Go Back   Champions of Regnum > English > Technical Support > Linux

Linux Technical issues under Linux platform

Reply
 
Thread Tools Display Modes
Old 02-10-2010, 12:47 AM   #41
Plover
Apprentice
 
Join Date: Nov 2007
Posts: 84
Plover is on a distinguished road
Default

Quote:
Originally Posted by Arafails View Post
The environment is inherited by all subprocesses, so unless something in rolauncher causes LD_PRELOAD to be unset (and using export won't do a damned thing about this), anything it launches will keep it.
^ and thus you cure me from a slight bit of my unix noobness

Should we make a separate thread for this? Just realized we totally hijacked the original topic (and so I perpetuate the issue)
__________________
Syrtis
Ra: Plover : 50 Hunter || Plovercita : 38 Barb
Horus:Plover : 50 Marx || Hollyfeld : 50 Conj || Plovador: 50 Hunter

Last edited by Plover; 02-10-2010 at 12:49 AM. Reason: bad phrasing
Plover no ha iniciado sesión   Reply With Quote
Old 12-04-2010, 10:36 AM   #42
Unk0
Banned
 
Join Date: Nov 2010
Posts: 70
Unk0 is on a distinguished road
Default

Any one know if the key binding would be fixed by ngd?
or at least full configurable ^^

use a hack to play corectly it's not great :s
Unk0 no ha iniciado sesión   Reply With Quote
Old 12-04-2010, 01:13 PM   #43
Shwish
Baron
 
Shwish's Avatar
 
Join Date: May 2010
Location: South Africa
Posts: 906
Shwish is on a distinguished road
Default

I think its illegal to edit the code or something like that. I use two external programs, one to remap my keyboard and the other to redefine the two extra buttons on my mouse. I don't see anything wrong with that method and it makes the gameplay a lot simpler. They aren't very chat friendly tho so ill see if these patches still work. Thanks for bump
Shwish no ha iniciado sesión   Reply With Quote
Old 12-04-2010, 01:15 PM   #44
Zas_
Count
 
Zas_'s Avatar
 
Join Date: Jun 2009
Location: France
Posts: 1,024
Zas_ is on a distinguished road
Default

We asked for such feature since a long time, a small improvement was made, but we still need the linux hack to improve things.

As said, fully configurable controls is a must.

NGD seems to not care at all
__________________
Annavilya / War-Luck (Haven)
Zas_ no ha iniciado sesión   Reply With Quote
Old 12-04-2010, 01:44 PM   #45
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Quote:
Originally Posted by Zas_ View Post
As said, fully configurable controls is a must.

NGD seems to not care at all
It sadly seems to be quite low on priority list.

A mechanics like shown here



would probably be quite easy to implement and allowed full configuration of spells/items etc via linking bar slots with keybinds.

Maybe some day we can play without getting typist's cramps..
__________________
Fix the Marksman subclass: Suggestion

Last edited by _Enio_; 12-04-2010 at 02:08 PM.
_Enio_ no ha iniciado sesión   Reply With Quote
Old 12-04-2010, 01:57 PM   #46
Awrath
Master
 
Awrath's Avatar
 
Join Date: May 2010
Location: England
Posts: 455
Awrath is on a distinguished road
Default

Quote:
Originally Posted by _Enio_ View Post
It sadly seems to be quite low on priority list.

An mechanics like shown here

http://img651.imageshack.us/img651/7714/0001hk.jpg

would probably be quite easy to implement and allowed full configuration of spells/items etc via linking bar slots with keybinds.

Maybe some day we can play without getting typist's cramps..
Something like that would be awesome.
Awrath no ha iniciado sesión   Reply With Quote
Old 10-31-2011, 09:33 AM   #47
Zas_
Count
 
Zas_'s Avatar
 
Join Date: Jun 2009
Location: France
Posts: 1,024
Zas_ is on a distinguished road
Default

*BUMP*

New linux users may find this hack quite useful.
__________________
Annavilya / War-Luck (Haven)
Zas_ no ha iniciado sesión   Reply With Quote
Old 10-31-2011, 05:40 PM   #48
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Slightly offtopic but it still kinda fits here
- When i press forward key [w] and add another key (i.e. [Shift]) i stop moving. If i press [w] and add [d] for strafing and then add [Shift] i just go forward (it removes the additional strafing).

Is this a known issue or anything i can do to fix this? On windows that doesnt happen.
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión   Reply With Quote
Old 12-24-2011, 02:56 PM   #49
Unk0
Banned
 
Join Date: Nov 2010
Posts: 70
Unk0 is on a distinguished road
Default

Quote:
Originally Posted by _Enio_ View Post
It sadly seems to be quite low on priority list.

A mechanics like shown here

http://img651.imageshack.us/img651/7714/0001hk.jpg

would probably be quite easy to implement and allowed full configuration of spells/items etc via linking bar slots with keybinds.

Maybe some day we can play without getting typist's cramps..
/me hope this will come up with the new GUI
Unk0 no ha iniciado sesión   Reply With Quote
Old 01-11-2012, 08:10 PM   #50
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Quote:
Originally Posted by Unk0 View Post
/me hope this will come up with the new GUI
Santa: "Your wish was denied!"
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:40 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved