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Old 01-03-2008, 12:58 AM   #41
l33t_linux_h4x0r
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Cool thanks for the help with hosting. When you have a homepage with space for the file. I will update the script and tar.bz2 to the latest versions. Do some testing and finally upload it to your site. Thanks again!!!
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Old 01-03-2008, 02:51 AM   #42
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Are the binaries in the archive for 32bit only? If so, please make an archive for 64bit users. You'd have to find a 64bit machine to get the game to run and download all updates I think.
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Old 01-03-2008, 03:43 AM   #43
l33t_linux_h4x0r
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currently there is only a 64 bit version because that is the future of computing and what I use. I will include a 32 bit version in the future. I am unsure how I want to implement this though. Either two separate installers or a architecture check. The later would be more work however would make the installer better overall.
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Old 01-03-2008, 03:53 AM   #44
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I think it depends on the files that need changing. I bet it's only a couple of binaries, but you never know You'd have to get all the files from a 32 bit machine and compare hashes from all the files to see which ones are different. If it's only a few, then imo it should be one installer, so I can use it on my pc and then take it to some friend and use it there. If it is a lot of files though, then the installer would probably grow a lot in size, so it wouldn't be practical anymore
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Old 01-03-2008, 09:27 PM   #45
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Quote:
Originally Posted by l33t_linux_h4x0r
currently there is only a 64 bit version because that is the future of computing and what I use. I will include a 32 bit version in the future. I am unsure how I want to implement this though. Either two separate installers or a architecture check. The later would be more work however would make the installer better overall.
let me give you a coding tip, when you're doing changes ask yourself this "what would be easiest for the user" in this case I think it'll be easiest with an architecture check.
oh and btw, update the changelog and such in the first post

Last edited by Angelwinged_Devil; 01-03-2008 at 09:43 PM.
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Old 01-05-2008, 11:54 PM   #46
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Shellcode...needs moar C code.
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