03-01-2011, 04:28 AM | #61 |
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Join Date: Aug 2008
Posts: 156
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Hello,
the new invasion mechanics are horrible. This may work for RA and other international servers but on german and maybe french servers, it does not work out. With the new mechanics, it takes only a few lifeless elves to invade both realms at night and this is happening daily - I mean nightly - now. The main gate is down by a very few shots. This can only be a bad joke. Well, time to continue leveling with less xp bonus. Maybe we get negative XP in, say, one week? Regards. PS: NGD: Your password recovery does not work. The page is empty.
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ancient warlock Anu Godire :: Ignis/Niflheim :: anno 2007
ancient warlock Anum :: Ignis/Horus :: anno 2008 Last edited by Nekudotayim; 03-01-2011 at 04:42 AM. |
03-05-2011, 10:10 AM | #62 |
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03-06-2011, 12:41 AM | #63 | |
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Posts: 6
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Quote:
The most populated realm (guess which :P ) on Nemon has already few Dragonic gems and constantly XP bonus. And this causes more imbalance. Somehow there is something wrong that the most populated realm gets rewarded for zerging (almost) every day/night. However, you can not compare server Ra with servers like Nemon. At Nemon Syrtis just need take all forts and up to lvl 4,the other realms are most time not even able to retake them after 3 AM. I dont think it meets NGD's expectations, if the most populated realm has constantly XP bonus ( more XP -> lesser grind -> lesser boost needed) |
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03-11-2011, 06:15 AM | #64 |
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Join Date: Jan 2009
Location: Kriegsplatz 6, Hopstad Alsius Ra
Posts: 291
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Problems with new system
As it was noticed many times before Invasions give overpopulated realm more power and make others weak.
So bonuses should be totally different. I suggest 1) Remove all +\- XP Bonuses and Gold decrease bonus 2) +% Gold for your realm is GOOD 3) Add permanent gold bonus. For example +1000000 to everyone in portal. 4) Add some premium presents(banners, fireworks, health\mana potions, repair hammers) IMAO there should be some gold from war anyway. Repairs are too expensive. Maybe its worth to add gold reward to war master's quests. Regarding invasion mechanics. 1) I suggest to remove XP, drop, loot from mobs higher than lvl30 if realm gates not safe. 2) Realm's offensive stance is a great idea. But unconquerable forts is a FAIL. Realm can stay without gems for weeks. So simple fort war with that realm becomes impossible on small servers. As result WM becomes impossible too. I suggest to make forts conquerable, but make their gates safe even if all forts are captured.
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Truewar The Knightmare |
03-11-2011, 12:32 PM | #65 |
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Join Date: Feb 2009
Location: France
Posts: 414
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From ROstatus
Nemon past week : > http://pastebin.com/GzEKYJPs Muspell past week : > http://pastebin.com/aqsFKxF8 Niflheim past week : > http://pastebin.com/6FQ8NvFU Horus past week : > Nothing Ra past week: > Nothing FYI : Germany and France are in GMT+1, this means all those invasions occured at night. On Nemon, they invade every night with a GIGANTIC group of... 4-5 ppl NGD, you should have already received a report from Gamigo. So, what do you plan to fix invasions in non-international servers ? A lot of players are already tired of this epic fail. Since warmasters update on Nemon, an army of players with Draconic Gem are running around in warzone. That looks like a big cheating legitimated by NGD itself. You should make an announce to reassure your players and fix it asap.
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Nel's VidZ |
03-13-2011, 07:11 PM | #66 | |
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Location: Magdeburg (Germany)
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Quote:
It works @ Muspell, but it's always an invasion at 3 a.m. - 6 a.m. ... ;] Mostly, there are 10-20 players, which fight against realms where all the players are sleeping. ;D So it wars the whole last week...
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Muspell | Syrtis | Bund der Falken | Barbarian | lvl 60 Sorry for English, German member! ;]
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03-13-2011, 11:10 PM | #67 | |
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Quote:
The fact that we cant take back our forts after our gems have all been taken does not reduce camping. It actually increases it due to the fact that the forts remain in enemy control & gives them a free spot to regroup, heal, then slaughter in a huge group. This has greatly reduced the moral in Alsius as we cannot leave the save without being killed by 10v1. And I have personally witnessed many players hiding behind the save pillar opposite the guard just to kill the people that are away from their keyboards for a short time. I think that if there is to be only one save pillar, there should be an additional guard on the opposite side of the pillar. Thanks
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Huntara-52-Hunter, Taralyn-34-Knight, Alanna the Lioness-33-Conju |
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03-14-2011, 12:10 AM | #68 | ||
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Quote:
Quote:
I feel sorry for you that this bug occured and Alsius is not the owner of their forts as is should be like. NGD should solve this issue immediately too but I doubt, that they are able to do instant fixes like other game developers are able to. Regards.
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ancient warlock Anu Godire :: Ignis/Niflheim :: anno 2007
ancient warlock Anum :: Ignis/Horus :: anno 2008 Last edited by Nekudotayim; 03-14-2011 at 12:22 AM. |
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03-14-2011, 07:50 AM | #69 |
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I do confirm that the update created a huge imbalance on nemon server and a lot of new players are discouraged by the fact that they get xp malus. Someone suggested on gamigo forum that dragon wish should superseed previous one which in my opinion is quite a good idea. This way you wouldn't get xp bonus for invading realm, xp malus for others, zerg of draconic gem players (fortunately not playing very well) all at the same time.
Would it be possible to test it on french server? Thx |
03-14-2011, 04:20 PM | #70 | |
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Location: Retired
Posts: 203
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Quote:
I think all the update ngd works,are done for server with hight population like RA. Apart RA all the others server seems have BIG problems....just take a look on the others tread to realize that. I think is not so hard to understand..... Would be nice hear some reply...just to know what the games master think about that kind of problems on all the others server. I just hope one day will be possible have transfer to RA. Anyway now on horus aslius get invaded...i think that if ignis don't move to invade syrtis again,alsius will remain invulnerable for 1 year,or till the next server restart. |
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