09-19-2009, 02:30 PM | #61 |
Apprentice
Join Date: Jun 2007
Posts: 73
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Ok, this version is a lot better.
The char should start walking again after casting a spell when keeping the movement key pressed. Lower the Arcane devotion cast time to 0.5s. Lower Crystal blast cast time to 0.5s.
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09-19-2009, 02:54 PM | #62 |
Pledge
Join Date: Apr 2009
Posts: 42
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Now that there are a lot of barb improvements, making them hit harder with no armor consequences, I'm trying to figure out how this has improved the knight-half of the warrior class. The spells we used were nerfed, the ones we don't were improved.
I'm sorry but unless i've misunderstood, barbs are supposed to kill fast and die fast. Berserk's armor reduction helped make that possible, now they can cast Thirst for Blood, Caution, Frenzy, and Berserk with no penalty but mana, which, after the buff, they only use normals anyway... So I am just curious as to how I am supposed to keep barbs off of mages and archers if they hit 5x what I do and have the same armor bonuses. Personally I think Awareness or Rigorous Preparation needs to be replaced with a resist to all physical damage spell similar to Frenzy. That way it is one that ONLY knights have that sort of keeps some defenses up against barbs. |
09-19-2009, 02:58 PM | #63 | |
Marquis
Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
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Quote:
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
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09-19-2009, 03:04 PM | #64 | |
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Join Date: Sep 2008
Location: italy
Posts: 27
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Quote:
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cris knight lv 50
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09-19-2009, 03:24 PM | #65 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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After nerfing Balestra, Ribs Breaker, owth, multi-wep-buff stacks, caution, onslaught, and likely a lot ive forgot I hardly think removing the armour penalty on Berserk makes barb so powerfull.
However I agree knights have shared many of these nerfs and had their own to deal with as well, unless % resist all damage spells (around the same level as acrobatic) are introduced and spells to FORCE the enemy to target you I dont see what can be done for knights.
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09-19-2009, 03:51 PM | #66 |
Count
Join Date: May 2007
Posts: 1,452
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Everyone damage got nerfed according to chilko, so even with berserk now they wont hit that hard.
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09-19-2009, 03:52 PM | #67 |
Initiate
Join Date: Dec 2008
Location: Spawned at save
Posts: 198
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If I try to cast a spell without enough mana, the game reports "You do not have enough mana" but I still lose my attack for that round.
I'm unable to take a video but this is easy to demonstrate with any expensive spell and any slow weapon. You will never perform a normal attack as long as you keep trying to cast the spell. I feel this is a bug since I expect no side effects on attack timer from failed cast due to lack of mana.
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09-19-2009, 03:55 PM | #68 |
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Join Date: Apr 2009
Posts: 42
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Well thats exactly the point. Mages have energy barrier, archers have acrobatic, and barbs have frenzy. Knights, regardless of their intended defensive role, have no resist damage spell of any kind besides Army of One, which certainly cannot be used regularly. Knights need a Frenzy/Caution duration/cd spell that provides resist to damage with the same amount that Acrobatic provides.
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09-19-2009, 03:56 PM | #69 | |
Master
Join Date: Jan 2008
Posts: 357
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To all you people crying about how you are going to quit, while not putting specific issues as to why you dont like it, THIS IS NOT FINAL, this is a test, they are constantly changing things. NGD is striving right now to do this update right, to involve us in it and to make it acceptable to everyone, and you want to waste this chance, to what, whine? Be constructive, strop trolling, stop flaming, and either contribute something to the discussion, or SFTU.
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Alsirian Legion Horus: Wulfgar Heartsfang 50 barb: Arcan Heartsfang 50 Lock
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09-19-2009, 04:30 PM | #70 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Syrtis DSR (readly sight ring) gives slash damage, I forget how much off the top of my head but its around 15-25 I think.
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Faith 50 Barb Faithless 50 Lock
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Tags |
balance, phase, spells, testing |
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