09-01-2010, 09:05 AM | #61 |
Master
Join Date: Sep 2008
Location: Stockholm
Posts: 541
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Seriously 10s for UM which is 2x Fulminating time that allows 1hit. So now UM is like for 2 hits now ?
Mana cost reduced from 400 to 300 and duration reduced 4x. So we need to spend 1200 mana instead of 400 to have the same duration ? I don't care now it has shorter cool-down. Now I need to spend 1200 mana to be able to fight the same amount of time as before !! NGD: This is a big mistake. Mana should be reduced significantly 4 or 3 times. This is very short effect and should not drain "half of" barbarians mana!!! |
09-01-2010, 10:25 AM | #62 |
Initiate
Join Date: Apr 2009
Posts: 126
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I agree, 10 sec is not enough. That's mean barbarian is able to catch his target in 10 sec, for kick and kill her or barbarian dead (no more mana and vulnerable to stun, knock ...).
But all ranged classes have tools to slowdown barbarian under madness. So no chance for barbarian to catch something ... I don't know how 10 sec give a more dynamic game. 15 sec would be fine i think. 10 sec is just not enough... Dynamic for barbarian ? Buff dynamic! More buff and shorter buff! Anyway, what i don't like with Fulminating : I guess most of the barbarians will have kick (its already the case on horus). Why ? Because short UM involve this and Fulminating too since barbarian will have to kill the target during the first knock. Yes i know, its rvr, we have mate ... But in rvr case, they are a lot of slowdown things too, making 10 sec UM not enough
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Server Horus, realm Ignis Pimousse OP whinnig subclasse lvl50
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09-01-2010, 12:18 PM | #63 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Playing a barb is getting more and more like a SM mage, 90% buff management ... The other 10% is kick-feint spamming.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
09-01-2010, 12:24 PM | #64 |
Master
Join Date: Apr 2009
Posts: 308
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But u don´t have enough mana for buffing and spamming the spells.
NGD, please take care about the mana costs of all classes in order to the spells and his duration. |
09-01-2010, 12:27 PM | #65 |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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09-01-2010, 12:32 PM | #66 | |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Quote:
Either way, its better than either: A, Buff, kick or feint, kill one guy, B, Buff, kick or feint, kill one guy, die under enemy fire, C, Buff, zergling charge where everyone is running away so the ranged class's do most of the work anyway, D, Buff, die. No other class needs to spend over 1k mana on buffs (cept arguably knights) just to do anything that resembles what the subclass is ment to be, and thats just stupid.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
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09-01-2010, 01:44 PM | #67 |
Apprentice
Join Date: Apr 2010
Posts: 68
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NGD wats with you guys?
With 45 secs UM i even had a chance against warlock - he cannot outlast it fastly and i reach him with spr5+ons5 and even when used both properly with mana presaved. And Im talking only about escaping open battle - 20-25m average distance. I could hit locks at least once! Now its useless, outlast 10seconds by slow is SO EASY. FAST SOLUTION<< Make UM long buff (90secs, CD=30) against next X CCs (10 or 20 find this number!). And if rangers want CC barb THEY SHOULD CC. If they dont want CC, they always can ASK FOR WARRIORS MS then, thats a team game. Guys, FIX CONSTITUTION<< Which SUPPOSED to reduce time of CC effects. Last edited by Barya; 09-01-2010 at 01:58 PM. |
09-01-2010, 01:58 PM | #68 |
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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09-01-2010, 02:21 PM | #69 | |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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Quote:
another thing: will u pls remove the mob spells? i don't get your logic after it, what's fun about being stunned by a golem when you ride by on your horse, what's fun about being killed by rake after you killed the mob or what is fun about being trowed to the ground by aquantis trust, i don't want there efectiveness lowered, i want them REMOVED
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09-01-2010, 02:24 PM | #70 | |
Baron
Join Date: Jul 2007
Location: Gran Canaria, Islas Canarias
Posts: 678
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Quote:
This mean that Sultar's Devouring Mass and Summon Lightning will do better damage? Because on Ra, the damage is very low.
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