining per se, but it would be nice if they let us in on these things. If it is going to be as fail as I have been seeing it would be nice to bump it to 15 seconds. That is what sotw and Ao1 are, yes?

edit: kind of off topic by meh
Llayne no ha iniciado sesión   Reply With Quote
Old 07-04-2011, 01:24 PM   #32
animalartist
Initiate
 
animalartist's Avatar
 
Join Date: Aug 2009
Location: Australia
Posts: 108
animalartist is on a distinguished road
Default

Quote:
Originally Posted by bois View Post
I am rather enjoying this update.
x 2

No more chasing after a tele happy warmaster to keep up with zerg

Open field fighting again and seeing people assembling at bridges - fantastic!
I could be wrong but i seem to see more 3 way fort fights in non devestated zones? (instead of attacking empty forts)

*although totally given up on nobles now
animalartist no ha iniciado sesión   Reply With Quote
Old 07-04-2011, 02:29 PM   #33
pauluzz
Initiate
 
pauluzz's Avatar
 
Join Date: Aug 2010
Location: The Netherlands
Posts: 178
pauluzz is on a distinguished road
Default

I like the update, the warmaster 'nerf' was a good thing. lots of fun fights now.
i would love to see some new WM spell tho, who makes it worth to actualy become a warmaster again.. 70% resist? i dont realy mind, i've even seen beacon + UM fail :P

i think the devestated state of a realm is not totaly ok yet.. its more or less the invulnerability again, but now you can take the forts. it solved the market camping tho. but i think ''realm cannot be invaded'' is enough for a devestated realm.
last few days in high times, the game dies down totaly.(from a syrtis point of vieuw) Ignis camps shaan, Alsius camps samal and syrtis at meni. everywhere you go you die because of overcamped forts or you dont get RP because Alsius is devestated.. so everyone kinda afk's. that should be fixed somehow..

and maybe there should be some change in altar system again.. but overall, i think its a good update
pauluzz no ha iniciado sesión   Reply With Quote
Old 07-06-2011, 11:41 AM   #34
HunterRed
Pledge
 
Join Date: Jun 2011
Posts: 19
HunterRed is on a distinguished road
Default

Yea...some things with that Devastated state aren`t fair...It`s like u are punishing other realms `couse 1 is Devastated - no rp, no exp, no Path of the wm...imo, this rules should only be applied to the relam that`s Devastated, not for all 3 relams!
HunterRed no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:16 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved