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General discussion Topics related to various aspects of Champions of Regnum |
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06-23-2007, 02:42 AM | #41 |
Baron
Join Date: Feb 2007
Location: Australia
Posts: 699
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soz i m a little defendant of my class
no insults meant |
06-23-2007, 03:19 AM | #42 | |
Baron
Join Date: Nov 2006
Location: new york city
Posts: 921
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Quote:
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lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria Originally Posted by Inkster Lucas was truly a really great player, he may be gone, but will never be forgotten |
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06-26-2007, 09:16 AM | #43 |
Initiate
Join Date: Jan 2007
Posts: 106
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conjurer
Bigjim said
Conjurer - Not really meant for damage, so it is hard for me to classify them as unbalanced or not. I think Conjurers fall in the middle somewhere. They are pretty balanced, and I do not see many complaints about this class. If there was one complaint I have it is the fact that heal self is only +600 when the heal ally is +900. I also wish conjurers had a couple of more spells that could do damage. All in all I am happy with the conjurer class and feel that they are fairly balanced i have a lvl 40 conjurer and it sux and to the people that say "then go with a group" its not possible most of the time to do that and to lvl you have to leave safe area. so your a weak character with a crappy 'self heal' that is just a waste of time to use. and you get really sick of getting killed by weaker characters. the pet you get is worthless, at most its an annoyance to enemy in battle. the character seemed useful at first but was nerfed before i got to take it to warzone. i have tried so many setups to do some damage and find it lacking in in all setups accept to heal others. and then all enemy has to do is aim at the healer and in about 4 shots its dead. there have been times i heal myself and die as soon as the heal hits cause so many other characters can do more damage in one hit , then you can heal yourself for. it just sux and tie it to the lag issues im haveing its got me wanting to find another game. im just really really sry i made a conjurer. i mean i do 24 damage with my strongest staff on hard mobs. and if i put staff mastery spells on to up your damage you have to constantly click on the spells and constantly remana and reheal its just rediculas. and you might be able to get 200 damage on a blue or normal mob. but the constant clicking to keep buffed is way too much. and in battle you just die before those spells go off. call it whining, call it cry baby i dont care but its really aggreviating to spend soo much time just to find you have a crap character |
06-26-2007, 09:49 AM | #44 |
Initiate
Join Date: Jan 2007
Posts: 106
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man2114 said
there is no unbalance
conjurers are summons and healings ezy to lvl but little attack im told hunters are catchers hunters have to find a enemy that isnt being attacked that is our lvl. hunters have to waste time mana and health catching these things. hunters have to try and explain to some spanish person that your trying to catch that orc they just killed. hunters DONT get to heal pets hunters HAVE to lvl the pets skill every second lvl or else hunters cant catch anything. hunters have to rest every 3 enemy's, hunters have about 4 attack spells. you tell me which ones worse marksman are shooters from far distances but most of that distance is from the long bow. hunters can carry a long bow but it doesnt go well with there class. with more attack spells than hunters warlocks make metors fall from the sky and lightning strike some guy the facts are warlocks are not ranged people. if you want range be a archer did that occur to you? warlocks cannot fight alone, ok do you understand that warlocks dont have a pet and dont have good armor. so what i suggest is you grab a knight and that way you dont take damage, does that make sense? if you do fight alone try the shield spell, maybe just maybe it could BLOCK the damage you know what i think i think we should all pack it in when a warlock comes along. i dunno about every warlock i've ever met but i've noticed warlocks do a lightning strike or something then they run away so I take the damage or my pet and we all know that hunters cant heal and neither can warlocks so what happens my pet dies of course if i was allowed to rest i would but because warlocks run after attacking once they dont take damage and sit there asking why your resting. look the facts barbarians-damage dooers knights- damage takers marksman-range and attacks hunters-pets and running and hiding(im a hunter too) conjurers-summons and heals warlocks- damage dooers ok now you see how thats worked marksman have range not warlocks if ngd wants to give warlocks range i think its only fair that hunters get a healing spell for there pets. so next time instead of posting stupid forums like this think"maybe just maybe god invented my brain for a reason" and instead of complaining start another char as a archer could you be more condesending? |
06-26-2007, 11:00 AM | #45 | |
Baron
Join Date: Nov 2006
Location: new york city
Posts: 921
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Quote:
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lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria Originally Posted by Inkster Lucas was truly a really great player, he may be gone, but will never be forgotten |
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06-26-2007, 09:43 PM | #46 |
Pledge
Join Date: Jun 2007
Location: South Cali
Posts: 12
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i disagree. the mages hit considreably higher that archers so the archers attack range is a good defence to that.
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