11-05-2011, 09:17 AM | #41 | |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Quote:
Why not reward with bonux xp for the realmwith most playing time on lvl 30+? Oh wait - you do! More serious: See - theres a huge flaw in regnum - population inmabalances. You could just admit that you dont have a solution to population imbalances and quit rewarding *always* the biggest realm - for something they achieve with low competition. Please - do something that does *not* work towards imbalances for your next event. Give gold bonus or i.e give a quest that gives you a hat with a description about winning that event. Make it symbolic rewards until you have a better, a fair solution. And give the XP boni for evryone. They all deserve it the same, really. Last edited by Frosk; 11-07-2011 at 01:16 PM. |
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11-05-2011, 12:50 PM | #42 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Event? I gave up on events from NGD. The only one that stays in mind was that Halloween one from 2009. Purple fever was not too bad either.
For this one, the writing was on the wall for Ignis by day 2. I gave up then and went back to playing as if there was no event at all. I did the werewolf one, By the time I used potion 2 times , yawn. What can I say. Every single event NGD ever made has lots of potential. Problem is that most of them grab failure from the jaws of success. Why? because they are usually slapped together in a hurry to "appease the masses". That's fine once we can see bug fixes, balancing and content in its place. I would gladly give up an event (2 even) for the horse reposition bug and weapon not drawn bug to be fixed. They all got imagination and potential to be good if they allow player input and are allowed some time and a little resource to gestate properly. Every single one can be recycled and improved (except Valentine's day one of 2009). NGD should , through Frosk, make a few threads as a way to solicit ideas to improve the past events and make events that benefit all despite variances across realms. The old ones can work again, with a few tweaks to them. This one simply fed the negative feedback loop much like many other facets of the game. NGD is certainly challenged to deliver content that does not feed negative feedback loops. Anyway ,congrats to Syrtis and I think NGD could have pretty much called this one since Thursday last and give you guys your boosts. Regards |
11-05-2011, 03:13 PM | #43 | |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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11-05-2011, 03:49 PM | #44 |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
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I pretty much ignored the event in its entirety despite being in Syrtis, I never liked mass collecting activities and I really do not think the reward is worth the fuss.
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Psy Dizzy thumbs, itchy fingers
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11-05-2011, 04:10 PM | #45 |
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Join Date: Jun 2009
Location: France
Posts: 1,024
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I totally agree this event is very badly designed (as most), winner is obvious since day one: most populated.
And rewards are increasing the population imbalance... great. The candies dropping gave me an idea though. Do you remember in recent episodes of Metal Gear Solid how the main character can collect enemy's tags ? To be short, in certain conditions, he can cause the enemy to give it tag plates (?, the necklace with names used in the army). Moved to Suggestions, here
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Annavilya / War-Luck (Haven)
Last edited by Zas_; 11-06-2011 at 10:37 AM. Reason: Moved out of topic part to appropriate section |
11-06-2011, 07:40 PM | #46 |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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I'm going to be soooooo glad this event is over, those werewolfs are damn annoying.
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SHAKE IT LIKE A POLAR BEAR NINJA |
11-06-2011, 07:47 PM | #47 |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
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As far as events go for NGD, this one was decent.
Hell, it could've been worse right? The realm imbalance being rewarded is off topic, it's nothing to do with how the event was executed as it would most likely have cropped up as an excuse anyway. It's not like they can do anything to regulate the realm populations short of removing the option of choosing which realm you want to play completely.
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Psy Dizzy thumbs, itchy fingers
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11-06-2011, 08:33 PM | #48 |
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Join Date: Jun 2007
Posts: 1,186
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I found bit weird that chance for getting event mask was from Big Pumpkin was sooo small. Shouldnt event theme related stuff be more accessible to everyone?
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Inquisition |
11-07-2011, 08:06 AM | #49 |
Master
Join Date: Jul 2010
Location: kaZantip (orange republic without panties)
Posts: 534
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got:
- 16 banner duel... - 17 mana potion... - 20 helth potion... - around 200k gold... no one Mask's and no one exp bonus very funny
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Sooner or later, you know, that the world around you can't change. But when all illusions are destroyed, you can start to build one, the one great illusion.
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11-07-2011, 01:35 PM | #50 | |
Banned
Join Date: Aug 2011
Posts: 4,089
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Quote:
1- There are already bonuses (+RLM) for those realms with lower populations. You can actually check who has these whenever you get to pick a realm with a new account. 2- It wouldn't make too much sense to actually promise a reward for a winning realm, and later on announce that the reward goes for everyone, including those who didn't even care about it. If we did, it would have provoked complaints from those who actually worked hard on it because it'd meant that they wasted their time on it, since they could have obtain the bonus anyway. In any case, I appreciate your interest and suggestions. Regards! |
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