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Old 08-29-2008, 07:18 AM   #41
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Quote:
Originally Posted by rolyatms
um... no damage!!! hunters aren't barbs
Of course they're not. But warlocks and marksmen aren't barbs, but they can still do dmg.

Anyway, if you get a cyclops warrior with lvl 5 bestial wrath and lvl 3+ Skin of the beast, all you need is stunfist(4) and ambush(4). Unless you're fighting a really smart warrior.
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Old 08-29-2008, 08:36 AM   #42
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Quote:
Originally Posted by StoryTeller
How about if the Hunter escaping was really far and uses Stalker? Can anyone accurately use an area on the last known position?
How about using tracking or escapist ?
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Old 08-29-2008, 12:24 PM   #43
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Too Kate, Wudy, and Compost:

I know, I don't blame the players themsleves for the style they play, but I blame NGD for the way they create of playing. I know that from a hunters position there are hardly any attack spells, and the whole playing style has been ruined through these continuous updates on archers, I just hope NGD is finnaly going into the right direction with balance, I was saying that the old playing styles are dead, for all classes, if you looked at things a year ago it was all better, there was some sort of balance, but this huge mix up started somewhere when they nerfed knights, then it began problems for other classes, then the million archer changes came along.

Recently I tried, I gave it my all to play in wars, but its just so unbalanced, and its become a war between the classes themselves and not the realms, everyone thinks thier class is the most underpowered, when in reality few of us have a general understanding of all the classes to know. Even if your a person who's played all classes you won't understand, you will always have that one character that is your main one. (This was the concept of the balance team, balance should be reported by players who need to play only 1 class, and their job is to focus only on that class, reporting where that class is weak, if NGD make us stronger instead of nerfing, everyone would be happier, THEN when we would be happy they could nerf us in a way to even it out)

Thats why ive moved along until some serious changes in balance happen, for all classes there is nothing you find in war except stress, that stress is usually this isn't fair to me, that class has the advantage, its impossible for me to play.

The classes in the game need to be restored in a way thats fun for them again, even if you find something that makes this setup better than that one, the concept needs to be re-instated of fun. A hunter used to be fun, the whole idea of taming a pet, hiding under cloak of invisibility and attacking your target. Knights used to be serious tankers, that everyone turned to for help, barbarians used to be the hand of the army, the people who charged and led into the fight along side their knights (who now we fight with constantly over how one is better than the other) marksman used to be the ranged interceptors, the people who finished off a target, warlocks were the offensive, they controlled the enemy making the job easier for their allies, and conjurers, were the backbone of the whole army, now people just yell at them and scream for commands.

In short a year ago this game was based of teamwork, now its about buffing your own ass up with rare drops, fancy armour, and doing everything yourself.

Quote:
Originally Posted by rolyatms
um... no damage!!! hunters aren't barbs
Um, try a pet setup bro.
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Old 08-29-2008, 01:04 PM   #44
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Pet hunters can cause plenty of dmg. Stunfist, confuse then unload everything you have and that person has no chance...
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Old 08-29-2008, 02:11 PM   #45
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Can you please stop it about hunters when you guys don't play one. Get one to level 50 then we'll talk about your experience. And by the way get your main character level 50 it could help, you can't compare lvl 40's to level 50 of any class.
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Old 08-29-2008, 02:56 PM   #46
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Did i say im talking about a lvl 50 hunter? many hunters of similar lvl to me have blitzed me useing this tactic.

Anyway id gladly have every class buffed up to create balance rather than nerfing certain trees or skills. It would sure make lvling easier.

BTW gph check your sig you may want to change "strenght" to strength, sorry I know its nothing but its annoying me now that I have noticed it =/

And I doubt I will EVER get my knight to lvl 50 45~ maybe but I simply dont see the point of investing the time into lvling him on RA I like RA hell I spent the best part of the past 5 months on it but compared to Horus for an english player it just cant compare.

But this is offtopic, so feal free to totaly ignore everything above this text.

Stalker should be canceled if your hit when casting it. Thats what worked with camo and it will work with this as well...
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Old 08-29-2008, 05:47 PM   #47
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Quote:
Originally Posted by gph
Can you please stop it about hunters when you guys don't play one. Get one to level 50 then we'll talk about your experience. And by the way get your main character level 50 it could help, you can't compare lvl 40's to level 50 of any class.
Dude chill, I already said that,
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Old 08-29-2008, 11:43 PM   #48
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Quote:
Originally Posted by 210paul
Pet hunters can cause plenty of dmg. Stunfist, confuse then unload everything you have and that person has no chance...
A Hunter cannot afford both Pet and Confuse while still having damage and speed.

If they do, it means they dropped their Scouting and Evasion... You should know these limitations, as they apply to any non-mage class. You simply cannot have battle-winning scenarios like that.

This is why pets are, and always will be, crap. Hunters have to sacrifice everything for them. What's the point of having a Pet if I have to have Short bows on 11 and Scouting on 13? I completely lose Camoflauge, Stalker surroundings, Tear apart (needs to be at least LV4), and more.

And then if the Pet dies, that's it. That's the end for me. I've lost all my firepower and have neither high speed nor strong defenses (unless I sacrificed yet more things to obtain them) to win the fight.

Some Hunters like Compost can get away with it because they know how to get by without one or all of these things, but your average Hunter like me cannot make these sacrifices.

No class can, imo.

Regards.
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Old 08-30-2008, 10:11 AM   #49
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I agree that Stalker should be cancelled when the caster gets hit or evades something. However, I strongly disagree about cancelling it every time an enemy comes in sight. With the increasing numbers of people in the warzone this would make it hard to cast it, even when they are just running past you and don't actually noticed you.

About the fair fighting, that's completely non-sense. The last war I know where they tried to use that style was the WWI and that didn't end well for the soldiers. War isn't fair and never will be. When you want to survive you need to use dirty tricks. The only occasion where you should be honourable is a PvP in my eyes. Otherwise I'd use all tools I've got to get away. That is a part of the hunter's playstyle.
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Old 08-30-2008, 01:21 PM   #50
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Quote:
Originally Posted by Katiechan
A Hunter cannot afford both Pet and Confuse while still having damage and speed.

If they do, it means they dropped their Scouting and Evasion... You should know these limitations, as they apply to any non-mage class. You simply cannot have battle-winning scenarios like that.

This is why pets are, and always will be, crap. Hunters have to sacrifice everything for them. What's the point of having a Pet if I have to have Short bows on 11 and Scouting on 13? I completely lose Camoflauge, Stalker surroundings, Tear apart (needs to be at least LV4), and more.

And then if the Pet dies, that's it. That's the end for me. I've lost all my firepower and have neither high speed nor strong defenses (unless I sacrificed yet more things to obtain them) to win the fight.

Some Hunters like Compost can get away with it because they know how to get by without one or all of these things, but your average Hunter like me cannot make these sacrifices.

No class can, imo.

Regards.
Thats why I normaly go for the pet if the hunter is under 45~ because they are unlikely to have much killing power cept for the pet. OFC this brings the problem that if I attack the hunter I need to end it soon or get clobbered by the pet, or if i go for the pet most of the time the hunter will leg it soon as it gets to 1/3 HP and even with spring on 4 theres no way im gettting into atk range once they get a decent lead. And then once they escape they can rez the pet and atk me again within 2-3 minuits then rinse and repeate untill either im dead or I manage to kill them, this can ruin huge chunks of lvling time, and if i call in help any decent hunter wont come near me, but soon as they leave there hitting me again and again and again...

Stalkeshould be canceled by any for of atk just like camo and the imo will sort tihs out.
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