08-31-2010, 03:17 PM | #41 |
Apprentice
Join Date: Feb 2009
Location: Poland
Posts: 97
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Hey! Archers! Wanna hear a joke? KILL THE FUCKIN KNIGHT!
Seriously now I'm not worried, I'm afraid of your next stages and I wonder how darn unuseful will be my marks. If this "update" will go live you will just introduce banking system of archers. 2010 roadmap (deeply hidden by NGD) Viewer discretion is advised... () 1. nerf all classes 2. nerf everything else 3. fix bugs in the nerfs to nerf totally ALL! 4. Go to 1. Yes, all I can do now in game, is just sit, laugh and die. And of course - good work! IMPORTANT NOTE: we turned off a part of the armor system that dealt with minimum damage. you will see a lot of spells that yeld 0 damage please report those but don't be afraid
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Luke Skywalker [marksman lvl 60] = Darth Vader [knight lvl 60] = Zeus [barbarian lvl 60] = Hermes [hunter lvl 60] = Lucky Lock [warlock lvl 60] = Raiden [conjurer lvl 52]
Last edited by chilko; 08-31-2010 at 07:49 PM. |
08-31-2010, 03:44 PM | #42 |
Initiate
Join Date: Jun 2009
Posts: 154
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So many changes, cant remember whats gone b4 or whats been brought up so if this has been mentioned/reasons given then, sry for the repeat.
When casting camo with a pet, the pet is dismissed (i remember this was introduced), which is fine..BUT hunter doesn't camo...spell goes into cd, chr appears normally and there is no camo icon/timer in the top-left. Does seem a little harder to grind without a pet than it did b4, but not alot. |
08-31-2010, 05:38 PM | #43 |
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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I don't think right that a full buffed marks with passive dex, recharged, specialist and maneuver 5 should do 0's on a knight that is only under defensive stance, using epic bows (and magna lb too)...
Well to be short : Improve armor only : OK Reduce normals damage only : OK Improve armor AND Reduce normals damage : Wrong I seriously think that with the armor fix, you should undo that overall damage nerf that was not really needed anyways...
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08-31-2010, 06:07 PM | #44 | |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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Quote:
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
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08-31-2010, 06:19 PM | #45 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Fulm has 5 sec duration now? So basically enough time for 1 normal hit, maybe 2 with a faster wep and some As gear, basically its the same sort of thing as south cross, beast attack, and riposte, but its a buff. I dont see how that makes it an interesting spell in any way.
Maybe NGD should look into making situation spells (if its even possible on this game) for example you can only use it when you have recently blocked (would have some interesting spells for knights) or if you are on less than X% HP, or if you have a certain buff active, or already made X hits on the target etc etc. And 0 damage hits? I havent tested and dont know what spells they need to gain that but basically you could have 100 hunters shooting a knight doing 0's as he does a dance? Seems nonsence to me.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight Last edited by Umaril; 08-31-2010 at 06:53 PM. |
08-31-2010, 06:21 PM | #46 |
Initiate
Join Date: Jul 2009
Location: Any place that has beer
Posts: 179
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This little Dwarf really like's "0" damage hits - heheheheAHHAHAHAHAHAHAHBWAHAHAHAHAHHHAHAHHAHHHHHBWAHAHAHAHHAHHHHAHAHAHAHAH
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Jippy 60 Knight Member of Team Goat |
08-31-2010, 06:43 PM | #47 |
Pledge
Join Date: Aug 2008
Location: NH, USA
Posts: 31
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I don't know if it's just me or any marks with serpent bite, but on Amun I shot mobs and people with serpent bite(3). The duration damage was 0 every time. Also, the last time I was on there was a bit after stage 9 was put up and serpent bite worked perfectly.
-SilentS
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Silent Night | Silent Shadow | Silent Shade
Ƹ̵̡Ӝ̵̨̄Ʒ The Dark Side has Cookies. The Cake is a Lie. Ƹ̵̡Ӝ̵̨̄Ʒ |
08-31-2010, 07:56 PM | #48 |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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I guess NGD is still working on warriors mainly, nerfs to archers that are caused by stat- and armor changing for warriors might be fixed later when they really deal with archers. This is at least what i hope...
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08-31-2010, 10:42 PM | #49 |
Master
Join Date: Mar 2009
Posts: 450
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Well we know that fights will last alot longer now
It is probably a bug and they will fix it. I can grind 100 mobs and not lose one hp point I doubt that is what they intended lol. On the other hand, knights sure can tank now ^^ If this is intended, I suggest make defensive stance have 95% damage removal completely not just weapon damage. That way a knight will tank insanley but do actually 0 damage on other players. Also, disabling and armor debuffs can fix this problem abit. Armor value actually is important now, alot more so than before anyways. This makes a shield actually valuable, as well as high level armor ^^ It just needs tweaks.
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08-31-2010, 11:33 PM | #50 |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Hmmm, i hope many steps are coming, because in the current state, petless hunter is just unable to do any serious harm with normals (it was hard with stage 10 and became very hard with stage 11).
You nerfed hunters a lot (speed, pet, spells, defense, normals, ...). I don't think petless hunters are OP on Horus, but now on Amun, you made them unplayable (new spells are not enough to keep the fun imho). Plus this new power system .... And 0 dmg .... That's just too much atm.
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Annavilya / War-Luck (Haven)
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