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Old 10-17-2007, 06:18 PM   #51
aric_cs
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I'm not bitching, just stating my opinion on the matter. I've played the game and I think it's one of the worse gaming experiences I've had so far.
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Old 10-17-2007, 06:49 PM   #52
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I like PS, I used to play it as much as I do Regnum now. If Regnum didn't
exist, I'd be playing it now. It is open source, I have the server code up and
running on my Fedora Core 3 Server, with mySQL, php, Apache, the gui
front ends for the server console, crysatal space, the whole 9 yards.
I can modify the code and add new content, I LOVE that about it!!

I know everyone is a volunteer, that has pluses and minuses. The whole team
is closed mouth about any problems, they don't want PS to look bad, many
volunteers use PS as part of thier resume. If PS is bad mouthed, it's like you
are critizing them directly, they take it too personally. They are so closed
mouthed... It's like a religion to the volunteers and a lot of the players. Talad
is the game's big cheese, and they always say,
"Praise be to Talad, the server is up", or "Curse Talad, the server is down", LOL
Quote from one of my previous posts in this thread:
Quote:
I must say that I was happily surprised when I registered and logged on
for the first time 3.5 days ago. I lived in the PlaneShift world for 2.5 months
and and spent alot of time on a PlaneShift IRC channel with ~ 100 others
wondering why the game crashed this time, and when it would be back up.
The Official Forum Moderators on the PlaneShift site were the Last
people to give you an answer, as to why, the game was down, even when
they knew the answer. Example, the last upgrade from 0.3018 to 0.3019
the game was down for days, when asked they would give you some grief
about asking. No mention that an upgrade was going on, just "It will be up
when it is up". No mention on the the official website that an upgrade was
going on, the old client that wouldn't work with the upgrade was still being
downloaded by people (couple hundred megs). If the server was going to
be taken down for maintenance, we weren't told ahead of time and would
suddenly be offline.
I have found the Regnum team cares more for the player, and keeps
them informed ! What a concept ! I also love the variety of weapons, and
armor so people don't all look alike. I am also impressed with the number of
mobs (mobile objects - monsters) and how they can attack you singlely or
in groups, PS server has a seperate program that controls these movements
and can't get it to stay up, and when it is up the game is unstable so they
often take it down on purpose. They are only able to allow one on one attacks.
So when Regnum came online lots of us moved here, Angelwinged Devil and
his guild(clan), Valorius Rageway and his Guild(clan) these into the Syrtis
Realm, I'm sure there are others I'm not aware of. These are ACTIVE gamers,
not casual ones. They would support PS in the same way they support RO
if that option were made available. They would be happy alpha-testers if
they got the respect that they deserve from the PS team, and were kept
informed. How can alpha-testers help if they are always kept in the dark by
the "priviledged" in the know PS team, it's the us vs them mentallity. A sure
fire way to lose your base when a better product comes along

Long live Regnum Online, spread the good news to our oppressed brothers
in the PlaneShift Realm !

Last edited by Celtus; 10-17-2007 at 07:09 PM.
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Old 10-17-2007, 08:39 PM   #53
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I get addicted to comp games easily.

I would've no doubt gotten addicted to whichever on-line game i tried first.

It just so happened it was Regnum.

On the whole i don't regret it - the game is fantastic.

Tho i sometimes wish i'd have gotten addicted to a game with less lag and crashing.
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Old 10-17-2007, 09:12 PM   #54
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i never mentioned any name of people bitching i was referring to people in the actual game, complex aric_cs?
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Old 10-17-2007, 09:27 PM   #55
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Yes, I am complex
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Old 10-17-2007, 10:33 PM   #56
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Quote:
Originally Posted by adict
Well first of all you are comparing apples with pears. You should realize that PlaneShift is in heavy and I say it once again heavy development. So under theese terms you cant look at it as a finished game. The second thing is that the PS is made by volunteers and people who love the game and there is actually no game studio behind it like here by Regnum. So I think the only one ho really looks ridicilous is you. And finally, at least the PS runs with no problem on Ubuntu.
Don't you DARE bitch at me!

I was just making a simple statement that my clan was moving over, and being nice and saying 'hi'. If you have a PROBLEM with that, you can speak to my QUEEN DIRECTLY. Her name is VALORIUS RAGEWAY. She WILL KICK YOUR ASS. (Level 50, btw)
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Old 10-18-2007, 06:42 AM   #57
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Quote:
Originally Posted by hong_kong_man
Don't you DARE bitch at me!

