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Old 01-25-2008, 01:13 AM   #61
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GIGO- Just so you know, as a healer conjurer I can gather up to 2k rps a day at level 46.

Gone slightly off topic by talking about people leaving... I don't care who leaves, i'm staying ^^...
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Old 01-25-2008, 04:13 AM   #62
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so what people are now leaving the game because they dont get rps as awd stated before try having fun rather than focusing on how many rps you got or didnt get for the amount of dmg you did
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Old 01-25-2008, 05:18 AM   #63
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yer i do surpose sitting in the fort and just healing does get pretty boring right? what to do to make conjurers funner?
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Old 01-25-2008, 05:23 AM   #64
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Quote:
Originally Posted by mann2411
yer i do surpose sitting in the fort and just healing does get pretty boring right? what to do to make conjurers funner?
give them water guns!
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Old 01-25-2008, 06:52 AM   #65
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Quote:
Originally Posted by mann2411
yer i do surpose sitting in the fort and just healing does get pretty boring right? what to do to make conjurers funner?
It's not just that. Conjurers are quite interesting when you get to learn all the spells and descriptions, how to use them in combination with other sub-classes and to balance the battle. Of course that if you always use your conjurer the same way, with the same spells and same people it's going to get boring in the end, but try changing your config and battlegroup!

We're not only healers, we can buff, fight and give away mana (or take it :P)... Summoning is another option.

Real conjurers are the ones that can learn everything about the class, but still play and master it, adapting to the group where they're in. I'm sure we need those "real" conjurers with a support-healing config, but it doesn't pay enough to play like that anymore... Why? RP's. We get almost no points.

Of course, points aren't the most important thing you may say -points aren't important to me either, but there are a lot of conjurers that think that way. Some others can't get to 50 because the same system that controls the RP sharing is the same as the one that controls the XP given to the players. If we get almost no XP being support, don't expect to have that kind of conjurers playing around anytime soon.
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Old 01-25-2008, 07:20 AM   #66
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Yeah Xeph. Unfortunately, playing as a conjurer effectively also means you won't get rp or xp from it. I have resigned to that fact long ago. Playing effectively means using your spells only when you absolutely need to, and that means healing only who needs it, using areas only as a last resort when you can't keep up with micro management and positioning yourself strategically to prevent getting hit.

A Conjurer isn't the class to be if you are after personal glory in this game. It's more of a class which gives you personal satisfaction knowing that your party did well because you did well.

Unfortunately, I don't think many play as a Conjurer with this in mind. Therefore many are disappointed with the class.
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Old 01-25-2008, 07:58 AM   #67
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There is a way to get more exp from training, like only casting spells on them while they fight... And having constant spells cast on them for the duration of the fight. I see alot of conjurers healing at any time, when you should focus around that area to steal the exp ^^

Who stands in the fort and 'fights' all the time? XD it's the same as above for realm points, just run out with some protective areas to help others fighting in the door area and keep close to the door for a quick escape?
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Old 01-25-2008, 08:15 AM   #68
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Quote:
Originally Posted by Valour
There is a way to get more exp from training, like only casting spells on them while they fight... And having constant spells cast on them for the duration of the fight. I see alot of conjurers healing at any time, when you should focus around that area to steal the exp ^^

Who stands in the fort and 'fights' all the time? XD it's the same as above for realm points, just run out with some protective areas to help others fighting in the door area and keep close to the door for a quick escape?
true true , or maybe heal/zarkit/mana/enchantmens ;D
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Old 01-25-2008, 10:37 AM   #69
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what about like party xp? barb and conjurer are in a party barb kills something and conju gets at least some xp but more if he heals/buffs/manas and their should be a range to which it can be used so theirs no lazy person just leaving his char afk and racking in the xp
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Old 01-25-2008, 10:47 AM   #70
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Quote:
Originally Posted by octopus
we suck at offense... vulnerable when we are alone or in a very small group...
Quote:
Originally Posted by octopus
The Confuse spell, one-shot, low mana, short cool-down, no defense, long-range conjurer-fuck spell
...
Quote:
Originally Posted by octopus
Hunting totally sucks as a conjurer. The archers and warriors run far ahead, leaving us trailing behind, vulnerable and useless
You've covered just about all the reasons I can't be bothered with my conjurer any more. Additionally, in my timezone, if I want to play during the day/evening there's usually not enough people around for forts or large hunting parties.

As for my 2nd and 3rd chars, I've almost given up leveling them (it's too much waiting around for mana to regen when you're not assisted by a supporting conjurer and the support conjurers are being played less lately thanks to NGD's recent changes!)
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