06-16-2008, 11:12 PM | #41 |
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Wow =O
Good luck on that
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Valour Mutiny Wra Nohadon Thirteen Valourious |
06-16-2008, 11:15 PM | #42 |
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Beat Slamar´s marksman normal damage :P
Without onslaugth, only cat reflexes lvl 4, bless weapon lvl 4 and cut their heads lvl 4. I wonder how much can it be with the buffs on 5 and recharged on lvl 5. Ah yeah its with recharged arrows lvl 1. |
06-16-2008, 11:23 PM | #43 |
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Marksmen could have an all new tree that combines some evasion with some new support skills. Offensive Marksmen having access to the same defensive spells as the defensive hunter class is ridiculous.
In fact, offensive marksmen have MORE defense than the defensive hunter class, which is doubly ridiculous. And remember your view on what value confuse has against a conj is based on you having a pet. For a petless hunter, who does far less dmg per second(but who is better in fort wars), one cannot "simply dance around a confused conjuror" while their pet pounds the conj into the dirt. Because we have no pet. As far as beetle swarm, in 9 secs you can get off 3 piggy-back attack sequences. So Beetle swarm eliminates 3 full piggy-back attacks. IOW, your DPS plummets. Confuse removes your ability to buff, but your DPS is completely unchanged. To me, Beetle Swarm is every bit as good of a spell. And i wouldn't call that overpowered either, btw. At any rate, if you don't want to see my commentary, just ignore me. It's quite simple to do. But don't expect me to stop offering my views. Because it's not going to happen. |
06-16-2008, 11:32 PM | #44 | |
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Quote:
With the pet argument i could the same stupid argument like you saying you have a bad configuration vs mages but i will not do it. And of course i am sure a petless hunter can kill a confused conjuror easily without his pet in less than 40 secs, and in less than 20 too. You can say whatever you want, but if your arguments will always be "dont steal my evasion", "I am the first idiot who thinks the rank matters" , "Bettle swarm blocks 3 FULLL ROUNDS OF PIGGY BACK ATTACKS" and "MoD is better and until they change it i will never accept what you say" Is better if you shut up. Try other classes and come here after that, you will never do it i know but since you dont have idea of playing anything except hunter (and we can discuse a lot if you know how to play it or not) the 90% of your arguments are pointless. |
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06-17-2008, 07:10 AM | #45 |
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Join Date: Oct 2007
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Well my bow can only hit for damage greater then zero damage, 10% or less of the time, so fix that before taking sotw+ds away. Otherwise, this is a non-issue given the insanely low hit rates.
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06-17-2008, 08:30 AM | #46 | ||
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Cleary you both don't know how hard is to pvp warriors with a marksman, at least a barb with unstoppable madness and a knight with decent blocks. I had a really nice pvp with Znurre few days ago, without SotW I would have no chances and I lost anyway. If you think I'm a noob with the marksman (I can agree on this) then ask Gpomal how is hard to defeat a "good" warrior with a marksman. The point is you all shout "nerf nerf nerf" but everyother could shout "nerf nerf nerf" to the damned soulkeeper vampirism timemaster and so on. Why no one ask for an improvement of his own class instead of shout a nerf of another? Let's say they nerf marksmen. The next one would be mmmm hunters? Ok... Then? There will be always something to complain about. I'm not just defending the marksman class, so far everyone sees I'm not playing it, just sometimes to have some fun with another class, but the overall behaviour, that is not constructive imo. Ethereal arrow kills me so often (and I get the "You've been defeated by Dark Feanor" bugged message really often in war ) but in small fights or pvp they're not so much a trouble for me. If you nerf them, then warriors against marksmen will be overpowered and so on and on...
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06-17-2008, 11:18 AM | #47 | ||
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Quote:
You're not. At any rate, the marksman class will never be balanced if it has the evasion tree, without seriously eroding the hunters capabilities as well (which is exactly what happened with SoTW when it was nerfed). As far as MoD, don't keep telling me it's gonna be fixed. It's been screwed up since i got here, and it's still not been changed. And yes, with a fast bow and the rapid fire skill you can get 3 piggy backs off in 9 seconds. Quote:
With acrobat 5, defensive tactics 5, and strategic position 5 you only take like 15-20% of normal damage. My arrows literally do 30-40 dmg vs "full defensive" marksmen(the same arrows do 300+ vs mages). |
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06-17-2008, 12:08 PM | #48 | |
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Quote:
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
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06-17-2008, 12:08 PM | #49 |
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Mage is not knight, look armor points.
Knight can block tons of spells, making us spending mana for nothing. And he can cast that one particular spell every 30 seconds constantly. Fight with knight is 50-50% chance to win. That fight demands all possible tricks to use, every possible tactic, and constant moving. Maybe even counting 30 seconds for proper launch of confuse (to buy yourself some time disabling higher block chance). SotW is not included because its expensive and no use, unless opponent has mind squasher. Arcana strike is no use too. You must know which spells are convenient for knight, not all can give desired result. So its not just clicking on all damage spells, not all can reduce hp like they do on mages (arcana is for example perfect for conju with steel skin). And on top of that, you must have great mana management, so you can cast additional protection after some time to buy yourself more time for fight and chance to win. Mage has lower hp, knigt has higher. We evade, he blocks. His damage is lower while we are under protection, my damage is not big too. But we have goal to remove more health with our spells who can fail due to high block rate. Yes, we can evade spells too. But when all spells go down, and no mana on any side, knight has advantage in damage, his hits are stronger. Dont tell me that marksman have knight hit, because you can choose: high hit-low defense, vice versa, or balancing both but with both sides not maxed (so again no so high hits).and no counting buffs (recharged arrows stops if no mana too). So again, its not click click on all red colored spells. there is much more behind it. And we are talking about standard knights, not those who invest all in damage reducing armor and gets pwned much faster.
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06-17-2008, 12:30 PM | #50 |
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Marksman cannot kill a good knight without hit&run...i havent been killed by a marks who didnt use that tactics for months now...mind squash ftw
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