11-04-2016, 06:32 PM | #51 |
Master
Join Date: Mar 2010
Location: Georgia
Posts: 386
|
__________________
Haven ~ Daggers/Miles Long *Retired* Ra ~ Cloaks/Elongated |
11-04-2016, 11:38 PM | #52 |
Pledge
Join Date: May 2007
Posts: 45
|
|
11-05-2016, 05:42 AM | #53 |
Banned
Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
Posts: 605
|
Speculation: only those participants who do 15% (or more) of resource-boss hit points get credit. This is/was true for quest bosses in realm quest-line, so it could explain why people do not get the iron/hardwood drops. I've got some, I've missed some. I never missed any when group I was with numbered 6 or less, ever, & I always missed the drops when group was large. Uh, is that proof empirical enough for ya'? Further, I completely agree that all who kill should drop, period.
|
11-05-2016, 05:05 PM | #54 | |
Count
Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
|
Quote:
http://imgur.com/a/FicAW
__________________
|
|
11-06-2016, 12:08 PM | #55 |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
|
I know I'm most likely late with it, but I had a suggestion regarding rare materials.
We all know that we will need materials from mini bosses for the better items, hickory wood and such, that is dropped once at the orc camp and once near wall from a mob. I saw everyone was riding from place to place to get as many as possible from all those items, knowing they will be needed for rare recipes. The suggestion would be ( to make it maybe a bit harder to get those items and to try to generate some fight ): How about allowing one realm to use only other realm's mini boss's loot? Just add a color before the loot that is needed for the recipes. So for example, a recipe for an Alsian would be like this: -Red hickory wood ( dropped by red mini bosses ) -Green iron ore ( dropped by green mini bosses ) |
11-06-2016, 12:17 PM | #56 | |
Master
Join Date: Mar 2012
Location: Zagreb / Croatia
Posts: 578
|
Quote:
This will create even more imbalance towards archers.
__________________
Slartibartfast / Slartibartflask / Phartiphukborlz / Slartibarbfast / Blart Versenwald :: The true Goat of Alsius
CoR Sentinel |
|
11-06-2016, 12:39 PM | #57 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
|
Quote:
Home realm would not need their own boss's loot so they wouldn't kill them, they would only defend them from the other realms. That's what I meant by "generating some fight" . |
|
11-06-2016, 12:43 PM | #58 | |
Master
Join Date: Mar 2012
Location: Zagreb / Croatia
Posts: 578
|
Quote:
- Enemy hunter does few hits to the boss - Runs on safe distance and camo - Drops the key - Returns camoed to the chest - Clicks the chest, gets the loot - Gets killed by players near chest -> never mind, it's worth it.
__________________
Slartibartfast / Slartibartflask / Phartiphukborlz / Slartibarbfast / Blart Versenwald :: The true Goat of Alsius
CoR Sentinel |
|
11-06-2016, 12:45 PM | #59 |
Master
Join Date: Mar 2012
Location: Zagreb / Croatia
Posts: 578
|
Ah, I haven't got this line.
__________________
Slartibartfast / Slartibartflask / Phartiphukborlz / Slartibarbfast / Blart Versenwald :: The true Goat of Alsius
CoR Sentinel |
11-07-2016, 07:59 AM | #60 | |
Initiate
Join Date: Dec 2011
Location: Poland
Posts: 160
|
Quote:
-make dragons worthy to kill-> no idea about ra but when on haven any realm killed dragon last time? No need for adding resources, they already there: dragon horns for lvl 55+ bows/weapon hilts/staff; gems as source of magic for crafting and crystalls for saff, scales (lots of scales at least 50) for armours -promote war-> holding castle for first (only first to avoid farming) 20 minutes grants a lvl 50+ resource for crafting from its warehouses (pillaging/raiding) MAKE THEM UNIQUE FOR EACH CASTLE -promote invasions-> UNIQUE RESOURCE for lvl 50+ or 55+ that can be found only in one realm like "moon silver" at Alsius withering heights/hopstad mines; siderite ore from volcanic zone in Ignis; elvenwood in Syrtis forests -maybe to make top tier items harder to obtain add magna ingot to formula as basis like: for armour: 50 dragon scales+magna ingot+ 1 moon silver ingot, +20 siderite ore
__________________
Kyle Katharn (knight) Darth Malgus (barb) Marka Ragnos (Hunter) |
|
|
|