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Old 03-01-2011, 04:28 AM   #61
Nekudotayim
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Hello,

the new invasion mechanics are horrible. This may work for RA and other international servers but on german and maybe french servers, it does not work out. With the new mechanics, it takes only a few lifeless elves to invade both realms at night and this is happening daily - I mean nightly - now. The main gate is down by a very few shots. This can only be a bad joke.

Well, time to continue leveling with less xp bonus. Maybe we get negative XP in, say, one week?


Regards.

PS: NGD: Your password recovery does not work. The page is empty.
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Old 03-05-2011, 10:10 AM   #62
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Quote:
Originally Posted by Nekudotayim View Post
but on german and maybe french servers, it does not work out. With the new mechanics, it takes only a few lifeless elves to invade both realms at night and this is happening daily - I mean nightly - now.
yeah on french serv too ><
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Old 03-06-2011, 12:41 AM   #63
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Quote:
Originally Posted by Nekudotayim View Post
but on german and maybe french servers, it does not work out. With the new mechanics, it takes only a few lifeless elves to invade both realms at night and this is happening daily - I mean nightly - now.
Can just confirm this.
The most populated realm (guess which :P ) on Nemon has already few Dragonic gems and constantly XP bonus. And this causes more imbalance. Somehow there is something wrong that the most populated realm gets rewarded for zerging (almost) every day/night.
However, you can not compare server Ra with servers like Nemon. At Nemon Syrtis just need take all forts and up to lvl 4,the other realms are most time not even able to retake them after 3 AM.
I dont think it meets NGD's expectations, if the most populated realm has constantly XP bonus ( more XP -> lesser grind -> lesser boost needed)
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Old 03-11-2011, 06:15 AM   #64
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Default Problems with new system

As it was noticed many times before Invasions give overpopulated realm more power and make others weak.

So bonuses should be totally different. I suggest
1) Remove all +\- XP Bonuses and Gold decrease bonus
2) +% Gold for your realm is GOOD
3) Add permanent gold bonus. For example +1000000 to everyone in portal.
4) Add some premium presents(banners, fireworks, health\mana potions, repair hammers)

IMAO there should be some gold from war anyway. Repairs are too expensive. Maybe its worth to add gold reward to war master's quests.

Regarding invasion mechanics.
1) I suggest to remove XP, drop, loot from mobs higher than lvl30 if realm gates not safe.
2) Realm's offensive stance is a great idea. But unconquerable forts is a FAIL. Realm can stay without gems for weeks. So simple fort war with that realm becomes impossible on small servers. As result WM becomes impossible too. I suggest to make forts conquerable, but make their gates safe even if all forts are captured.
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Old 03-11-2011, 12:32 PM   #65
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From ROstatus

Nemon past week :
> http://pastebin.com/GzEKYJPs

Muspell past week :
> http://pastebin.com/aqsFKxF8

Niflheim past week :
> http://pastebin.com/6FQ8NvFU

Horus past week :
> Nothing

Ra past week:
> Nothing

FYI : Germany and France are in GMT+1, this means all those invasions occured at night. On Nemon, they invade every night with a GIGANTIC group of... 4-5 ppl

NGD, you should have already received a report from Gamigo. So, what do you plan to fix invasions in non-international servers ?

A lot of players are already tired of this epic fail. Since warmasters update on Nemon, an army of players with Draconic Gem are running around in warzone. That looks like a big cheating legitimated by NGD itself.

You should make an announce to reassure your players and fix it asap.
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Old 03-13-2011, 07:11 PM   #66
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Quote:
Originally Posted by Nekudotayim View Post
Hello,

the new invasion mechanics are horrible. This may work for RA and other international servers but on german and maybe french servers, it does not work out. With the new mechanics, it takes only a few lifeless elves to invade both realms at night and this is happening daily - I mean nightly - now. The main gate is down by a very few shots. This can only be a bad joke.

Well, time to continue leveling with less xp bonus. Maybe we get negative XP in, say, one week?


Regards.

PS: NGD: Your password recovery does not work. The page is empty.

It works @ Muspell, but it's always an invasion at 3 a.m. - 6 a.m. ... ;]
Mostly, there are 10-20 players, which fight against realms where all the players are sleeping. ;D

So it wars the whole last week...
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Old 03-13-2011, 11:10 PM   #67
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Quote:
Originally Posted by chilko View Post
Dear players
As you'll see on monday with the Warmasters update we've made some changes to the invasion system.

We wanted to tell you about this changes so you can check them out and debate during the weekend.

