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Old 03-02-2011, 03:09 AM   #61
Malik2
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Wow.

Just let them rot up there. No worries.

There is absolutely nothing wrong with eliminating the archers range advantage, even if Ignis is doing it. You just have to play smarter and draw them out.
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Old 03-03-2011, 01:47 AM   #62
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I see 2 problems with this kind of tower fight ignis is doing:

1- chest is inside tower, so you cannot upgrade the fort to prevent another retake.

2- cremate is impossible, cos cremate range is to little, you need to be inside tower full of enemies to cremate, and even if some warrior die a conju can safely rez him.
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Old 03-03-2011, 01:52 AM   #63
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Why would you want to upgrade? the flag spawns with the GC and we would just take it back and get your gold. Quit Whining and get good!

Quote:
Originally Posted by Gallus View Post
I see 2 problems with this kind of tower fight ignis is doing:

1- chest is inside tower, so you cannot upgrade the fort to prevent another retake.

2- cremate is impossible, cos cremate range is to little, you need to be inside tower full of enemies to cremate, and even if some warrior die a conju can safely rez him.
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Old 03-03-2011, 02:09 AM   #64
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Quote:
Originally Posted by Neithy View Post
Why would you want to upgrade? the flag spawns with the GC and we would just take it back and get your gold. Quit Whining and get good!
Just give cremate 20 range and lets see what happens.
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Old 03-03-2011, 02:25 AM   #65
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Quote:
Originally Posted by Gallus View Post
Just give cremate 20 range and lets see what happens.
Still wouldn't help you in the tower. Quit whining and get good
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Old 03-03-2011, 02:39 AM   #66
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Lets see what happens if you get some common sense and a point of view thats not retarded.

20 range cremate? How would anyone be able to cremate someone from 20m?

Give barbs beast attack 20m range and 6 area and see what happens. A ridiculous post that has no possibility of improving anything. Thats about it.

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Old 03-03-2011, 05:35 AM   #67
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I was playin this tactic with ignis today in aggers and it was great fun! but this was AFTER about 25-30min fight on the road between save and fort with kinda equal numbers on both sides.
We got bored and switched to the tower tactic just for the lulz and exactly as you guys are sayin. holdin an entire wargroup inside tower is perfect for us since we conjs can both rez and heal in peace and we dont have to worry about the archers (some fker was usin confuse 5 the entire day at alsius forts) so this is perfect.

This was first time in long i ever see ignis or any other realm use this tactic. and this has not been used at herb atleast the last 4 days when ive been on atleast? (been online around 9-12hours/day)
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Old 03-03-2011, 08:00 AM   #68
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For the record: This started at herb 4 days ago.
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Old 03-03-2011, 08:28 AM   #69
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For the record this started at alga like a week ago. Wes's crew been doing it at night since we often have few. It has caught on a bit now.
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Old 03-03-2011, 11:30 AM   #70
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perfectly valid tactic.

Took us nearly 15 mins to get them out of herb the other day....was excellent, btw i was on me marx, and inside the tower.....whats the problem ?
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