04-11-2009, 10:54 PM | #41 | |
Count
Join Date: Jun 2007
Location: England
Posts: 1,300
|
Quote:
Try it against a fully offensive warjurer or a marksman you didnt realise was buffed with strat position, or knights - well, let's not go into that! I have clearly stated what i think is needed - it isn't too much: pets that work, pet controls that work, the out-of-camo bonus applied to the first skill and not just the first normal hit, and ideally a stronger evasive tactics which is available only to hunters and not marksmen (there is no way that a ranged offensive class should have acro, strat position AND evasive tactics - NGD know this and that is why they nerfed evasive tactics, but this nerf affected hunters most because marks still have acro AND strat position). This argument is getting nowhere, but you should remeber that it is hunters, not marksmen, quitting their class out of disgust - there must be a reason for this. |
|
04-11-2009, 11:54 PM | #42 |
Count
Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
|
HEYA mr A. nonny mouse red karma dealer ill just read what you said in you red k post
I have played on more than one server shut the f**k up *sshole
__________________
Follow me on facebook https://www.facebook.com/lomgom/
Last edited by Inkster; 04-12-2009 at 09:24 AM. |
04-12-2009, 12:46 AM | #43 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
|
Most annoying bit about pet commands....it seems their attack range is about 15 or 20....so if your attacking someone out of that range they stand there looking dumb.....it sux.
__________________
Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
04-12-2009, 01:20 AM | #44 | |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
|
Quote:
Mmm an example from marks point of view as ive most experience there.. The evasive t. nerf went in the line with general evasion and damage nerfs of all classes. Marks got stratpos changed to further 'balance out' defenses to still tank range but die on melee. Depending on the huntersconfig incoming dmg is around 50:50 hunter:wrathed pet with acro last times i checked. What i want to point out is, if you get the drop on the marks, manage to get an ambush in and start facedancing under ds range the marks is pretty much fucked. Stratpos has small impact, even with acro youll most likely not outdamage the hunter&pet, confuse makes it even worse. How can you buff hunters generally without making them stronger in situations like what i discribed? To the leaving Hunters. Sure, when a class gets nerfd or changed so old playstyles stop being effective. youll always have that, wasnt a difference with all the tanksmen, youll get it with knights and youll see it on horus with many mages who wont get over the fact that their minigun now shoots blueberrymuffins. What really needs to be done now is fixing the bugs you mentioned so you actually can play your hunter with what you have on paper. Then theres a base to look on further balance. |
|
04-12-2009, 01:33 AM | #45 | |
Duke
Join Date: Feb 2007
Location: gracias kailer por los -38 de karma ¬¬ ... De nada. Kailer
Posts: 3,917
|
Quote:
i think now is range 15.
__________________
if you can shot from a 40mts range, and actually move faster than a class that can only attack you from 1.5 mts... how in the world are those guys going to be able even reach you? -chilko- |
|
04-12-2009, 02:44 AM | #46 | |
Count
Join Date: Jun 2007
Location: England
Posts: 1,300
|
Quote:
I'm not sure of the reasoning behind this - maybe to stop us selecting a target from range and sitting back to let the pet/summon do the work. But what is wrong with that? And in any case, sending in a pet to attack a target usually results in it getting zapped very quickly by the enemy. |
|
04-12-2009, 08:54 AM | #47 | |
Banned
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
|
Quote:
|
|
04-12-2009, 10:56 AM | #48 | |
Count
Join Date: Jun 2007
Posts: 1,246
|
Quote:
Ponter explained pet deaths with "Hunter pet should not attack from more then 30m." Oh yes he also said that we should be weak in mele range when he was explaining changes in stunning fist. So now you know Generally speaking we should not fight at all. For non archers - tricks are 25 range. So now we have to cast ambush for 1,5 sec from range below 25m cause pet might not work. What a joy \o/ BTW. i still can't play 1k resources to go. NGD does not explain their moves in English section so if anyone want to take a look then: http://regnumonline.com.ar/forum/showthread.php?t=40124 http://regnumonline.com.ar/forum/showthread.php?t=40096 http://regnumonline.com.ar/forum/showthread.php?t=40060 check out official response from Ponter. Good luck for hunters with such attitude from NGD.
__________________
In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class Last edited by zielski; 04-12-2009 at 12:03 PM. |
|
04-12-2009, 11:17 AM | #49 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
|
this must be a bug, would be totally idiotic if it was intended..
|
04-12-2009, 11:38 AM | #50 |
Banned
Join Date: Jun 2007
Location: Germany
Posts: 288
|
I am back to a non pet setup. The changes to pets make them imho useless.
|
Tags |
balance, hunters |
|
|