What do we want to achieve with this changes:
1) To gather a bigger amount of users on the same location to help realms organize themselves.
2) to avoid camping by increasing numbers of defenders (we remind you that killing enemies in saves means no XP, loss of RP and it doesn't count for the daily adventures)
3) We want invasions to happen more frequently. Also, we need to have many battles at the same time in different locations so we don't overload the server and client.
4) Avoid a single realm to be constantly harassed.

solutions that were implemented:

1) and 2): One and only central save

3): New invasion mechanics
• The gate will be vulnerable when the realm looses control of all its fortifications for 15 minutes (it doesn't matter if those where taken by a single opposing realm or both of them)
• If the defending realm retakes one fortification the vulnerability ends.
• if the gate was broken and the defending realm retakes one fortification the gates will re-appear.
• maximum invasion time will be of 2 hours.

4) New invulnerability rule: If a realm looses all its gems it will become invulnerable and its fortifications will not be able to be taken unless they take back or steal a gem or one of the opposing realms visits the dragon. (now the invulnerable realm can take a fully offensive stance!)

Please don't take this changes as final as we plan to continue making modifications to invasions until we get them right and we need to test changes with live server's population. Think of this as an event

Regards,

Chilko

EDIT: health of the realm gate has been greatly reduced too


The fact that we cant take back our forts after our gems have all been taken does not reduce camping. It actually increases it due to the fact that the forts remain in enemy control & gives them a free spot to regroup, heal, then slaughter in a huge group. This has greatly reduced the moral in Alsius as we cannot leave the save without being killed by 10v1. And I have personally witnessed many players hiding behind the save pillar opposite the guard just to kill the people that are away from their keyboards for a short time. I think that if there is to be only one save pillar, there should be an additional guard on the opposite side of the pillar.

Thanks
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Old 03-14-2011, 12:10 AM   #68
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Quote:
Originally Posted by _Nel_ View Post
NGD, you should have already received a report from Gamigo. So, what do you plan to fix invasions in non-international servers ?

A lot of players are already tired of this epic fail. Since warmasters update on Nemon, an army of players with Draconic Gem are running around in warzone. That looks like a big cheating legitimated by NGD itself.

You should make an announce to reassure your players and fix it A-S-A-P.
I corrected this one for you.

Quote:
Originally Posted by Taralyn1 View Post
The fact that we cant take back our forts after our gems have all been taken does not reduce camping. It actually increases it due to the fact that the forts remain in enemy control & gives them a free spot to regroup, heal, then slaughter in a huge group. This has greatly reduced the moral in Alsius as we cannot leave the save without being killed by 10v1. And I have personally witnessed many players hiding behind the save pillar opposite the guard just to kill the people that are away from their keyboards for a short time. I think that if there is to be only one save pillar, there should be an additional guard on the opposite side of the pillar.

Thanks
Hello,

I feel sorry for you that this bug occured and Alsius is not the owner of their forts as is should be like. NGD should solve this issue immediately too but I doubt, that they are able to do instant fixes like other game developers are able to.

Regards.
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Old 03-14-2011, 07:50 AM   #69
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I do confirm that the update created a huge imbalance on nemon server and a lot of new players are discouraged by the fact that they get xp malus. Someone suggested on gamigo forum that dragon wish should superseed previous one which in my opinion is quite a good idea. This way you wouldn't get xp bonus for invading realm, xp malus for others, zerg of draconic gem players (fortunately not playing very well) all at the same time.
Would it be possible to test it on french server?
Thx
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Old 03-14-2011, 04:20 PM   #70
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Quote:
Originally Posted by buldarnemon View Post
I do confirm that the update created a huge imbalance on nemon server and a lot of new players are discouraged by the fact that they get xp malus. Someone suggested on gamigo forum that dragon wish should superseed previous one which in my opinion is quite a good idea. This way you wouldn't get xp bonus for invading realm, xp malus for others, zerg of draconic gem players (fortunately not playing very well) all at the same time.
Would it be possible to test it on french server?
Thx
Ahahahahahhahahhaahahahah great disaster!
I think all the update ngd works,are done for server with hight population like RA.
Apart RA all the others server seems have BIG problems....just take a look on the others tread to realize that.
I think is not so hard to understand.....
Would be nice hear some reply...just to know what the games master think about that kind of problems on all the others server.
I just hope one day will be possible have transfer to RA.
Anyway now on horus aslius get invaded...i think that if ignis don't move to invade syrtis again,alsius will remain invulnerable for 1 year,or till the next server restart.
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