01-08-2009, 06:56 PM | #41 | |
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I think that rl problems like that should stay there and not be brought into the game, it's absolutely ridiculous and I feel sorry for the quality of ignis' warfare being downgraded by this. |
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01-08-2009, 07:16 PM | #42 | |
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Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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Regnum Online Soap Opera
All these names of people I don't even know. Why should there be some personal discussion going on in a public forum? So many clans, it works in a chain, someone in a clan always breaks away and starts his own, then someone breaks from him, then someone will break from him, Ahhh reminds me of the Circle on Ra, at least on Ra it was completed. NT-Immortal Legends -> Edge-Empire Ignea -> Mangyokeo-Aktaksusususasuki (?) -> Valour-Immortal Legends and so was finished the great circle said lord vader. Quote:
I don't belive in childish fanatics. |
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01-08-2009, 11:23 PM | #43 | |
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Location: Los Angeles
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babu - Skelics Marksman - 50 |
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01-09-2009, 11:21 AM | #44 |
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Posts: 433
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i was getting only gold from those shitty trees.
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01-09-2009, 02:14 PM | #45 | |
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01-09-2009, 02:56 PM | #46 |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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Reminds me on how I got kicked from my clan by "we know who" where I was a veterant player, for being a spy. Really guys chill out there is no such thing as spying, what can you spy that others can't know ?
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« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
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01-09-2009, 06:15 PM | #47 |
Baron
Join Date: Apr 2007
Location: Svea Rike
Posts: 814
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Dracus, on Horus there is realm chat, and spying is very much possible, intercepting army buildups, or army movements, it's a very real fact.
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Eagles may soar, but weasels don't get sucked into jet engines...
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01-09-2009, 07:30 PM | #48 | |
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01-10-2009, 12:53 AM | #49 | |
Marquis
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Location: Australia
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01-10-2009, 09:40 AM | #50 | ||
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Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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Here are my arguments on how there is no benefit from "spying" 1.) If an army is attacking a key location like a fort or castle, its known on the map, and even announced. 2.) If an army is building up it will finish building up quickly, by the time another realm interception team comes to "disband" it, the army will have moved or will have repelled the interceptors. 3.) Players are sprawled all across the map, you can have 1 Syrtian leveling somewhere like near a bridge or in the swamp and he will tell you on realm chat if an army is coming that way. Basically there is more benefit from having levelers sprawled across the map giving information, and this is how most information is given, "spying" will never reach a level like this has had since the dawn of Regnum. This is how armies are spotted since as long as I can remeber, this is how its done everywhere. And its not spying, its just keeping your eyes open. 4.) Most of the time the location of the attacking group is well known even without ingame alerts, for reasons like I started in point 3. 5.) You end up fighting the army either way don't you? I think it hardly does you any good if you even happen to know early on, the result is the same, and that is that in most cases you will lose. Quote:
You guys are talking about battles in this game as if only 1 side was full of players and the other was deserted only because "no one knew" Even if it happens in the scenario I said, its still a very rare sight, and ive never seen or heard of it affecting anything. Maybe give me a better point to support this "spying" instead of a fat slap across my face saying the trademark: "You don't play" and ill try to understand what your saying. At the moment I can only laugh at how some people are taking this so seriously, and as if it was affecting every single outcome. Soon people will start to blame losses for spying, and from this whole senseless discussion of spying little morons are promoted by it and will go out there to try it. |
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