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Old 09-01-2009, 07:50 PM   #61
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Originally Posted by -Edge- View Post
Ironic isn't it.

Somehow warriors were supposed to be the fastest class to level too.
Its an easy mistake! They only overlooked how nerfing defence would mean we take more damge per mob, and that mob skills mean we take more damage per mob... and being warriors we take more hits per mob so need to rest more, and that knight rest periods are stupidly long, and that we need to run over to the mob to hit it, and...
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Old 09-01-2009, 07:58 PM   #62
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So, please, upgrade your abilities and skills and try to work as team, and stop complaining of your low numbers. I never see Ignis complain about outnumbered.
Wierdly: us Igneans view being outnumbered as a CHALLENGE. This is because we are all lunatics, to a man, frankly.
If we get zerged, we just run from saves over and over - trying to target enough conjs to make a win inevitable.
Numbers vs. Tenacity: it always comes down to tenacity for us in the end
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Old 09-01-2009, 08:08 PM   #63
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Originally Posted by -Edge- View Post
Ironic isn't it.

Somehow warriors were supposed to be the fastest class to level too.
It definitely is.
I really wonder what they plan to make warriors level faster.
My guess would be that instead of adding an xp bonus to (sub)classes they will nerf the others i.e. warriors will level as they do now but others will be slower...
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Old 09-01-2009, 08:11 PM   #64
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Originally Posted by monktbd View Post
It definitely is.
I really wonder what they plan to make warriors level faster.
My guess would be that instead of adding an xp bonus to (sub)classes they will nerf the others i.e. warriors will level as they do now but others will be slower...
My guess will be removing back pedaling and having no change to warriors at all.
Then warriors will just level better because of more HP.

And everyone levels longer (by pushing warriors from last place to first without any change to them)

Classic.

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Originally Posted by Umaril View Post
Its an easy mistake! They only overlooked how nerfing defence would mean we take more damge per mob, and that mob skills mean we take more damage per mob... and being warriors we take more hits per mob so need to rest more, and that knight rest periods are stupidly long, and that we need to run over to the mob to hit it, and...
Of course! Of course!

I understand, God forbid I or anyone else would criticize NGD for such a simple mistake.
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Old 09-01-2009, 09:00 PM   #65
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Originally Posted by Umaril View Post
As annoying as Hunters are they are part of the game, and couldent realy be adjusted to do anything else without runing the class.
I completely disagree. Hunters are outside of the game in a way that no other class can be. They have almost no combat function in a fort war situation (at least one that will get them RP, like tracking enemy movements). In a fort war situation, they dont do enough damage, as pet is very easily killed went sent into the teeth of the enemy, and without being able to stack a fight in their favor (no disrespect intended) they dont do very well. Smart ones take rep shot and stalker to both get rp and contribute, but as a whole, they have little use at fort wars, at least not in the way that locks, conj, and marks do and barbs and knights used to.

Hunters play outside of the RvR aspect of the game and are self sufficient in a way that no other class is. They choose their fights (both when to start and usually when to leave), and like it or not, those fights are usually stacked battles vs grinders. NGD's will or not, hunters are assassins; its what they are best at, why would players chose to play in another way? Hunters were not built with fort wars in mind i think, and until we bring them into the fold, they will always be little more than assassins. Not that i will complain of course when they snipe an enemy conju, but making fort wars more attractive to them will have the side effect of having them hunt grinders a bit less perhaps.

Please note that im not talking about all hunters, nor trying to insult them as a class, but they are what NGD gave them the skills to be: skilled assassins with much power in PvP or Pv2 or 3, but little in RvR.
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Old 09-01-2009, 10:11 PM   #66
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Originally Posted by ArchmagusArcana View Post
Hunters play outside of the RvR aspect of the game and are self sufficient in a way that no other class is. They choose their fights (both when to start and usually when to leave), and like it or not, those fights are usually stacked battles vs grinders. NGD's will or not, hunters are assassins; its what they are best at, why would players chose to play in another way? Hunters were not built with fort wars in mind i think, and until we bring them into the fold, they will always be little more than assassins. Not that i will complain of course when they snipe an enemy conju, but making fort wars more attractive to them will have the side effect of having them hunt grinders a bit less perhaps.
Exactly, so its either fail or lie.

Right now it seems to be nothing more then NGD's plan, or intention. When they actually plan on doing this is unknown. But it's one of the many things we heard in the recent volume of NGD's plan. Things like how the game isn't set for PvP when you have hunters dominating it, or selling Duel Banners as a premium item.

I honestly don't understand the logic of NGD sometimes. They say something, promise, then take it back or pervert it saying we took it wrong. To me there is no balance, and it's far from even being worked. NGD does not share in open discussion with the player base, they instead conceal their balance views and limit actual testing to a biased number of people. We don't know anything about their plans in balance, and we don't know who even works the balance.

It's like saying something is there when it isn't.
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Old 09-01-2009, 11:22 PM   #67
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Originally Posted by Frolan-I View Post
weird, i got banned and my posts r deleted, funny
yay the trolls on his alt

Can you for once post something that has a place in the subject and stop just random spamming.
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Old 09-01-2009, 11:24 PM   #68
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Originally Posted by frolan-i View Post
weird, i got banned and my posts r deleted, funny
multi-accounting-banned-troll-alert
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Old 09-02-2009, 07:44 PM   #69
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woot, im back
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Old 09-03-2009, 10:08 AM   #70
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