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Old 06-23-2007, 02:42 AM   #41
mann2411
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soz i m a little defendant of my class
no insults meant
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Old 06-23-2007, 03:19 AM   #42
jrlg23
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Quote:
Originally Posted by mann2411

warlocks (like warriors) are head on people they are good when the target wants to fight and when someone else can take warlocks damage
not really real warlocks use there range knowing there low deffence can get them killed. only players who use to playing close range have different fighting style. for example demon monger he one the only close range warlocks u find
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Old 06-26-2007, 09:16 AM   #43
krushkarkas
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Default conjurer

Bigjim said
Conjurer - Not really meant for damage, so it is hard for me to classify them as unbalanced or not. I think Conjurers fall in the middle somewhere. They are pretty balanced, and I do not see many complaints about this class. If there was one complaint I have it is the fact that heal self is only +600 when the heal ally is +900. I also wish conjurers had a couple of more spells that could do damage. All in all I am happy with the conjurer class and feel that they are fairly balanced

i have a lvl 40 conjurer and it sux
and to the people that say "then go with a group"
its not possible most of the time to do that and to lvl you have to leave safe area.
so your a weak character with a crappy 'self heal' that is just a waste of time to use.
and you get really sick of getting killed by weaker characters.
the pet you get is worthless, at most its an annoyance to enemy in battle.
the character seemed useful at first but was nerfed before i got to take it to warzone.
i have tried so many setups to do some damage and find it lacking in in all setups accept to heal others.
and then all enemy has to do is aim at the healer and in about 4 shots its dead.
there have been times i heal myself and die as soon as the heal hits cause so many other characters can do more damage in one hit , then you can heal yourself for.
it just sux and tie it to the lag issues im haveing its got me wanting to find another game. im just really really sry i made a conjurer.
i mean i do 24 damage with my strongest staff on hard mobs.
and if i put staff mastery spells on to up your damage you have to constantly click on the spells and constantly remana and reheal its just rediculas.
and you might be able to get 200 damage on a blue or normal mob.
but the constant clicking to keep buffed is way too much.
and in battle you just die before those spells go off.
call it whining, call it cry baby i dont care but its really aggreviating
to spend soo much time just to find you have a crap character
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Old 06-26-2007, 09:49 AM   #44
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Default man2114 said

there is no unbalance

conjurers are summons and healings ezy to lvl but little attack im told

hunters are catchers hunters have to find a enemy that isnt being attacked that is our lvl. hunters have to waste time mana and health catching these things. hunters have to try and explain to some spanish person that your trying to catch that orc they just killed. hunters DONT get to heal pets hunters HAVE to lvl the pets skill every second lvl or else hunters cant catch anything. hunters have to rest every 3 enemy's, hunters have about 4 attack spells. you tell me which ones worse

marksman are shooters from far distances but most of that distance is from the long bow. hunters can carry a long bow but it doesnt go well with there class. with more attack spells than hunters

warlocks make metors fall from the sky and lightning strike some guy

the facts are warlocks are not ranged people. if you want range be a archer did that occur to you?
warlocks cannot fight alone, ok do you understand that warlocks dont have a pet and dont have good armor. so what i suggest is you grab a knight and that way you dont take damage, does that make sense?
if you do fight alone try the shield spell, maybe just maybe it could BLOCK the damage
you know what i think i think we should all pack it in when a warlock comes along. i dunno about every warlock i've ever met but i've noticed warlocks do a lightning strike or something then they run away so I take the damage or my pet and we all know that hunters cant heal and neither can warlocks so what happens my pet dies of course if i was allowed to rest i would but because warlocks run after attacking once they dont take damage and sit there asking why your resting.

look the facts
barbarians-damage dooers
knights- damage takers
marksman-range and attacks
hunters-pets and running and hiding(im a hunter too)
conjurers-summons and heals
warlocks- damage dooers

ok now you see how thats worked marksman have range not warlocks
if ngd wants to give warlocks range i think its only fair that hunters get a healing spell for there pets.

so next time instead of posting stupid forums like this think"maybe just maybe god invented my brain for a reason" and instead of complaining start another char as a archer



could you be more condesending?
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Old 06-26-2007, 11:00 AM   #45
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Quote:
Originally Posted by krushkarkas
ok now you see how thats worked marksman have range not warlocks
if ngd wants to give warlocks range i think its only fair that hunters get a healing spell for there pets.
first the range is only 15% more for a couple secs and second pets heal same speed as u as u rest im sure u know that by now. the range spell on warlocks is a basic skill so both warlocks and conjurers got it it always help having a lil range
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Lucas was truly a really great player, he may be gone, but will never be forgotten
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Old 06-26-2007, 09:43 PM   #46
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i disagree. the mages hit considreably higher that archers so the archers attack range is a good defence to that.
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