I was just making a simple statement that my clan was moving over, and being nice and saying 'hi'. If you have a PROBLEM with that, you can speak to my QUEEN DIRECTLY. Her name is VALORIUS RAGEWAY. She WILL KICK YOUR ASS. (Level 50, btw)
Well to me calling PS players "whiny babyish ridiculous players" isnt very nice as you say.
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Old 10-18-2007, 07:01 AM   #58
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Quote:
Originally Posted by octopus
The fact that PS is developed by some volunteers for their own enjoyment is cool, but it does not make PS a good game. Matter of fact, I think it's quite the opposite, since the programmers are all volunteers, they only work on what they think is fun at the moment. If a major, glaring bug is not fun to fix, then it will not get fixed.
I disagree but I think that this is a matter of view. I see it quite differently.
But I presume it is actually no interrest of you.

Quote:
Originally Posted by octopus
Many of us support Regnum by paying for premium content. I'm happy to contribute financially to a company that makes a quality Linux game..
I can agree that Regnum is a quality game. But a quality Linux game? The client is pretty unstable and even not offcially suported. And it was allready mentioned before I wont spare a coin untill Im sure that the Linux client will be here also tommorow. But Im looking forward to it and would be happy about it if its going to be supported officialy.


Quote:
Originally Posted by octopus
Adict, none of us are calling PS players losers. We're just saying that Planeshift, as a game (if you can even call it that) sucks. The only person I see here being rude to others is you, judging by your above suggestion for us to stick our fingers in nasty places.
No one? maybe try look at the first post
Quote:
Originally Posted by octopus
You are Proglin from PS, aren't you?
No, Im Proxys Timko from PS and Adictus from Regnum.
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Old 10-18-2007, 04:08 PM   #59
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Quote:
Originally Posted by adict
I disagree [in regards to bugs not being fixed in a timely fashion] but I think that this is a matter of view. I see it quite differently.
But I presume it is actually no interrest of you.
Examples:
The Darkness spell in Planeshift is supposed to put a dark cloud above the target's head, impeding vision. Instead, the dark cloud appears above the caster's head, accomplishing nothing. This bug has been there for over a year. Half the spells in the game do not function at all. Defensive Wind has never done anything.

Bronze Door map in Linux client: 1/3 of the outside map is all black and untextured. There is a large triangular hole where you will fall off the map and die. This problem has been there since this map was made, over a year ago.

Duplication bug: This bug, allowing anyone to duplicate anything including priceless Silverweave weapons was reported to Karyuu/Bakuun, even demonstrated to her. But she did nothing, while people abused this bug for over a month. 1/3 of the population had mysteriously become instant millionaires. The devs didn't lift a finger to fix the bug until some people forced them to, by dropping thousands of those prices weapons and literally billions of trias all over the land.

Shields: Last time I was in PS, shields still did not work. They didn't work when I started PS two years ago. This is NOT fixing things in a timely fashion.

Quote:
Originally Posted by adict
I can agree that Regnum is a quality game. But a quality Linux game? The client is pretty unstable and even not offcially suported. And it was allready mentioned before I wont spare a coin untill Im sure that the Linux client will be here also tommorow. But Im looking forward to it and would be happy about it if its going to be supported officialy.
There are four computers in my home that run Regnum, all on Ubuntu. On one machine, Regnum crashes constantly. On the other three, it is very stable. My client hasn't crashed in probably a week of heavy playing.

Though the Regnum server had a bad day last Sunday, this was right after they had a 7 day period of never crashing. How often is the PS server down? When it's actually up, the monsters are "impervious to attack" half the time because the NPC server isn't functioning.

As was mentioned before, when the PS devs decided to update the server from 0.3.19 to 0.3.20, they took the server down for almost a week. They did NOT post in the forums why it was down, nor how long they expected it to be down. If someone asked, "Are you updating to the next version?" or "What's going on? We just want to know?" they would be abused by the forum moderators. They miss-treat their players (testers as they consider them) and don't bother to even post one sentence telling people they were updating. After the update, I heard that it was so bad that they rolled it back to the old version for several more weeks.

Quote:
Originally Posted by adict
No one? maybe try look at the first post
I stand corrected, that first post was derogatory to PS players, though that post might have been posted soon after his "queen" Valorius was banned from Planeshift.

Last edited by octopus; 10-18-2007 at 08:09 PM.
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Old 10-19-2007, 03:11 PM   #60
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I wonder why he was banned (sarcasm.)

Ps was both bad and good, the good times were the rp the bad were with the system mechanics, and being very creative myself I've had good times there, I simply left cause I didn't think it was very good and saw a bad time for it coming. The only funny thing in ps(roleplay) is not even supported that much anymore. It's the community and the roleplay that keeps it together.

There are a lot of other open source games that are good despite the fact the programmers aren't paid. A good one I can mention is Tremulous. It has like ps not made it's own engine but in this case it's very stable, balanced and fun.
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