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Old 02-12-2009, 06:17 PM   #41
linearguild
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Quote:
Originally Posted by onemyndseye
I would love nothing better than to use fglrx.. but unfortunately due to ATI being COMPLETELY lame fglrx support for BOTH my ati cards have been discontinued.
I see. Well one more thing you could try is to turn off any compositing managers (compiz, beryl, etc.) if you have one enabled. It's a long shot, but there's no harm in trying if you're already at the point of checking out and compiling git drivers.

You'll need to restart X after adding this to /etc/X11/xorg.conf:

Code:
Section "Extensions"
        Option "Composite" "Disable"
EndSection
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Old 02-12-2009, 10:32 PM   #42
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first of all, apt-get install drirc if you already don't have it. second, is your card r200 (radeon 9200 series?)
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Old 02-14-2009, 10:01 AM   #43
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One question

dpkg -l | grep libxcb-xlib0

This is compatiblity layer in case if you use new Xserver that uses XCB instead of Xlib(ref: http://xcb.freedesktop.org/XlibXcb/). Is it installed ?
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Old 02-14-2009, 02:08 PM   #44
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i've no clue. try locate^
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Old 02-15-2009, 02:01 PM   #45
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After some long days trying to solve the problem without any success, I've installed the windows client using wine. At least I can play ! However it is running at 5 to 8 fps only.

However, it would be nice if we could solve the linux problem... I recall my config :
Code:
ubuntu 8.10
Intel GM945
xserver-xorg-core  1.5.3
xserver-xorg-video-intel 2.6.1
mesa 7.3
I dont know what you have in mind Mashu, this however the result of your command for me :
Code:
dpkg -l | grep libxcb-xlib0
ii  libxcb-xlib0       1.1-1.1 
ii  libxcb-xlib0-dev     1.1-1.1
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Old 02-16-2009, 09:04 AM   #46
Mashu
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I can understand that not being able to reproduce problem is hard to discuss, but this does not mean it should be ignored.
Lots of people are affected now by this update. What exactly have changed since 1.0.2->1.0.3 transition causing crashes on more modern Xorg versions for open-sourced drivers ATI and Intel ?

A word from developers would be appreciated.

As game is closed sourced and crash log does not produce any useful output this might never be solved without NGD help.
Since open-source drivers are a big part of GNU/Linux market any kind of reaction might be fruitful.
At least good starting point imho would be assertions or more verbose log output suggesting place of failure.

I am looking forward to hear something about that in this thread.
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Old 02-17-2009, 06:57 AM   #47
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No luck on git... couldnt solve the dep's in the current state my installation is in (mangled with packages from debian/experimental)

dpkg -l | grep libxcb-xlib0
Quote:

ii libxcb-xlib0 1.1-1.1 X C Binding, Xlib/XCB interface library
ii libxcb-xlib0-dev 1.1-1.1 X C Binding, Xlib/XCB interface library, dev



Disabling composite support had no effect


Thanks guys for continuing to try to find a solution.
take care
-onemyndseye
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Old 02-17-2009, 10:15 PM   #48
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Does the problem also happen with 7.2 mesa version ?

Just after 7.3 mesa release there have been API changes that affect ATI, not Intel.
(ref. http://cgit.freedesktop.org/mesa/mes...13ee7ea7c0cf46)

For me on my GM965(Intel) setting gdb to
thread apply all bt
set follow-fork-mode child
attach <pid of rolauncher>

revealed that SIGSEGV happens exacly on live/libs/libopengl_api.so

What I did to make it working with latest git mesa ?

Mesa
./configure --prefix=/usr --enable-gl-osmesa --enable-64-bit --disable-gallium --with-dri-drivers="swrast,i965" --enable-glx-tls --enable-xcb

Xserver
./configure --prefix=/usr --disable-static --enable-xorg --with-default-font-path="/usr/share/fonts/X11/misc,/usr/share/fonts/X11/cyrillic,/usr/share/fonts/X11/100dpi/:unscaled,/usr/share/fonts/X11/75dpi/:unscaled,/usr/share/fonts/X11/Type1,/usr/share/fonts/X11/100dpi,/usr/share/fonts/X11/75dpi,/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" --with-serverconfig-path=/etc/X11/xserver --disable-dmx --enable-vfb --enable-kdrive --enable-xephyr --disable-xsdl --disable-xfake --with-xkb-path=/usr/share/X11/xkb --with-xkb-output=/var/lib/xkb --enable-xfree86-utils --enable-dri --enable-dri2 --enable-record --enable-glx-tls --enable-xcalibrate

apt-get install libtxc-dxtn0 <--- form non-free to support patented texture compression

I also installed xf86-intel from latest git.

I used to have 20-30fps before

Now its
direct rendering: Yes
OpenGL renderer string: Mesa DRI Intel(R) 965GM GEM 20090114
OpenGL version string: 2.1 Mesa 7.5-devel
OpenGL shading language version string: 1.20
and


Do You also have 100% cpu usage with this game ?

I hope someone will find this useful, otherwise you can beg Surak to provide older libopengl_api.so file since 1.0.2 update

Last edited by Mashu; 02-17-2009 at 10:54 PM.
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Old 02-22-2009, 10:43 AM   #49
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Well done Mashu ! At least it is nice to better know where the problem come from.
However, your issue seems dedicated to your config... And I don't really know wether or how I could use it properly.

Quote:
Surak to provide older libopengl_api.so file since 1.0.2 update
That would be for sure the easiest way !
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Old 02-22-2009, 01:00 PM   #50
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I have the same setup as Hally, haven't been playing for a while due to it, a real pain - is there any way of solving something that was perfect before? >.>

I can't run ro well at all on wine =o
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Last edited by Valour; 02-23-2009 at 05:24 PM.
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