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Old 04-03-2012, 08:48 PM   #31
Darcyeti
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Wanted to try the new mounts, a dwarf on a bear is nearly as cool as on a boar

But neither of those bears is summonable.
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Old 04-03-2012, 09:50 PM   #32
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Quote:

10k wm coins quest allrady boosted ignis and syrtis wm very fast ,why again a feature anti low populated realms?....
Damn a new scroll of course character multiplicator !!!!!
for 10 000 xims !!
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Old 04-04-2012, 12:29 AM   #33
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Tooltips are back? yay!
The missing torch at Ignis gate is back too, horray!
But did we really have to trade it for the gate walls? <.<

EDIT2: I relogged and for a second I was able to see the wall, then it vanishes in the air. EDIT3: I think I did, I was trying to get a screenshot but it doesn't seem to happen anymore.

It's been like this since yesterday.

I saw the launcher updated 1.5MB~ and downloaded a few more resources. The WM quest now shows the location name properly but I can not open the clan Admin/List windows anymore, it worked yesterday.

EDIT: Some items are missing on my Molok. He's completely stripped naked. Not sure if I did this, I can't remember. O.o
Also this:


EDIT4: Bought premium items on my stripped Molok and none of them appeared on my inventory, even after relogging. I seriously hope this won't happen on the live server. char name: Daar (Horus)
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Old 04-04-2012, 04:50 AM   #34
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I think the party should have a few more slots, 2 would fit nicely, it would really help conj's select people.

great job on the update... can't wait for Ignis cities and towns. Maybe now they won't have such an easy time getting our Noble.
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Old 04-04-2012, 08:14 AM   #35
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Thanks for fixing the stairs in Montsognirs Town Hall 2nd to 3rd floor. Now you can get up to the top without "bunny hopping" from one stair to another.

But why is there a "flying carpet" at the top floor?

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Old 04-04-2012, 01:29 PM   #36
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So I saw Stalkers Spirit is passive.. whats the difference between lvl 1 and lvl 5? The spell description stays the same in game.

Also, didn't training always give 5% health more? I guess the spell description is broken too since it must be 10% at lvl 1...
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Old 04-04-2012, 02:29 PM   #37
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Quote:
Originally Posted by Darcyeti View Post
But why is there a "flying carpet" at the top floor?

http://img3.fotos-hochladen.net/uplo...k0ez47wy2j.png
Yea, that one would fit much better to ignis.
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Old 04-04-2012, 03:13 PM   #38
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Quote:
Originally Posted by Darcyeti View Post
Thanks for fixing the stairs in Montsognirs Town Hall 2nd to 3rd floor. Now you can get up to the top without "bunny hopping" from one stair to another.

But why is there a "flying carpet" at the top floor?

http://img3.fotos-hochladen.net/uplo...k0ez47wy2j.png




This is the product of work in progress, should be fixed already by today ^^

Regards!
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Old 04-04-2012, 04:57 PM   #39
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Quote:
Originally Posted by Archonaut View Post
So I saw Stalkers Spirit is passive.. whats the difference between lvl 1 and lvl 5? The spell description stays the same in game.

Also, didn't training always give 5% health more? I guess the spell description is broken too since it must be 10% at lvl 1...
Difference is duration the pet stays camo'd. Think of it like camoflauge for the pet. It's level represents the same level as the hunter camoflauge.

Also, for those complaining about hunters not being RvR capabile with pet changes are not thinking very clear. Your now able to camo and jump that conjurer in the back of the herd while no one is looking. This has tremendous affect on a group based battle especially since hunter can attack with his pet from camo and use cold blood at once.
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Old 04-04-2012, 05:13 PM   #40
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Quote:
Originally Posted by Ponter View Post
· Modified: The “Defeat 30 from X Realm” objective from the “The Warmaster Path” quest now specifies the area where the enemies should be defeated.


Gameplay | Balance:

· New: The “Performance” power from the “Pets” discipline has been replaced with the new “Stalker Spirit” power.
· Modified: The “Training” power from the “Pets” discipline now grants a 10 % health bonus at level 1 and 25% at level 5.
· New: Pet health and mana indicators have been added to the pet’s HUD.

I'm confused.
If I understand these paragraphs correctly: you will now have to defeat enemyplayers near a fort, for it to count towards Wm quest..?
And still you choose to "buff" hunters in a purely "hunting grinders" point o view? (Wich means: Warmaster isnt for every class?)

I can understand if this is just stage 1 of more to come...
But some hints in what direction you are going in would be appreciated , since these two are really contradicting eachother.


Really nice work with the Alsius cities!! Really looking foward too see the others too!
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