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Old 07-24-2010, 02:42 PM   #51
cokolwiek
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Quote:
Originally Posted by Umaril View Post
You want to drop terror because of a 10% fail rate on the knockdown? Your kidding right?

Look at all the warriors who use MS knowing its debuff has a 50% fail rate, or all the conjus using dispell/mass dispell regardless of its fail rates in the lower levels (not all can afford to level it to 5) barbs using Um, knights using defensive stance, conjus using mind blank ...

Seriously 90% is a lot, its not a big deal.

As with Lumi my positioning is a mess, landing a hit on a moving player (or even a standing one) is rare for me on Amun.
50% Lmao
idk what succse rate MS has in real but its NOT 50%

and WTH are you doing?
droping terror is in the interest of us all

ppl will use more warriors so less range vs range war
and less fast gangs wins
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Old 07-24-2010, 02:50 PM   #52
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Quote:
Originally Posted by Blaa View Post
I just need to be sure it will work. That's just MY opinion.

Besides, it's rather interesting going without terror. Sometimes it feels like a default setup; "Okay... new setup. First Arcania up to 19 and terror to 5".
It's a goddamn area. You'd only need a 100% chance if you planned on using it in 1v1.
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Old 07-24-2010, 03:06 PM   #53
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Since Chilko was nice enough to give us all the info on the balance update in this thread, please dont turn it into a "your tactics must suck, you're doing it wrong" thread. I'd rather have this thread remain open, so please ignore the people who say things that sound absurd.
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Old 07-24-2010, 03:06 PM   #54
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Quote:
Originally Posted by Blaa View Post
I just need to be sure it will work. That's just MY opinion.

Besides, it's rather interesting going without terror. Sometimes it feels like a default setup; "Okay... new setup. First Arcania up to 19 and terror to 5".
90% is a good measure of "sure" in a game... you have to let some chances
to other...

Kick usually is resisted so much, as ms(5) and feint and south cross and any
other..

really.. 90% is a real good chances
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Old 07-24-2010, 03:15 PM   #55
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Euh... I'm sorry I expressed my opinion?
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Old 07-24-2010, 03:24 PM   #56
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Quote:
Originally Posted by Blaa View Post
Euh... I'm sorry I expressed my opinion?
mmm you haven't to be sorry, but probably your opinion (valid like mine.. ) is not so shareable with others that are not warlocks..

appear that ppl who play the most OP classes (hunters and with a real minor minor degrees lock) hardly find themself OP... and try with all their force to
keep the things as is now, this is clear, but honestly can you explain why:
- with my lvl 25 lock i can EASILY KILL LVL 50 MOBS???
- with my lvl 50 knight i have to swet to do it..
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Old 07-24-2010, 03:30 PM   #57
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I'm actually pro nerfing terror and I know locks are overpowered. But I guess saying you're going to drop a spell, because you don't like chance spells is just weird for people.
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Old 07-24-2010, 03:32 PM   #58
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i agree with scias, and all the one saying that this will be a HUGE nerf to GH, and yea i'd rather see it as a instant heal: something like 900 hp and a little regenaration will be good, and an adjusted mana cost and cd. If you do not want to short the cd, well then make it powerfull something like 1500 hp and regen, so we have a total of 2400 hp, that is what is giving now this spell.
Or if you want make it last 30 sec, well make it 80+ regen, so it has the same result of 2400 hp of the old greater healer. Otherwise leave it as it was before.

Also, i experienced bad movements positioning that is worse than ever, animation not showing at all, and log is bugged not showing half of the spell someone is using on you.
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Old 07-24-2010, 03:33 PM   #59
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Quote:
Originally Posted by Blaa View Post
I'm actually pro nerfing terror and I know locks are overpowered. But I guess saying you're going to drop a spell, because you don't like chance spells is just weird for people.
I think no one is going to drop terror only because of the 90% chance :S

Myabe for PvP, but balance is RvR oriented
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Old 07-24-2010, 04:03 PM   #60
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Quote:
Originally Posted by cokolwiek View Post
50% Lmao
idk what succse rate MS has in real but its NOT 50%
Go look it up, its supposed to be 50% and seems like that to me, though NGD have said they have changed it so it works as it should, if that means it was working to much or not enough I honestly have no idea. To me it always seemed a fairy even chance.

Yes terror in its current form Im all to happy to be rid of, but the new one with reduced knock chance and less spash damage sounds nicely balanced, I just dont want to see people freak out and drop a perfectly good spell just because its no longer uber.

Will be interesting to see what kind of builds warlocks come up with if they do drop terror though. I do agree that arcana 19/Sultar 5 is as much a 'default' build as Wc19/onsl5 used to be on barbs. If we start seeing locks dropping arcania to 15 (or altogether) it would make for a nice change of pace.
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