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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Should hunter have ranged pets? | |||
(Yes) Its vital to hunters .. Conjurers have them... | 38 | 58.46% | |
(No) We should have weak pissy hunters... | 27 | 41.54% | |
Voters: 65. You may not vote on this poll |
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10-26-2007, 07:35 PM | #41 |
Baron
Join Date: Jan 2007
Location: United States
Posts: 947
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Yea, for you not using the pets is definatly the best because you fight in fort wars. I think a hunter not fighting in a fort war can benefit greatly with a pet. We do agree on something it seems.
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Refetan 60 barb, Schlong 59 lock - Haven Syrtis |
10-26-2007, 09:25 PM | #42 | |||
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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1) Escaping enemies with pet a. camoflauge b. click a near by enemy or monster and run (if u have arrows on make sure the enemy is behind you or you are moving or you will shoot and become visible <u can also take arrows off> c. the pet will attack the monster / enemy and you are still invisible d. you escape 2) if you cannot escape the enemy even with camoflauge a. camoflauge b. find a large beetle or large monster c. run inside the monster and sit d. now you have a life barrier and you can kill a person with low life or hide. there are more... but i dont want to make you unstoppable! |
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10-26-2007, 09:46 PM | #43 |
Guest
Posts: n/a
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Hunters need ranged pets... because warlocks have wind wall and when maxed, the pet can hit, we evade all I don't even care anymore of the pet once wind wall buffed.
Since ghosts are no more tamable, i manage to "perfect" hunters if they have the bad luck to be at low mana. On the other hand those with evasion maxed are still unstoppable |
10-26-2007, 09:52 PM | #44 | |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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HAHA, I always make my pet attack my pursuers - makes them deal with something other then me so I can hide and get away.
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
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10-27-2007, 11:01 AM | #45 |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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i really think hunters need ranged pets i don't use em often but i do use them in fort wars if i can find them because if your the hunter that sits on the wall hitting with your long bow your pet jumps off the wall and runs into packs of the enemy and gets raped into the ground or if your the one whos one the ground who runs into the crowd like a barb to cast stunning fist on some guy then your idiot pet follows you can back of but your pet sits there moronically attacking him for all his worth while being killing within 2 seconds. it's the same thing try hunting the person runs pet doesn't get to hit em all in all if your outnumbered in any case your pet is killed within minutes without getting a more if that two hits ranged pets hit thats all i'm saying
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Brad - after a year of not playing I have no idea how to play my character, no clue what's going on and have to ask questions every few minutes.... I am the born again noob. |
10-28-2007, 07:31 PM | #46 |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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our voices in the matter... don't matter..
NGD will take away all ranged pets... with the promise of one day giving pets skills |
10-28-2007, 11:16 PM | #47 | |
Baron
Join Date: Jan 2007
Location: United States
Posts: 947
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Refetan 60 barb, Schlong 59 lock - Haven Syrtis |
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10-30-2007, 02:28 PM | #48 |
Banned
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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After starting my own Hunter, I conclude the following problem, a pet does not keep aggro away from you almost at all, it is a shame, the pet does not attack first if you move away, which it does on a conjurer...
Should'nt there be a pet heal? |
10-30-2007, 03:34 PM | #49 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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Pet only attacks what you attack. So pick targets carefull and get rid of aggro first. I wish there was a "guard me" feature with pets....
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
10-30-2007, 04:05 PM | #50 | |
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Posts: n/a
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