08-20-2010, 08:50 PM | #61 | |
Banned
Join Date: Sep 2009
Location: The Netherlands 8-D
Posts: 653
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08-20-2010, 09:34 PM | #62 |
Apprentice
Join Date: Dec 2008
Posts: 74
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Actually I originally simply stated my opinion as to why many played hunters and commented on the negative effects on the player base in general since the last nerf.
In my second post I responded to a couple of personal attacks and stated the facts about their playing ability. And how it was likely to be after the cahnges when they still lose. And believe me they will. Any changes NGD makes short of making their class gods wont help people with no skills. Hunters are not overpowered just the only truly fun class on the game. If you think the user base is small now see what happens without a good hunting class. And Im not whining I gave up on this game a long time ago and only recently came back so I dont have that much invested in it this time. Personally I would like to see them completely remove hunters from the game rather than pick them apart constantly. I believe that would really make a lot clear to NGD. Then at least the losers could spend all their time whining about locks or marks for a change. And they would. |
08-20-2010, 11:30 PM | #63 | |
Baron
Join Date: Jan 2007
Location: United States
Posts: 947
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Refetan 60 barb, Schlong 59 lock - Haven Syrtis |
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08-21-2010, 01:03 AM | #64 | |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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08-21-2010, 01:09 AM | #65 |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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08-21-2010, 01:19 AM | #66 |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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Seems that every time you try to have some serious discussion about classes has someone to try to make the topic like joke.
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08-21-2010, 01:54 AM | #67 | |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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Marksman Is my favorite class. the problem in archer class in general is that they are kind of middle point. Marks and hunter are not supposed to have best defense or best attack in game, Making than in pretty much similar. I really think problem with marks in live server are not exactly the lack of damage, but much more the lack of versatility. Marks characteristic should be range and the tree that add more versatility in archers game play is "tricks" where most of spells are short range. I would like to see Marks with more spells and debuffs from 0 range or at least 35 range that is the current max bow range in amum, specialy spells that effect atributs, like dex/strengh, evasion/hit chance and const. basicaly making than less mana cost and less cool down, not necessarily with a good damage. Hunters I like the way hunters is being made in amum, although i think hunters should have the advantage of surprise and a chance of scape. That chance of scape that i see was great reduction for hunters game play in amum version, i think they’re speed could be little bit bigger as wild spirit on 10%. Warlocks The fragility and lack of defense spells are very well balanced with the power of attack spells. The big problem is with sultar terror but i think it should be solved like giving each stacked sultar half of the chance to knock ppl, in a way the first should have 90% chance of knocking, the second sultar has 45% chance of knocking, the thrid 23% chance... Conjurer As i said in other post the over power of conjurers is just his high dps when combined with summon. My suggestion is to remove Zarkits from the game and turn the 2 last spells of summon into a support kind of spell. Blood drinker could give a small amount of hp for damage dealed to enemy, maybe 10 or 15% tops. For that ppl that say that you never have a conju near, i just say you never have cos you never dispose your self to protect conjus. All ppl that play support conjus know the lack of protection that we have in full support setup. |
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08-21-2010, 06:50 AM | #68 | |
Master
Join Date: Sep 2008
Location: Stockholm
Posts: 541
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Knight: Too slow leveling, maybe different XP per class ? Good defense, nice tank with CC's a lot of times saved my butt during the battle. Warlock: Slutar is OP, the rest is OK Barbarian: Failing UM (make it 100% like other classes), weak protection, very slow weapons and now lowered dmg, no onslaught, useless spells that don't do anything that one would care and the most mana hungry class. (I have one) - Can be easily CC-ed and killed before reaching the target not even able to hit once (not rushing alone) can't return dmg on range so the best to target first. Hunter: Super OP, too versatile, too many speed skills in one tree (I have one) Conjurer: Fast leveling but it's OK, because usually no one wants to play conjurer because healing is boring. (I have one) |
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08-21-2010, 07:37 AM | #69 |
Banned
Join Date: Sep 2009
Location: The Netherlands 8-D
Posts: 653
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You forgot marks --> without powers after that update --> FAR to hard to grind...
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08-21-2010, 11:19 AM | #70 |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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